People should be able to subscribe or remain subscribed when they are not happy or happy.
It would be hard if , because of unhappiness, someone lost their account because they are no longer subscribed and they paid for it.
Whether they are made to feel frustrated while robbed or stolen, their happiness level would be less or lowered.
I think your account stop after the subscription expires.
It is designed to pause that way,
after you contact support from payments.
It’s part of the original contract even if it is made to seem like if it isn’t because you prefer to not be happy.
However, if you do have good reasons to not be happy which may be caused by other reasons than the game, which game should not take precedence over your other duties and responsibilities and rights, and which game also is a program, and a scientific program which works, and a scientific program which works in ways that scientific programs do, as all of them do, then, yes, you can unsub even if you are happy or not, as I mentioned.
You can void the contract even if you don’t have to.
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They prefer you don’t contact them when they are too busy with other things to do,
as they also have to do things to make the program work too.
Not only me.
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I also have to sort communication with my lawyer as he cannot sort the subject and his phone doesn’t allow him to scroll through text.
He also needs an index program so that he can find cross-references instead of having to design them himself, which is understandable being a programmer having to program system for a client to use, or a person to use.
However, if I do it for him, and he doesn’t use it, because of other reasons, he is not telling me when asked, and I do it for him, he would waste my time.
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Also the same if he tried to make me angry when robbed and attacked and so on,
and the army has to intervene.
How?
Do you have more specific details, or, just look it up and not find it on the first 2 searches?
Are there more specific less general terms which don’t divert from the fact?
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3. - According to that post above,
it’s easier to get married than to go through the communication with the communication warfare and waste of time.
It’s also more moral and less spying, even if you have a captain.
EVE Online account subscriptions can be cancelled at any time by selecting “Cancel Subscription” from the Account Info page. This option is only available if the account is currently on an active and recurring payment plan (Credit Card or Paypal payments). ~ Jun. 14, 2015
There might be intent to create confusion by other parties by overstressing their lack of understanding, as they are trying to find details, as if they are as curious as a cat, to make bad humor about cat and mouse game, and other sarcastic abuse.
Sometimes they try to marginalize victims which they try to make seem weird as intended cover for their PvP actions.
They intend to make program which are not real,
even though those very same computerized electronic programs would not and could not function if they were not real and scientific programs.
They do falsification of report of the truth.
They do so against game program function & seek to change type of variable
from character type
to logic type
to numerical type
or integer
in falsification of report of the program.
They want to make their program seem like
make believe when it is not & could not.
The only thing that it can be made to create make believe in is belief in the truth.
The only other thing that can happen when this is not the case is belief in lies,
and,
falsification of report, by making report of reality, and,
by making the report of what is true,
to be falsified from what they are,
to be falsified from how they represent the truth, and
to be falsified from what the reality that the reports themselves are,
by changing the way they are interpreting,
by modifying factors related to them, be it variables,
internal to the report, or, external of the report, to the report,
so as to change the system result.
It called coercion of variable.
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This is type coercion: When you take a variable of one type and convert it’s value to another type when performing an operation or evaluation. result = one + two; There are two important things to note: … This is because the number is coerced into a string. ~ Aug. 20, 2014
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The same,
a third program to evaluate conditions in EVE Online,
whether they are better or worse than others,
including those intent to seek to confuse,
and to overstress confusion,
and,
disregard how this overstressed confusion leads to coercion of variable,
to coercion of variable type of evaluation,
which evaluation is the equality sign in mathematical expression of formula,
it creates a result of confusion due to the overstressing of the confusion,
which is overriding attempts and efforts to keep facts accurate,
as they seek to coerce the evaluation of the evaluation program of conditions,
and,
try to make evaluation seem like if they made no sense, were rambling,
were a danger to them, and all kinds of other falsification of report,
intended to cause a $200 million loss in values,
which was close to the amount for 30 days of free time,
which you could then Unsubscribe automatically,
by a program designed to be able to detect when you are unhappy,
and Unsubscribe your account, from the analysis of your happiness level.
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Needless to say, his wife might not be so happy…
Sadly, the reading comprehension level of the “PvP is gud!” crowd hasn’t been getting any better, it seems.
I could break it down into smaller, easily-parsed answers for you, like “Fix null krabbing, address Null over-production, put sinks in place that hit the wealthiest groups (eg. null blocs and mass traders), and create more incentives to actually engage in combat rather than avoid it”, but it wouldn’t really matter.
There are groups that would like to see EVE deliver on some of the promise it offered us decades ago, and groups that only see EVE as a place where they can score points by arguing with other people, without actually caring what they’re arguing about.
At any rate, CCP has made it obvious they’re not really trying to fix and balance the game, they’re just looking for more ways to make major alliances and power blocs the most effective way to play the game, because that’s what their metrics tells them earns the most money per player involved.
If you like the way that’s working out, please continue to send your $$$ to CCP so they know it’s a great strategy. If you don’t like the way that’s working out, then it’s time to consider some alternate game design approaches, and indicate your non-support for the current direction of development by cancelling any subs.
Trying to conform to modern times is what’s killing EVE.
EVE Online is a game of roles and niches. PvP is a role with many niches in it. PvE is a role with many niches in it. I myself require a varied palette of content and prefer not to get stuck in any one playstyle. PvP is good. I love conflict. Other things in the game are good, too. I’m fond of mining (in complete CODE compliance of course). Many people fall prey to dichotomous thinking, so I won’t fault you for that.
Yes but how?
Yes but how?
I was thinking about this last night. Some players being wealthy actually isn’t the problem. Some NullSec coalition leaders having 10 trillion ISK each likely doesn’t have much of an effect on the economy. These players don’t really generate wealth - they accumulate it. The problem is wealth generation and the playerbase in general being too wealthy. That’s what causes inflation and devaluing of items - ISK inflation reduces the value of ISK, and over harvesting of resources makes them worth less. It’s a double whammy. Null players generate ISK. That their leaders siphon that wealth in the form of taxes and rental fees isn’t the issue. The problem is actually new ISK generation and harvesting.
That’s interesting point considering PvP is incentive enough for ‘PvPeRS’ and what you say about people who like to engage in combat.
So to be honest you actually haven’t added anything new to this years-long discourse. You’ve just repeated the same old talking points without elucidating upon them. Everyone knows we need to “fix null krabbing, addressing over-production, sink ISK out of the economy, and promote destruction”. These are 10 year old talking points.
I do. I’ve been really enjoying the risk and reward of mining in LowSec.
I work with mostly elderly people. It’s a close comparison since I have to treat most of them like children. I bend over backwards for the ones who deserve it. I do what I can to help the rest. Just like in eve. (Unless your trying to steel from my wh.)
Sometimes though, I wish some of those elderly flew starships!