Hi all, weird idea.
tl;dr trade goods that grow in value based on distance travelled, inspired by sherry that was worth more cause it was aged on ships as they sailed the ocean.
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I was listening to a new episode of No Such Thing As A Fish, a podcast about random interesting facts.
So sherry used to be super popular and correctly aging it is a massive part of the taste and value of it. One of the fanciest ways to age sherry was to take barrels of it about boats to sail around the world.
When Magellan sailed the world, a fifth of the value of his cargo was in sherry. Simply buying it, sailing the world and then selling it in the same place where you bought it could almost make a voyage worth it on itâs own.
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So, a strange proposal: data chips that slowly accumulate value based on how far theyâve travelled, or jumps, or total unique systems visited. Maybe variants for all of these.
You could have it so you only had to have them in cargo, so itâs a sacrifice of some cargo hold. Or you could make it tied to a new mid-slot module or something so you had to sacrifice some fitting.
As you go about your business, you gather data on these chips for Sisters of EVE or whoever. Maybe there could be combat/industry based ones for other corps.
Maybe they have a maximum value. Maybe you can only cash them in to the NPC corp once they are full. I think they would need to be easy to cash in though, to make them a good piracy reward. So I guess I would want them to be Jita-able.
I think in my ideal world, you could go all in on this as a career. Make an exploration ship with a big cargohold, fill up on expensive data chips that scan wormhole or null space and make your money dodging gankers professionally.
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So yeah. You could choose to sacrifice some fitting/cargo and invest a chunk of cash in order to have something that slowly gains value as you go about other activities.
But it also increase the value of your killmail and makes you a little less capable of defending yourself.
Just like privateers loading up their cargo holds with barrels of sherry.
I know yâall have to be careful about putting free sources of isk in the game and all, but Iâm guessing you have people clever enough to balance all that.
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Thanks for reading, it was fun to write.
Eury