Updates to Catalina Support for MacOS

Starting 7 May, EVE Online will no longer support macOS 10.15 Catalina.

Catalina stopped receiving security updates in 2022 and is no longer supported by major platforms like Chromium and Steam, making it increasingly difficult to maintain compatibility.

To continue playing EVE Online, you’ll need to be running macOS 11 Big Sur or newer. This change will primarily affect Macs from 2014 or earlier, as newer models can upgrade to a supported OS version. To check if your hardware is compatible, check out the Apple support page on compatibility.

If you’re unsure which macOS version you’re using or whether your system can be updated, we recommend checking with Apple Support.

As always, if you have any questions we have a full breakdown on our support page or you can post in here. Thank you!

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OpenCore Legacy Patcher is a great way to update your Mac to a newer version that’s not supported by your hardware.

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Honestly, you should’ve just dropped macOS support entirely. It’s a complete waste of time and resources for what… 1% of players? Maybe even less. And let’s be real – no one in-game sees what platform you’re playing on. So if someone thinks they’re making an impression by flying on a Mac, they’re not.

Better to spend that dev time on actual improvements to the game, not keeping support alive for a platform that no one in the gaming world really cares about.

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Oh well thats sad. Thats it for me then.
Do i get my money for the omega back?

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Hi there I’m using an M3 IMac Version 14.6.1 The game is working fine just can’t quit but I can force quit it easy enough so no worries.

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It’s a lot more than 1% - it’s in the low double digits. But thanks for the vote of support…

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Another vote for this tool, give your old Mac new life :slight_smile:

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Everybody on this planet is in some type of a minority in one way or another. If you’re a commercial pilot, you’re a minority – ca 0.02% of people in the world are commercial pilots. If you have blue eyes you’re in a minority – 8% of people have that eye color. Mac users comprise roughly 1.25% of all people in the world.

What an unenlightened notion to want to flatten everybody into a giant uniform mass with no distinction between the individual parts.

In this context, instead of trying to undo what distinguishes a contingent of other players, maybe attempting to distinguish yourself in one form or another is a healthier use of your own time.

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Even if the MacOS share for Eve was as low as the 2% reported by the general Steam hardware survey, for any reasonably sized game that’s more than one FTE who works on nothing else, and probably wouldn’t be reassigned to work on improving Venture ganking, so don’t worry about it.

The OSX version of EVE ( minus a few graphical bugs ) is a much more efficient client, my m1 could run for hours on battery where a windows laptop would blast through the battery in under an hour. In this aspect alone it demonstrates what can be done with a technically superior platform.

If CCP took the utilitarian approach, there wouldn’t be eve echos or vanguard.

I played EVE on a 5 year old intel mac book until I couldn’t anymore. Its a shame to think there was a time that EVE fit in 2 GBytes of RAM and intel duo. Now look at it, once it went 64 bit all bets were off and the damn thing eats 4Gbyte of ram and nearly floods a 4 core CPU.

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Citation needed?

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Thing is, they aren’t entirely wrong, at a certain point the cost to support them outweighs the benefit they bring in, there is a reason lots of companies drop platforms that aren’t meeting revenue goals

At a certain point that player number will become too low to justify spending the resources required to support them

I mean, there are numerous more examples of things CCP have killed off because of a lack of support, dust 514, gunjack, valkyrie, echoes only survives while it makes money and same will be true for vanguard and frontier if they don’t end up performing well

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Nobody disputes the fact that the whole game should pay for and exceed the cost of making and supporting said game.

Most of the time. Value/benefit is inherently subjective, though, and people try as they may can’t often put a dollar sign on it. The whole can be bigger than the sum of the individual parts.

I don’t recall the exact number or where I sourced it. This was many years ago and has no doubt changed somewhat (+/-). CCP could probably give you a current estimate, but I would be (really) surprised if it was more than 20%.

One key thing to consider when trying to understand “what platforms are worth supporting” isn’t just market share, it’s also ease of support.

MacOS and the Apple silicon platform is well documented and backed up by many years of maturity, especially when graphics API is the question.

