Triglavian Ships, Modules, Ammo and Skills available on Singularity

Did you test the lvl 5 Filaments? If you did and still is “boring” to you, give feedback and not just criticize it. I tested them, and Knowing they are not finished, those weren’t boring at all(lvl4 - 5 only). I also lost a couple of ships in lvl5 filaments cause I didn’t expect some spawns… And still, there are not triglavian spawns yet. They don’t even finish the loot tables, I gain more/better loot at lvl1s than lvl5s

And about the ships, I agree with you. They feel weak cause their full power damage is equal(or lower) than other ships of the T1 brand and should be the other way around, at full power greater than any other T1 counterpart and equal to pirate ones. The only reason that comes to my mind to not do this is that they want the ships to be common and not rare.

The problem is that there is not enough Pwg for any buffer + anything else, they need a role bonus to reduce Pwg use of modules or reduce the Pwg of the weapon system.

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From what I have heard alphas haven’t been able to use them… so it would imply they are T2 ships but with stats of empire faction + with the BPC being a dropped item to get they will be pirate in cost (unless drop rate is much higher than normal)

Current bpcs drop as 5 run on singularity we will see what’s up in due time

have you used smart bombs? i find them to be very very effective against the frig clouds. their AI will try to kite outside your range but i found if you approach their anchor you tend to be in range of most of the cloud

lol except every time you change ships you need to spool up again. so they wont be strong by the end of the battle you just maybe live long enough to kill one guy under reps

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Their damage scales up in tier 5 a full swarm can remove the entire shield and armor off a HAC omni tanked in seconds if you don’t use adcu also they have too much ehp for smart bomb 1500 hp before factoring in resists or environment hp increases

I have yet to have any problem with them in a gilia. and i just run sites like i would on TQ so i only take ones i know i can run reliably. the one that boosts shield HP also nerfs iirc Explosive. (i have been running the armor one recently in another fit so may have that mixed up) running exp smart bombs i find that it cuts the time it takes to kill the mob in almost two thirds. this also causes the incoming DPS to drop off much faster

i have died a lot in the T5 but not to the frig swarms

Well, I tested some lvl5s in a Vigilant with only 1 armor repair and didnt die against the frig swarms, but almost die against the drone BS and his escort.

All depends on how you approach the engagement.

I´m speaking more in the context of either fighting in small groups, or against bigger stuff, like Capitals. And I had enough 1v1 where the fight went over 10 minutes, so no need to change the target in such cases.
They should have a special role, not be the to go for every kind of encounter

Have you tried to use the “flak” structures? I´ve learned to hug those and wait a minute or so until every enemy drone is destroyed

Are skillbooks going to be available before the big patch? I would like to start skilling.

No they are not, as they are only be available by looting the Abis Sites.

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I thought that was amusing. I thought the market window was glitching because the “expand menu” icon was there but there wasn’t any text. Pleasant surprise when I clicked on it.

Aren’t those supposed to do damage to your ship too? Last time I tried a site all the frigates were taking damage but I only seemed to be taking damage from them, not from the tower.

You do receive a bit of damage from tgose towers, but it’s neglectable. Just make sure you don’t have drones out

great so you are still only killing one guy and starting over again… by the time your fleet has spooled up and killed a cap the other fleet has neuted out two of yours and killed them.

very very few and far between particularly at cruiser and frig level. and non of these trig ships even have the tank to last that long 1v1

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i thought they only shot drones and missiles not your ship? or is that a different one

I’m honestly not sure, but shouldn’t it work like a smartbomb?

its what the description says

Mystic L ammo doesn’t have correct tracking penalty applied.
It has the attribute but doesn’t have effect to apply it, unlike mystic S/M