Top reasons why a new player should consider not playing EVE Online

And herein lies the problem. OP has no obligation to advertise EVE, nor does anyone. It seems obvious that OPs loyalty to a friend is much greater than it is towards EVE, and rightly so. If a friend asks me about the downsides of playing EVE, I probably wouldn’t ask the Forums, but I will surely have a reply. I trust that my friends will weigh any of my positive or negative remarks using their amazing skill to think about stuff.

Yes, you can try to motivate people to try EVE, but if it isn’t based on reality, you’ll only make them sour, which is the worst possible advertisement for the game.

True however the PLEX were a lot cheaper then 200 - 250mil ISK to PLEX an account it is atleast 5 times that now.

Marek Kanenald.
I have made so much in station trading. Just keeping and eye on the markets pays Billions.

I think there has been a cultural shift.

Back in my youth, Id ask my friends if a game is good, not if its bad.

Now, according to OPs angle as example, people ask if its bad, and leave it at that.

I suppose its the old glass half-full/half-empty thing.

Instead of looking at a meta rating of, say, 80% meaning its pretty good, they look at it and figure its 20% bad.

The game is older than a few of its players, yes.

EvE has well earned its ‘Classic’ status.
That’s a feature - not a bug.

–Historian Gadget

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Just another nod towards never truly leaving EvE, you just AFK cloak for an extended period.

–Present Gadget

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Shadowbane!!!

Oh…
Wait…

That’s dead.

–Sad Gadget still hoping for SBII

I would argue that most of your points are actually reasons to START playing EVE. If you’re not the type to see some of theses arguments as positives instead of negatives, then the game probably isn’t for you.

However, I’d vehemently disagree with #3. Solo play is entirely possible and enjoyable. There’s a place for every play style under the sun in the game.

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So sad… Can i have your stuff?

You sitll don’t get it, right? Both me and my acquitance are older than you. :wink:

If you are so old like some of us. You should invite players to play instead. The game is full fun even with fighters instapop or citadel retarded mechanic. Be a light again the shadow and jovians.

So point 2 - 3 im not agree becouse even we are uberplayers, is us who created game content for the new ones and yes sir we make daily adventures, even in shity caracal or destro fleets.

I played since 2011 and agree with you on points 1,2 and 3, the rest is subjective and not objective. CCP failed to realize that the lack of PVE content will turn players away unless they get hooked for PvP. Current PVE is dry grind for ships and modules ( LP/ISK/Construction/MIning/Trade - all the same - to get/provide ships. ) for PvP. They always said that in the beginning of EVE it was a small team and they simply could not implement too much PVE content. Okay, but dont turn it into a “feature” and waste the money on dead projects. How many years since then and still the PVE is the same as in 2011. I remember Incarna, Walking in Stations, there were so much options then and there are now. What do we get today ? - same missions as in 2011, Epic Arks mean s""t, Faction Warfare the same. A good MMORPG has to have the same curve as a gym - slow and steady progression. No progression - you change your gym/trainer/ do something else. I have finished three marathon runs and then I got bored, there was no challenge for me. Same here, gotta look for some better entertaiment.

PvP combat is interesting but with no impact besides ISK destruction.

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Things are certainly changing all the time, but I don’t think a cultural shift happened in the way you describe it. There are many more games out there today than ever before, many of which can suck the player pretty deep into it, meaning they will spend a considerable amount of time. That again means they have to decide between a number of games and make that decision based on various sources, presumptions, own experience or friends suggestions. In the benefit of the doubt I’d think OPs friend already knows enough about EVE to have it on serious consideration to play it, make that decision. In the light of that it seems only natural to ask for possible disadvantages. Especially so, since a friends opinion will count much more than untrustworthy sources online, who could always have an agenda, advertising or deterring people.

I wouldn’t worry about it. It could just mean OPs friend needs to feel well informed before making a decision and I think there are pretty respectable reasons for that. Of course I don’t know either the OP or his friend, but why should I assume the worst, when I can just assume the much more likely reason?

