For some time now the lag that is caused by way too many keepstars - placed at them ca beacons - keeps getting worse and worse. Undocking a ship takes what feels like 2 minutes and when you warp to a beacon, you should see the grid from 20.000km away but you have to wait until all of them keepstars in system are loaded finally and by the time you are able to see the grid, you can warp back to the station again.
It is very hard to try out the latest changes and toys, when you can’t even undock or if you undock you have to wait for so long that a fight is over when you can warp.
I know you like to dock your supers in keepstars but we don’t need a keepstar for every pilot whom ever lived, lives and will live until kingdom come out there.
One freeport is plenty and everyone can dock their super there.
I propose that for the next mirror them keepstars will not be seeded for the Syndicate region and you place them somewhere else.
This citadel spam is too much, it really hurts the performance and is very unlikely to ever happen at this magnitude on TQ.
Just for reference, I post my gaming setup:
Core i5 7500 (Kabylake) @3600MHz
16GB Kingston HyperX DDR4 @2666MHz
Gigabyte Z270X Gaming 7 (bios F8a)
OCZ Toshiba RD400 (M2 drive)
Sapphire Nitro AMD RX 480 oc
This setup does runs the latest things at 4k resolutions just fine but I only have a 24" screen.
Thank you for consideration.