after todays patch, ice belt signature that was plentiful before downtime still exists but there are no ice roid in them(checked 2)
It seems a few new reactions were seeded that were not aviable yesterday.
The BPOās however dont seem to be present.
Yes, so why are such things on for 5, 10, 15 year old players?
CCP needs to code these things that are for helping newbies to be easily disabled and easily toggled off/back on if/when needed. It took how many months to add a toggle for the red dot in out Escape menu options?
Ayup. Thatās about the long and short of it.
Itās been finally toggle-able for a month or two now. Escape ā General ā canāt remember the wording, but itās down in the lower left area. ywia.
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probably never
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hopefully soonā¢
@CCP_Explorer
Please change the item size of the new capital parts from 100 sqm to at least 10,000 sqm. The specification of 100 square meters does not at all match the quantities of minerals and other items required.
their QA is Excelsior.
Bug or no?
My question is for Enhanced Neurolink Protection Cell Blueprint.
Nyx and Ragnarok is cheeper to resurch and copy.
ME 10 - 31b
TE 10 - 27b
Copy 1/40 - 1.2b
I copy Capital Jump Bridge Array Blueprint and the cost for 10/40 is 4 000 000.
The price for Enhanced Neurolink Protection Cell Blueprint 10/40 is 11 564 000 000
Is the same 3b capital part BPO.
Is 2 891 times more expensive then the rest of the Capital parts BPOās
Yea I found this issue in sisi, never thought it will be a feature/ bug in tq now dammyou ccp
I just lost ~600mill ISK because of that issueā¦
Usually I donāt look on what ME or TE research costs, because itās reasonableā¦ but not this time
Can I get a refund for that Mr CCP ?
Maybe try asking in a support ticket?
Yea. Will do that.
Iāll let you guys know if itās a bug or a feature as soon as i have more information
Seems like the removal of asteroid belts and thus removal of NPCs also removed the overall spawn.
Since the update i have not seen a single NPC in ore anno nor on moon grid.
Do not think that this is intended, is it?
Of course it is intended.
You just have to realize that CCP wants things to be as difficult and inconvenient for you as possible.
Are you adding something instead of the npc belts you removed from the game? I just cannot wrap my head around why CCP would remove 14500 astroid belts from the game. Can we have some sort of statement about the issue. Was this intended? What is the plan going forward?
No null sec belts = no admās =poor space no upgrades = move to empire
āNullā in Nullsec gets a new meaning it seems. like Null Content.
rantanplan wont tell you.
Could u answer to me?
When can I catch the officer again on belt in the region Curse?
You just have to realize that causing you to suffer by making things more difficult for you is their entire point.
Iāll gladly provide a little bit of background and update:
The recent patch deployed on Tuesday 13 April included the following change:
- Removed empty Asteroid Belts that have no asteroids left available.
As part of the greater EVE Ecosystem updates dating back to last year, a number of systems in null-sec contained Asteroid Belts that were completely depleted and barren of resources. These Asteroid Belt beacons were the source of some confusion as players would warp to these locations in hopes of finding asteroids. This patch removed the beacons for those already-barren Asteroid Belts to alleviate some of that confusion. However, this clean-up adversely affected several null-sec regions of space - in some cases leaving them without any venue for Asteroid NPC pirates.
While we are aware of the playstyle surrounding these pirate NPCs, namely Officer and Commander hunting & ADM building, we didnāt fully take into account how some areas of space would be disproportionally affected. We are currently working on having these pirate gangs return to the space they love without relying on asteroid field beacons. Following this, weāll also be closely monitoring both the spawn rates and drop rates for Officers and Commanders in nullsec and act swiftly where needed to ensure that those playstyles arenāt reduced.
We want to thank both the CSM and the community for their feedback on this important issue and we will be consulting with the CSM as we undertake the upcoming fix. Likewise, we very much appreciate your patience and understanding.
Might I suggest to CCP that they now spawn static belts of the same type as in the western half of the map (those that were unaffected by that change) in the many regions that now have zero static belts ?