There will be some way that they implemented some command to facilitate the assignment of drones while in the fleet. For example, predefine through “ctrl+Q” the assignment of drones to the
“Fleet Commander(ctrl+q)/ (Wing commander(ctrl+a)/ Squad commander(ctrl+z)”
It would be very helpful in the matter of those of us who make multibox, both for pve and pvp
Good job, CCP. The agency doesn’t show the event on the front page. And you still use the utterly annoying L3 data sites for the event. Good work.
Worse still, you have to decide which side to go with without seeing the rewards. Looks like you did not learn from the last event in that regard either.
And why are there only Deathglow skins available for both sides? FOR THE SAME SHIPS EVEN!? You are joking, right?
Have you tried roleplaying in the roleplaying game?
33 log-in rewards
32 day event
GG
Yes I know the log in timer is 21 hours and not 24 but that’s still ridiculous
If this was at all even remotely role-play-related, you’d actually get different complexes, an actual storyline and whatnot. This is just cheap copy-pasta.
Then why are you doing it?
Who says I am? Besides, I don’t really have a choice. I have to keep tabs on the sigs in my area and the annoying event sigs get in the way for 33 days now.
Not even (gonna say anything).
Event extended by a day so we don’t have to do ridiculous alarm calls for logging in.
another absolutely garbage worthless event.living in deep null…ran 15 sites…40m in loot…what’s the point in running events only a few people have access to.
it like there’s no other timezone outside of iceland.
Why do we have Order of Tetrimon skins ingame but don’t get those as rewards for siding with the Order of St. Tetrimon?
Hacking sites will now remain scannable until all containers have been hacked.
LOVE IT! Finally I can cherry pick these sites like all the other explo sites. Amazing change!
I actually liked that the site signature disappeared. As a solo (1 char online) player it allowed for different gameplay.
It became a race to both scan and hack the first can. Even then you can get combat probed down, which allowed for counterplay by having sensor-strength boosting mods to slow them down enough to get another hack in.
Now it’s just same old again.
You could cherry pick before … nothing stopped you from doing that … unless by cherry-picking you mean, leave an utterly worthless site on field … that DOES NOT despawn
Now we’ll just have systems with a few cherry-picked sites and no new ones
Good. This is exactly what I want. And what’s best: the data sites don’t seem to despawn after 1 hour like normal explo sites. That makes this change even better.
That was a much better system for the event. It prevents frustration and requires hostiles to actually put effort into getting their targets if they did not scan the site before you did. Now it’s just the same old as before.
Hacking sites will now remain scannable until all containers have been hacked.
I would really like to know the reason why it is now that the CCP has started to be bothered by this mechanism, because somehow in previous YEARS at events of this kind they did not see the problem?
Hacking sites will now remain scannable until all containers have been hacked.
I have completely stopped running the event now.Everything is cherrypicked and i am not wasting my time scanning for nothing.
First they were nerft to 10m a site now its less than 1m after being cherrypicked
Been doing only hcking sites as i dont like or dont have skills to do combat sites.
Now after the patch " Hacking sites will now remain scannable until all containers have been hacked. " i literally cant run the event for profit nor fun to actually get something, 8/10 sites i find are cherry picked and the left overs are not worth for the scan time + hack time (they are roughly around 1mil max).
So i stopped doing the sites and the event totally… what a lovely patch i guess.
Loyalty Point store
The cost of several ships in the Serpentis Loyalty Point store have been adjusted and are now as follows:Vanquisher Blueprint: 150,000,000 LP & 150,000,000,000 ISK. Vendetta Blueprint: 100,000,000 LP & 100,000,000,000 ISK. Vehement Blueprint: 25,000,000 LP & 25,000,000,000 ISK.
I guess the LP sharing had some unintended consequences? Bot farms made it too easy to get the meager 8M LP? I wonder, though, why the Titan is only 50B more expensive than the super. Normal supers/titan ratio is somewhere in the 3:1 price ratio. Why was this not implemented for the BPC if you make them more expensive anyway?
The new Serpentis Cap/Supercap BPC prices feel way too high… you’ve only got one agent to get them with and they require Serpentis Microprocessors which are drop only items and getting the amounts needed takes a lot of time and ISK also… (~60-70b currently)
This would take 4,761 missions with one puller, or if your set up for fountain running it’d take 20 puller accounts 238 missions each. Sure, make it higher so it costs more but thats seems like a mistake.
EDIT: This only makes sense if they want to bring the BPC price in line with the Molok/Komodo and are setting a level for the new Angel Titan… But it just makes it even more unaffordable. The Vanquisher is around 1t to build currently, plus what was a ~30b BPC… This takes it to ~1.5t including the BPC which is more expensive than what fitted Molok’s and Komodo’s go for…