The meta currently for large fleets is the TFI so that aligns really well with your desire to fly minmatar ships. For ratting, I am less knowledgeable but I have a few folks in corp that could perhaps really help you.
Beyond that let me give you a quick introduction about us, we are hyper Meme Industries, we are a small and growing corporation out in nullsec. We have a focus on PVP & industry and we love teaching people. So perhaps we can be of service to you. If you reach out to us on our discord, I can perhaps connect you to the right folks: Hyper Meme Industries
We do live in Angels space, Feythabolis region to be more specific and we do usually fly a variety of ships, not only minnies.As for isk making, our systems are build for anomalies, you can also choose belt ratting for factions spawns.PVP is something that you will learn over time, but we will be arround to guide.If you do are eutz, and something from our add might suit you, let me know.
On paper, that would sound like a really good idea, but a lot of matar ships aren’t very good at pve. But what they lack in pve abilities, they make up for it, by being very good pvp ships.
I would recommend the rupture for starting at the lower rated combat anomalies you can just warp to.
Be vigilant and careful, they also use autocannons or most of the time anyways, so their weakness is your weakness, and they like to get close, so don’t let them.
Then, as you get the hang of if, the HACs should both be fine up until the highest rated complexes, but by them, I recommend a battleship like the typhoon.
The tempest, being very good at pvp, is unfortunately not very good at fighting the angel cartel - I did try to make it work for a while, but I never found something that I liked.
Though, I have never flown one, the marauder is very good at pve but very expensive, and it makes you a juicy target in space. I recommend sticking to the typhoon, which you can insure and replace a lot easier, and it won’t make such a juicy target, but you never know.
In case some over eager interceptor comes your way, you show them, what 2x heavy neuts will do to that long point and warp away. Be aligned first.
I can’t recall the name of the tech1 ewar cruiser, but if you fit a lot of shields and rapid jesus missiles, you have a nice matar shield cruiser with more hp than a rupture would.