I believe EVE is big enough to support a range of content options, from high intensity and high risk Abyss diving, to “low key” highsec mission running. AFK mining with netflix in a second screen, is a commonly cited example of “relaxing” gameplay, that is fully supported. (Especially by CODE, as this technique gives them something to shoot which isn’t paying attention.)
If most of the problem is nullsec ratting anoms, confine the drone changes to nullsec.
Just flew few mission with Ishtar…
So i have to click on target and the right click on each drone to make it attack… it takes so much time. And its not game to click there, click there… game is in invention… not repetitive clicking
And what’s next?.. so lets send each drone against different target … and the result is that your drones go IDLE after few seconds… Yeah … lets do it all again… click target, right click drone, left click engage make it 5 times… wait for drones go idle … and make those 15 clicks yet again… WHAT A GAME!
As there is no explanation what was this suppose to achieve, it definitely ruin fun for drone boats against small targets, where part of the tactic was not 1000x clicking, right click drone, another click engage.
Get us Engage/Return shortcut for every single drone to get rid of that not funny insane click with mouse please.
What about improving other weapon systems with additional clicks…
Lets abandon shortcut for guns… Make them mouse click only… and not directly… make it mandatory to right click every single gun and then another click to Fire! Make all weapon system to stop shooting after few seconds. hell yeah… it will as funny as using drones!
Can anyone give me a reasonable reason why CCP are changing the mechanisms around drone auto aggro NPC’s? I can’t seem to see any logic in this at all and I especially do not understand the “AfK ratting is a problem”… is it? How?
Step 1: build ship that can tank any rats.
Step 2: train high drone skills
Step 3: warp to rat location and deploy drones
Step 4: go watch a show or get coffee or something
Step 5: come back, loot & salvage if you want, go to step 3.
Not lucrative in high-sec. It appears that this is different in null-sec blue safe spaces though.
They’re claiming it’s to combat botters but they’ll just rewrite their scripts and be fine. However, it will really screw with people who play drone boats or use drones as supplementary damage in missions and anomalies the most since there are a lot of NPCs that jam/dampen you.
Now your drones will just sit there or, worse, fly back to your ship and orbit making you have to send them out again. It’s just another annoyance and more tedious micromanagement just because.
EDIT - Ok, fine, they claim it’s to combat “AFKers”, whatever. Now AFKers will just become botters if they do this. Some might not and will just quit but some will. So, ultimately, how does this solve anything except to annoy legit players?
This is plane and simply a play to make it more difficult for players to make isk. They can sugar coat it anyway they wish and try to build a narrative that fits their goal, many have taken the bait. If ratting wasn’t such a tedious boring, slow process, people wouldn’t need to multibox to speed up the process. This change will only work if you increase bounty payouts 2fold or 3 fold…
The active players are probably the ones spending every minute of the day on this platform. Of course they won’t care. And by the way, active in game ratting is still active, whether i’m sat pressing F or not isn’t the root problem.