Still no ice in systems, empty belt stayed up and no new ones spawned
a bit of sunshine through the storm here.
my clients have been running at 10% CPU since patch day, basically meaning i couldnât utilise all 11 of my accounts, this was at flat lined graphics settings alsoâŚ
after todays patch, even my max gfx client is running at less than 5% CPU when idle,
whatever groundwork youâve laid today itâs eased some of the issues.
maybe a GM needs to manually despawn broken ice belts for the deployed fix to start working?
harvester BPO is seeded in mentioned stations.
Ice Belts are still not despawning properly, the anomalies are staying warpable but the icon in space isnât present.
please consider an extended downtime to fix this issue, pretty much everything in the economy requires fuel blocks either directly or indirectlyâŚ
Care to take a look at EBR-227839 ?
Tl/dr: rorqual drone damage calculation uses ORCA skill instead.
@CCP_Habakuk
Yo VIP, letâs kick it!
Ice ice baby
Ice ice baby
Hi there,
The bug is not fixed. Empty gas clouds are still here as a signature.
For example: Oruse in Solitude. ZQS-827 Calabash Nebula . I probe it, i warp to it, and it is empty. Best thing is, I had it bookmarked because have been there since days.
is it intended that venture with t1 scoops mines more gas than every exhumer and barge with t1 harvesters except the hulk?
can cycle time of gas harvesters be changed to 120s so they align with t1 scoops?
Only an issue if you make it one, or when you run statistics, but here it is anyway.
the ingame log of mining related messages (and the one saved in the folder) is incomplete in two instances:
- with a remaining asteroid volume smaller than what a cycle pulls, with a production of waste, the log does not say âYou mined 0 units of w/e with a lost residue of ### unitsâ. Instead it only shows that the equipment switched off, via the usual message.
- when a crystal is spent at the end of the cycle and another crystal autoloads into the mining tool, no message about the result of the cycle is shown.
Two issues with gas modules:
1. The meta gas cloud scoops (âplowâ and âcropâ versions) still have residue.
All residue has been removed from T1 and meta ore and ice miners. These two meta gas miners still have waste with a heavy x2 and x4 (!!) modifier.
If you want to be consistent, the residue should be removed from these two modules as well.
2. The cycle times of the new T1 and T2 gas cloud harvesters seem to be accidentally swapped.
Because of that, the T2 gas cloud harvester has 2.5 times the yield of the T1 module, where commonly T2 is only about 50-60% better than T1.
Numbers and explanation
Gas scoops go up in cycle time from T1 to T2, which I expect was intended for the gas harvester too, but probably got accidentally swapped.
If we would swap the cycle times back to the intended values, the increase in yield of T1 to T2 would be 60%, just like the other mining modules.
Current values:
Module: current yield (m3/s)
Gas Cloud Scoop I: 0.33
Gas Cloud Scoop II: 0.5
Gas Cloud Harvester I: 0.5
Gas Cloud Harvester II: 1.25T1 scoop â T2 scoop: 50% increase in yield
T2 scoop = T1 harvester yield
T1 harvester â T2 harvester: 150% increase in yield?!?
Modified values with âcorrectâ gas cloud harvester durations:
(T2 200s, T1 160s)
Module: new yield after swapping harvester durations (m3/s)
Gas Cloud Scoop I: 0.33
Gas Cloud Scoop II: 0.5
Gas Cloud Harvester I: 0.625
Gas Cloud Harvester II: 1T1 scoop â T2 scoop: 50% increase in yield
T2 scoop â T1 harvester: 25% increase in yield
T1 harvester â T2 harvester: 60% increase in yield (same as T1 ore â T2 ore)
@CCP_Paragon @CCP_Swift Can you please rectify the changes done to the Porpoise. The devblog and patch notes indicated no changes to this ship; however, the mining drone yield has been reduced.
When the hell will the ice belt indicators going to be fixed?
You are so lame
or maybe this was done to give the new modules more incentive than the frigate counterpart?
Anoms still bugged. FFS CCP, if you canât make them work with the new changes, roll them back!
This has been mentioned repeatedly now, Iâve got an open bug report that is set to âattachedâ so theyâre aware of the issue and just havenât added it to the bug list.
itâs not like ice is important or anythingâŚ
Dihra ice was cleared at exactly 9am ESTâŚitâs now 2PM EST, hour overdue for the respawnâŚWTF, CCP? Need to hire some people to help you fix the stuff you broke?
the spawn time is 6 hoursâŚ9am to 2pm is 5 hours
Yeah we waited for that tooâŚ
besides itâs a minumum of 6hours, afaik before it had a chance of spawning somewhere else in the same region after 6 hours.
Had an ice signature in my home system (HS) for three days now. Still no ice.
Sorry Rowley but my guess is, the only dev who knows how to fix this flew home for Xmas and has now turned his phone off.
New year isnât too far away.