Linux has had support on and off, mainly off, because making it “just work” is not anywhere near as acheivable as it is on Windows and MacOS.

As it is, you can reliably run Eve on a $599 Mac Mini “instantly” without worrying if it’ll take a PHd in computer science to get going. That is, in a lot of cases, incredible value compared to a traditional gaming PC.

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Huh I thought October 2021 was when casual gamers considered Macs no longer viable for gaming after apple dropped support for… well a lot of stuff. I know 3 of my friends said they were mgiating to windows after they realiczed half their games wouldn’t work and they’d rather play all games on widnows than half on apple and half not. Well it’s good for you guys to keep support for as many of your customers as possible. I’m just surprised you still have any customers using them.

Speaking solely of myself here, EVE is the only game I have ever played in my life. I am 41 years old, and I have never had the slightest interest in video games whatsoever. When I discovered EVE back in 2009 – and it was love at first sight – it didn’t ignite a dormant thirst for video games in me. I didn’t go out browsing other similar games or anything.

It’s just EVE, the wild exception, the alternate universe I happen to inhabit on my Mac when I log on.

It’s one of the things that attracts me to EVE – because EVE is not a pretense, but has an exceptional layer of realness to it. I don’t like video games, I like real life. Video games are fake, but not EVE. Whatever anybody, including myself, says about this and that being done wrong with EVE, the developers have really tapped into something with it that differentiates EVE from all other games. It’s the only one of its kind, and it has succeeded in keeping someone like myself attached to it.

Which was a long detour slightly off topic, but where I was going with this – I get it, Windows is a gaming computer more than a Mac is. And there are people who own both --Windows and Mac computers. And they are the ones who will move from one platform to another as necessitated. But there is this other contingent of users, a larger one, which includes myself, who will never migrate over from a Mac to a Windows. We will say goodbye to those programs and experiences that drop support and we go on with our lives (in real life). I don’t know percentage-wise how many of such users there are, but they are a sizable chunk.


But after all this – you could play on Mac before there was a native Mac client. You could play on Mac before there was Wine. Macs have a Boot Camp, so nobody really ever needs to migrate from a Mac to Windows. And most don’t. Mac users are known to be among the most brand-loyal users in the world (on 2nd place after Netflix), so you’re not going to be seeing massive platform switching among them. A few strays, sure, but nothing significant.

Just like EVE is the only video game I have ever played, Mac is the only computer I have owned in my 41 years of life. And I have no intention of migrating anywhere from it.

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Not the same thing. CCP doesn’t devote money to resources for people with blue eyes. They devote money for Mac OS. It’s up to them to decide if it’s worth the return for that investment.

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I never understood that mentality. I’m an electronics tech. My first computer was a Texas Instruments. Second one was a Commodore 64. Third was an IBM PC jr.

Just like with my job, it’s all about having the right tool for the job. I loved DOS 5.0 and UNIX. They were awesome. I didn’t use Windows 3.1. When we were forced to switch to Windows 95, I did because it was supported. No one wrote for DOS or UNIX anymore. Everything was graphics based. I moved up to 98, ME (absolute horror), XP, and then Vista (uggh), 7, and now 10.

It’s all about having the right tool for the job. I never used a Mac because no one wrote for Mac. It was a bad tool. I can do anything on a Windows computer even if I don’t like the OS (I happen to like 7 and 10). My computer is a very nice one that I built to be able to run any game out there. I upgrade it when it needs it. Can’t do that with a Mac which is another reason I never bought one. If any part gets outdated, I simply pop open the case, rip out the old part, and slap in an upgrade.

It’s fine if you want to keep your Mac. I support that. But, it’s never been the right tool for most jobs and certainly never for gaming (or EVE since that’s your only game). And if you love EVE, I highly recommend buying a PC with today’s graphics card and seeing it in full detail. I recently upgraded to 4k monitors and the detail of the ships got WAY better! I haven’t even upgraded my GPU yet. Simply upgrading the monitors made this game look better! My GPU will be upgraded very soon.