Most gates are camped. The ones that don’t, upon trying to go to a mining site, you’re met with NPCs that most mining ships have difficulty destroying unless you spend about an hour warping in and out while destroying them one-at-a-time, and woe is you if a malicious player comes on by. Understandably, if this stuff is fleet content, you want people doing it in a fleet. The problem is… this is really boring. Really boring. "This is a space sim, huh? boring.
Are you meant, as a solo player, to go to low-sec instead? I went right into null-sec and got bored the moment I was spending more time warping than doing anything else. Yes, I made a fair sum of ISK… but holy mother of God, it’s boring.
This does kind of touch upon the issue of how high-sec due to it’s safety isn’t as boring as null-sec at it’s worst, though – in high-sec, you’ll always be able to do something regardless of how stupid things get. You can kill NPCs, you can mine, you can do boring and ineffective agency quests. This is why high-sec is popular, in my opinion, as a player who’s only about 10 days old.