Chillax :smiley:

p.s. Every game has its disadvantages. If people know them and can accept them, it means for them that they’ll probably have a better experience and be a more positive part of the game, while for the game it means that plus that it can’t be so bad after all, if people love it, despite its flaws.

p.p.s. Shutting down negative voices is never a good sign of a healthy environment, be it a game or in real life. Hearing them out is a chance to become better.

That’s a bit pretentious claim. Eve has close to zero space-sim elements in it. The proper wording would be “space-themed action games” or “space strategy games”.

More like a practical approach to evaluation. You go straight to the flaws, check whether you’ll be able to cope with them, and decide based on this. I (and many others) check negative reviews on Steam first-first, for example. I find it much more informative source of info on a game. In positive reviews you’ll see folks talking about how the game is great and refreshing experience blablabla, and in negative reviews you see a sore, strict, matter-o-fact summary from which you learn the game is unbalanced crap past some initial stages of development, and was long ago abandoned by its developers who mostly spend time adding useless trinkets to it without fixing what needs to be fixed and don’t care about their playerbase. So you’ve just saved yourself a lot of time invested in some broken abandonware.

In the end, most of things are crappy ones, so if you’re up to evaluate something, you can start with labeling it as crap, and then try to find reasons why it may deserve your time. People just have accumulated some experience in those fields over time, and also have got a bit blase, with amount of time killers and activities they have access to those days. When you have tons of games which all are good games, you now start thinking which one still is the most perfect one and suites your tastes more, containing less flaws (from your subjective point of view). So you gradually acquire that habit of starting your evaluation from negative side of things, as positive ones are considered as given. You don’t even consider games that are obviously below a “good game” margin, like you would do years ago where even a crappy game could be a viable option, due to shortage of games in general. It’s just a direct result of entertainment market’s saturation.

Top reasons why a new player should consider not playing EVE Online:
Some are to stupid. This game isn’t for stupid.

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Eve is in a bad way right now. But. Eve is its current state is still a million times better than the pile of dumbed down, fast food trash that all other games have become.

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Whether a game is better or worse is very subjective matter. Can a game in which you may need to spend 1-2 hours to just get prepared to play it (logistics/traveling, chasing a content (whatever is content for you) etc), and in case of death repeat it again, be better than “fast-food MMO”, if you are willing to spend just 2-4 hours on it per week, at best? When in that fast-food MMO you can start getting a lot of fun right after you’ve logged in, and it generally plays more smoothly, has better visuals (yea yea, they updated visuals in Eve, but who cares anyway, the game is still being played through an overview and drop-down menus 90% of the time) and social part (the omnipresent fountain and other popular spots gathering different people to kill some time doing stupid things all people enjoy and showing off their cute hats and shiny armors (hello, WiS, and goodbye), in contrary to Eve’s social part limited to chat channels, as if it’s still earlier 90s or something)? Just say “it’s a better game for no-lifers willing to spend most of their free time on it” then. In many other aspects it doesn’t make a better game at all, even for said no-lifers, as they eventually start complaining that they can’t find their “content” due to the fact the world’s population is too low, because most people just don’t find an easily-accessible content in the game (what is usually PvE and some small-scale, fast-food PvP, like FW or duels) engaging and easily accessible enough, and often are too shun of PvP due to all the boredom overhead bound to each loss of your ship. Aren’t those are certain aspects that could see some enhancement, to everybody’s benefit?

And, btw, I’m no-lifer myself, but still I can with ease find tons of other activities that are more engaging and offer more “fun/minute” than playing Eve.

Text-Wall Crits you for 5000 hp.
You have died.

–Dead Gadget

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Eve pisses me off sometimes. Mostly, when they change the rules and that wrecks a bunch of finely-tuned work I and my ingame char Telegram Sam spent a lot of time tweaking toward perfection, when we were young chars. But still love Eve-- because it’s got a story, and if I don’t do things right, somebody will still fook me right up. A dysfunctional family story, yeah. But still a great ongoing drama story. :grin: Still looking for another MMO or any online thing that consistently delivers something even close to similar.

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