is it possible for me to go in a worm hole. then the hole closed on me?
Yes. I’ve had it happen to me.
Jump into the hole in Kor-Azor, make a bookmark “Exit to Hi-sec”, make a tactical safe, scan down the anomalies, hack a few sites. Nice and easy. Go back to the exit (because I’ve got a bookmark). Have a “oops, wonder where that’s gone?” moment.
I had a new player with me as well.
At that point you are scanning for wormholes, looking for a suitable place to go next. There’s a good list of what the Wormhole reference number means.
After two or three holes I popped out in a lo-sec system in Molden Heath. Both safe and sound, both a fair bit richer (I gave my partner the loot, the memories I kept).
Go for it. The Magnates that I contracted to you in Amarr were deliberately cheap and expendable explorers - I don’t expect them to survive. They are for you to learn with and to remove your financial risks in dangerous places.
okay then, into the null and wormholes I go. but what does the classes of wormholes indicate? the difficulty?
btw will there be drifters or sleepers spawn in those worm holes?
OK, crash course:
(or as this is Eve: The “what the fu…” explodey course)
Wormholes are the connections between systems in Anoikis and New Eden, and between the various systems in Anoikis. Systems in Anoikis are known as “wormhole systems” or “wormhole space”.
They are classed C1 - C6, C1 being relatively benign systems, C6 systems are tending to crawl with nasty hostile things. For a simple explorer with no combat capability (you in your Magnate, me in my Helios and so forth) then you are after C1, C2 and C3 systems.
You want to find “Ruined faction Relic sites” or “Central faction Data sites” - anything else will have NPC rats to deal with when you are there - sleepers mainly. But those two sites are good sites - pulling 10m ISK out of one is quite common, 80-100m ISK from a site isn’t unknown. They will be hard hacks, and if you fail a container three times it will self-destruct (but not damage you).
Those two site types are only found in C1, C2 and C3 systems. Everything else is guarded.
These are the same Relic and Data sites that are available in Null. Personally I find wormhole space a simpler life than null (killing someone is just a greeting not a political statement), and is easier to drop into from hi-sec than trying to evade gate camps on the common null-pipes.
Make sure you are in a reasonably quiet hi-sec system before you go into a wormhole - a busy system (say one or two jumps from Amarr) means you are likely to have other day trippers in the hole with you. ASSUME ANYONE YOU SEE IS HOSTILE. I rarely see anyone in a hole with me - If I do, I move back to hi-sec, go to another system and find another hole.
There are wormholes that just connect two parts of New Eden together - they can be handy as short cuts, but don’t last long.
Collection of links:
https://wiki.eveuniversity.org/Wormhole_space
https://www.ellatha.com/eve/WormholeSystemslist.asp
https://www.ellatha.com/eve/wormholelist.asp
Good luck and happy wandering.
Thanks a lot!
I get everything else, but how do I know if it is a wormhole system or it is just a connection between two other systems?
Check the information page/tab/window for the wormhole. It’ll say something like This wormhole seems to lead into High Security parts of space. - this tells you about the system the other side of the wormhole. So if you see that in a hole in h-sec you know you have a hi-sec to hi-sec bridge.
Handy tip: 'holes to C1, C2, C3 systems always say This wormhole seems to lead into unknown parts of space. - be ware thats “unknown” not “dangerous unknown” or “deadly unknown” - they are for higher level wormhole systems.
Look at the column that shows %
The larger the %, the larger the signal.
With really broad probes, hence 32 au and spread formation to cover a system, all the signatures are covered pretty much equally. If they are all the same, then the % should be the same.
WARNING: The following may confuse, and isn’t necessary to know, but …
In reality, each signature is a hidden beacon with different sensor strength, just like a ship! Long ago they were visible, but CCP later hid them for better immersion. Their sensor strength determines how easy they are to probe. The really hard ones have high sensor strength, so they return a smaller %. Wormholes are for the most part low sensor strength, so large %.
