When people argue about PvP in EVE, they often forget that EVE is a social game. Learning the game and having to contend with veteran players are two wholly different considerations. Why? Because a new player doesnāt have to play and learn the game alone. There are many new player training organizations in EVE (which are so heavily advertised that theyāre impossible to miss) that will not only train new players, but provide protection and assistance.
You know whatās scarier than ten flashy Leshaks sitting on a gate? Five hundreds T1 frigates.
Hereās the thing, though: no one seriously argues for the wholesale removal of high-sec from the game. The only thing being argued for is the prevention of turning high-sec into a 100% safe zone.
āHeā hasnāt been arguing for the removal of PvP within high-sec, but for the removal of all PvP from the game in general (aside maybe from leaving some kind of completely optional āarenaā in null-sec where the āpsychopathsā can club each other over the head while making grunting noises).
Well I guess based on this post that Darlo was responding to,
It did somewhat sound like you were saying that any high-sec space should be able to be taken over by players and converted to low or null secā¦ thus, he took it to the extreme that eventually all high-sec space would be gone. Which you probably didnāt mean it like that.
I donāt think all players in high-sec are āuseless farming trashā thoughā¦ It takes time to learn EVE and I dont see any reason why itās bad to let people move at their own pace.
What I DO THINK though, is that if CCP wants players to move out of high-sec, rather than making it āless safeā for new players, it would be much better to increase the rewards in low and null sec. I wouldnāt even mind extremely nerfing the rewards in high-sec, I just dont think making it āless safeā for new players is going to help in the long run because that safe-space is essential to allowing a new player to learn the game and stick with it.
Essentially, I dont think using a cattle prod to get new players out into low-sec by reducing the safety of high-sec will help as much as just showing them what theyāre missing out on, and giving them the desire to get āup to speedā ASAP so they can join in on the more rewarding content.
Nah, it just saw something that could in even the slightest way inconvenience its farming and posted the same old rant about how MODERN GAMES HAVE OPTIONAL PVP and YOU ARE THE LOSER MINORITY THE MAJORITY WANTS PVE. It desperately clings to every bit of safety that it currently has, taking away even a single system is an act of unspeakable horror.
I donāt think all players in high-sec are āuseless farming trashā thoughā¦
No. But it certainly is useless farmer trash. There are plenty of people in highsec who are newbies, ruthless PvP-focused industrial players, etc. But it is not one of them.
What I DO THINK though, is that if CCP wants players to move out of high-sec, rather than making it āless safeā for new players, it would be much better to increase the rewards in low and null sec
Lowsec, yes. Nullsec, hell no. Nullbear farmer trash already has enough farming ISK as it is, the last thing we need to do is add more.
In any case, nobody is talking about removing all of highsec or making highsec-wide nerfs to new players. Flipping some systems to lowsec/nullsec will have a negligible effect on newbies (who stay in a small area while they learn the game) and is almost entirely a concern for established and wealthy players who care about cross-region trade routes and maximizing hauling efficiency.
Completely agreed with this entire post. Nullsec also doesnāt need more rewards, very true. They are worse farmers than the high-sec farmers, but at least they theoretically had to āearnā their spot out there and have to defend it. So in that respect there is a sense of risk-reward unlike in high-sec. Also, agree that having a few systems taken from High-sec doesnāt change anything, there are plenty of alternatives.
Sorry if I misunderstood your post based on Darloās reply. It seemed like all he was saying is that high-sec is important because without it, you would lose 95% of new players trying out the game. Which I do agree with. But I donāt, at all, think the loss of a handful of High-Sec systems is some sort of calamitous beginning-of-the-end for high-sec space in EVE.
EDIT: see Nicolai Serkanner, people can have a discussion without calling people trolls and sock-puppets, grow the ā ā ā ā up
If Null had some kind of magic content that players would love to do then people would already be in Null.
Null is generally not unsafe, or scary as far as EvE is concerned. In fact I would say its borderline mindless compared to Hisec and probably generally more safe considering every time I watch a Null player stream he has a little alert sound he is using on a 3rd party program to tell him if anyone is even a few systems away.
Trying to force others into content they donāt desire because that is what YOU desire has bad results generally. Stop assuming the content you are doing is somehow superior because it ācouldā be more dangerous. Not because it is, but because it could be.
If we based this game on any sort of reality all Null rewards would be nerfed and wormhole rewards would be buffed.
CCPās terrible forum software automatically deletes the quoted text if you quote the entire post immediately prior to yours. To get around it either quote all but the last period in the post or go back and edit the quote in manually after the auto-delete triggers.
Not really all the truth, the stupid, low effort operators stopped, turns out it was majority of botters. But there were botters who adapted immediately, CCP was more inclined on banning those tho, their amount was small. Without the local there was still a method to get instant intel, to know when someone warps into the system, and bots used that. It was about bot alts in capsules watching gates. With time every bot user would adapt so there was no reason to keep that wormhole-like local longer. Also because players were more scared as they had it worse than bot users, without using that method of capsule instant automated intel. They had human run web of people reporting with an app, well, some of them had it.
There were many other additions to gameplay and actions that made bot and null sec ratter lifes harder.
Itās funny to see that some people could not understand with what iām fighting for 15 years now until they experience it first hand.
Including the āyou are an alt of balosā accusation that comes EVERY TIME someone(that is not me) is defending his opinion that is not that of the dirty dozen that stalk me here in every postā¦
Welcome to my world Grekenā¦
You cannot argue with this peopleā¦all you can do is stand your groundā¦
No, we understand entirely what youāre fighting for. We just think youāre a raving lunatic for doing it.
You cannot argue with this peopleā¦all you can do is stand your groundā¦
You can argue with us. You just have to come up with better arguments than the nonsense and whining youāre always posting. Plenty of people with a higher level of intelligence and understanding of EVE than you have had constructive discussions with us.
Anything that gets in the way of 100% safe AFK farming. The sad thing is that if it spent half as much time learning how to play EVE as it spends whining on the forums it wouldnāt need to beg CCP to make everything easier for it.