I did not talk about how all the ore for capital proliferation was mined. I was talking about the end result, that there were many cheap capitals.
What I’m saying is that it isn’t bad that the price of capitals is much higher now.
I did not talk about how all the ore for capital proliferation was mined. I was talking about the end result, that there were many cheap capitals.
What I’m saying is that it isn’t bad that the price of capitals is much higher now.
Youre not wrong that they were too cheap. We agree completely there, but I suggest this was a bit on the heavy handed side. Much like adding pi, gas, reactions(that can only be done in low/null refineries) to t1 and faction subs. It’s too much burden for what you get, and thats why people aren’t doing it. That and the orca is completely blameless in all of this. It literally isn’t the problem, and never was.
Barges and exhumers are tedious, slow, and extremely vulnerable. It isnt that the orca is ahead, they are behind. Your perspective is the opposite, and I respect that. You’re flat wrong though.
I agree. The T2 exhumers (aside from the skiff) are not practical in null/low sec. Today you can’t even equip a T1 medium shield extender. I would love to see these ships in all parts of EVE.
I agree. The T2 exhumers (aside from the skiff) are not practical in null/low sec. Today you can’t even equip a T1 medium shield extender. I would love to see these ships in all parts of EVE.
Define “practical”.
If your definition is for solo players then yes, but it is not the ship, those areas are not intended for solo players.
It is completely practical for a group of players to use hulks.
The idea that players are entittled to do anything but die solo in null is just plain false.
I agree. The T2 exhumers (aside from the skiff) are not practical in null/low sec. Today you can’t even equip a T1 medium shield extender. I would love to see these ships in all parts of EVE.
Why would you want to equip flat shield hitpoints when you get more survivability out of equipping shield resists instead? Rats won’t volley your ship (unless it happens to be a dread/titan rat), so a friendly Porpoise or Orca has a better chance keeping your Hulk alive against rats if you add resists rather than hitpoints.
Next, Hulks are pretty useful in null in a fleet, provided you’re not actively being hunted. Depending on how risky the area is, the Hulk, Covetor, Procurer and Skiff all have their place in null mining fleets.
Each of those ships has a different risk/reward profile and depending on the area you’ll see different ships. You don’t need to see those ships in all parts of EVE, as not all parts of EVE have the same risk/reward profile.
If you’re in an area where the only likely visitors are random filament drops, a Hulk is fantastic. If you sometimes get hostile visitors but most of the time it’s empty, a Covetor will do nicely. If you often have solo roaming enemies, they will likely leave your fleet of Skiffs alone. And if you’re trying to mine in the 1DQ constellation you don’t want to mine in anything but Procurers and Porpoises and a fleet of Jackdaws for protection.
The only ship that’s kind of useless is the Retriever/Mackinaw. With the large ore hold it’s great for solo mining, but everyone is using Orcas for solo mining due to the increased survivability and much bigger ore hold.
If people have problem with the afk ability of the orca, make it so that it can use only one drone with the same yield as 5 (or make it so that its drones cant target different roids, but I assume that would be harder to code). This way it keeps its yield but loses a lot of afkability.
Hulks and covetors are food in high sec. Just saying, you guys have short memories. Hulkageddon wasn’t that long ago.
It makes it more afk since you only need to babysit one rock instead of 5. And on top of that, in hisec it takes 2-3 cycles for rock to pop. So you have plenty things to do as it is. People complain about afk are salty gankers. In hisec, outside of moon mining and maybe ice. afk mining orca is just a lie. You are more afk in mining barges that in orca. No one complain about barges only because they take no effort to gank.
Hulkageddon wasn’t that long ago.
lol, just no. You think a more tanky ship would have faired better? Maybe we should have a Whale Hunt and see how that works out?
Hulks were not the target because they were weak, they were the target because the Hulk-Orca fleets were moving serious ore.
Define “practical”.
If your definition is for solo players then yes, but it is not the ship, those areas are not intended for solo players.
It is completely practical for a group of players to use hulks.
The idea that players are entittled to do anything but die solo in null is just plain false.
I guess what I am pointing out is the progression in exhumer ships. It would seem to me a T2 / medium ship should be able to beat of a frig or rat. Maybe I’m wrong but the T2 medium hulk/mac could be a little thicker to match some of the other T2 Medium ships. They are no where close.
It doesn’t matter. The gank will include enough ships to do the job. More tank = slower death.
The game for mining is cat and mouse, a smart mouse is much safer than an armored mouse
Hulks were not the target because they were weak
Let me ask you this… you’re roaming about in a hecate. You wander upon a fleet of skiffs, makinaws, and a single hulk. You are determined to go in on the fleet. What is your target and why?
Exactly. It’s the fùcking hulk. Because you can land lock kill and warp before the rest of the fleet even knows something has happened.
Thats in low/null btw. In hs the same scenario plays out but you’d use catalysts instead.
Who is your target and why? The fùcking hulk again.
Don’t be dense, ofc its because they’re expensive ships that are cheap/easy to kill even in hs.
Let me ask you this… you’re roaming about in a hecate. You wander upon a fleet of skiffs, makinaws, and a single hulk. You are determined to go in on the fleet. What is your target and why?
With the ships the way they were at that time, there would be no real preference; except the contest of course.
You do know that all those ships were weak then right?
You do know that all those ships were weak then right?
When were they weak enough to die to a solo hecate?
Tankar Battleborn (Galloglass Inc) lost their Hulk in 49GC-R (Providence) Total Value: 276,553,902.61 ISK
I picked that one out of an ice belt full of dudes. In and out in 7 seconds. I’ve been lucky to get away, at all, from the drone ball of death when taking a large group of miners on solo. Skiffs/procs and even macks/retrievers have way too much hp to kill solo against a large group. The only reason I killed anything that engagement was because this guy brought a hulk. Hulks are food.
Who is your target and why? The fùcking hulk again.
Don’t be dense, ofc its because they’re expensive ships that are cheap/easy to kill even in hs.
And what’s your point?
Yes the Hulk is the easiest target.
But the Hulk is also the one with the highest yield. So if you’re mining, paying attention and not getting camped by enemies, a Hulk will pull a lot more ore than a Skiff. Just don’t go AFK for a minute and keep paying attention.
Yes the Hulk is the easiest target.
During Hulkageddon it was not. At that time the tank on the ships was almost the same, ship progression was all about yeild. The hulk had 3 lasers, the others 1 and 2. Tank was nearly equal.
Hulk is the easiest target.
Sorry bud was responding to salt saying hulks weren’t picked on cuz they’re weak as wet tissue paper.
Now he’s not wrong about pre 2011 stats. We don’t live in 2011 anymore, and hulks are still food.
You brought up Hulkageddon…
I did indeed. I’ll let you think on how the concept of mercing all hulks is relevant but the stats of the ships then are not.
I can’t educate you on the game. But I will tell you one more thing.
When the exhumers had a different number of lasers, no one flew anything but hulks.
SkiffAgeddon, MacAGeddon, would have been very boring.
The 3 lasers made the ships popular which made them targets. The rest is just echos of the carebear whines from that time.