The new Proton UI puts too much wasted space between each row of the spreadsheets. I cannot use it because it pushes things I need to see off the screen, such as hostiles in the overview.
Mining waste still does not work as promised. It was promised to never affect your yield. I frequently mine rocks that contain less than one cycle from my T2 strip miners. All of my mining goes to waste. I frequently go through dozens of rocks before anything shows up in my ore hold. I am not getting any yield. The yield should come first and then the waste so that you get something when the waste is greater than what the rock holds.
Thank you for another year of annoying CH T3 data sites that spam the hell out of the galaxy.
This one made me laugh⌠lol UI design is not possible by the young. You want a reason to hire programmers who are 50+ years of age. UI design is one of them.
It seems to be a fad across all UI designs everywhere.
âMe too!! Me too!!â
âNewâ != âBetterâ
Burn this onto your corneas: âForm FOLLOWS function!â
Learn to measure differences in function, then worry about the lipstick.
Im sure you meant to say retinas.
if you were genuinely here to provide feedback, you wouldnt be calling people stupid. youre just a troll with a well formatted post
Whats intelligent about forcing an unpopular GUI thats not fit for purpose?
So, apparently what will happen is that systems with a DBS < 100 will gradually go up to 100% (or 110% perhaps). And theyâll apparently change faster (up and down) than they did before.
(If thatâs the case, IF ONLY THATâS WHAT THE PATCH NOTES SAID!)
It says that in the notes now, not sure if they added it in after the fact
It was added after the fact. Itâs still not clear, but itâs closer to reality.
Changes will take place during the DBS updates, so solar systems with modifiers below the floor may take some time to adjust.
But yet some systems saw a decrease today in their risk modifier that were already below the threshold of 100%.
Events:
- The number of Crimson Harvest event sites spawning across New Eden have been increased significantly.
How about you just reduce the despawn timer for the signatures instead of making the spam of these utterly annoying data sites even worse, so that pileups in low sec clear out after 5 hours instead of 24 hours. I donât want to have nothing to do with this event but the ridiculous spam of the data sites increases my scanning workload by 200%. There are instances where I just finished scanning 12 sigs in some systems and a second later when I am in warp to a gate and canât launch probes, a or several new sigs appear, and they are useless event data sites. This is annoying.
Actually, sunshine, if you were to apply a degree of care to reading what I wrote, you would see that I was describing CCPâs decision to force enable Photon as, âUnnecessary, wilfully stupid, utterly arrogant.â
Even smart people can make stupid decisions, it is part of the human condition.
So, I was not indulging in an ad hominem attack. Unlike youâŚ
See me after class.
you can get some good loot out of it tho
I have gone into 4 regions since patch each system I have watched is collecting for main banks but the money does NOT go into reserve banks since patch today.
The store canât handle 2 lines of text despite there being tons of padding. Reminds me of Photon. Same devs probably.
#CCPQualityCoding
At least they are consistent with their (lack of) quality.
please provide a means to disable the resource cache. Linux wine doesnât fully implement the resource cache functions yet, and it leads to horrible memory leaks (and eventually a complete freeze of the client) unless you disable it.