A real keen eye will notice 3 major groupings of %: large, medium, and small. Each group is roughly 2x the previous in %. Wormholes are mostly large, with some medium mixed-in, and very few small.
I have seen scan difficulties I-V, which appear once they are almost scanned down. Is this the sensor strength?
Personally don’t know what you are referring to.
The beacon sensor strength seems to be a continuous function, i.e. not 1 2 3 but 1 1.27 1.58 2.5 etc. Explorers long ago mapped them all out, but that info became useless once CCP removed info from the UI, and removed the deep space probes which were 100 au.
It used to be possible to exactly identify a site just by an initial probe.
At best combat probes are 64 au now. So the % column is all we have to go by now, and it isn’t nearly as accurate, but will still get you in the ballpark.
A walk down memory lane:
Handy tip: 'holes to C1, C2, C3 systems always say This wormhole seems to lead into unknown parts of space. - be ware thats “unknown” not “dangerous unknown” or “deadly unknown” - they are for higher level wormhole systems.
okay that makes it clear. thanks!
With really broad probes, hence 32 au and spread formation to cover a system, all the signatures are covered pretty much equally. If they are all the same, then the % should be the same.
so its possible for sites to be hidden if they were never scanned? like they dont show up once I opened the probe scanner window?
so its possible for sites to be hidden if they were never scanned? like they dont show up once I opened the probe scanner window?
No.
However, you can of course choose to ignore signatures by right-clicking on them. I never do that though.
Generally I only resort to the % sorting method if there are a LOT of signatures, like in w-space. In that case, I usually open the in-game notepad and jot-down the signatures.
For example of it in-use, when I last went from Amarr to Jita, I used the % method to only probe the strongest signature, and only probing one signature per system. Took me only 2 w-space systems, with the second system having a wormhole to hisec 7 gates from Jita. In this case, I didn’t even have to record anything in the notepad, as I was trying to only probe one sig per system.
Just curious, did you not read the Wormhole description and see that it’s stability was affected and was about to close? They tell you if they have less than 4 hours left or if only a few ships going through will collapse it.
Yeah, I forgot…
It had never happened to me before.
Definitely an “oops” moment.
4 hours, that’s much time. Dare or lose There’s always a chain out again. Bringing home ships after you were trapped are cool stories, I’ll never forget my first voyage home (thrilling, but successful!) with a rolling BS after I’ve been stranded in a C4.
I’m still not sure if the wh gets more wobbly when the time of EOL (end of lifetime) goes forward. I rather don’t enter heavy wobbling wormholes, they tend to be gone far into EOL.
If I know I’m pressed for time then I’ll check the state of the 'hole. Then I know I can get out and dock up if Real Life intervenes.
Otherwise, yes, if it closes it closes. Roll the dice and go for the ride. It may take you somewhere wonderful.
In this case I had a new player in T1 frigate to help him: To show him it’s generally OK in wormhole space if you keep your wits about you. To the forget the basic check and have an “oops, where did it go?” was a little silly.
so I actually stopped exploration and tried a bit of low sec ratting. its pretty fun(got enough ISK to pay my ship back), and I didn’t loose my ship. some things I am a bit confused is that the rat’s spawn faction. I want to fight some blood raiders but all I find is Sansha nation(I am in amarr space low sec). where do each faction’s rats spawn? thanks.
edit: just checked eve uni, didn’t see anything about it.
Each region in EVE has it’s own ‘faction NPC rat’ that spawns there.
Which spawns is based on the general NPC that controlles the system in Empire space and their lore pirate counterpart.
You can Dotlan to check what the local pirates are
Or have a look around the Empire and the Kingdom.
Blood Raider Covenant - EVE University Wiki
ahh thanks!
but is there like a certain area for factions to spawn? like Sansha and blood raiders spawn in amarr because they are related to amarr?