you are both right. no one cares about a spelling error in some description no one ever reads.
but the point also is valid if they cant check for spelling errors in the descriptions, how much spelling error are in their code?
and this might effect the actual game play.
It also shows a lack of attention to detail, and QC.
And highlights just how rushed (and/or lack of resources committed/spread over too many projects) things are and the lack of testing involved.
Let me tell you about worse buddy . . worse is when you are starting a Marshal wave in abyssal dead space and you see everything on the interface lock up for a minute or two.
I donât mind losing my ship so much as I do the grumpy reply I got from the GM when I opened a ticket to enquire about reimbursement.
What is this? Why are there systems grey and flashing grey? CCP broke yet another system and now it takes ages to load the sec level because the checkers for Trig or Insurgency stuff are borked?
Nah, that just looks like you need more jump clones and a much larger stock pile of fitted ships than you currently do.
Itâs not their fault you failed to think of your own solution to that current challenge.
Audio
- Various atmosphere audio is persisting longer than intended and following the player
still an issue. anyone able to repro it yet?
These issues werenât created by the update. Any time you see âknown issuesâ thatâs a list of things theyâre still working on, not a list of things that the last update introduced.
Not what the very first post statesâŚ
Congratulations on a speedy attempted rebuttal of my post, a mere four months later!
My point stands, even before they they released Havoc, they knew it was bugged.
Toodles
do you always finish your whole backlog each sprint? This is an issue of capacity itâs not game breaking. Also the issues are listed so everyone knows they are being addressed, not for you to fuss about.
Toodles
Iâm seeing chinese named NPCs on my scanner on tranquility! Why is this happening? I definitely do not run any chinese language settings on my computer and am no chinese myself. So can anyone even translate what i am seeing? (and of course pls fix this?)
the first person to enter the complex used a Chinese client.
haha, wait so the NPC that spawns has actually a âstringâ variable as name/type on the server instead of an ID which each client can then interpret as ânameâ in itâs local language? Pro level coding
Is that universal, so if a chinese player runs missions, all his wrecks have chinese names on Dscan for everyone else?
afaik, it work only with ânew complexesâ that added after pochven release.
Didnât read up, so apologies if this has been mentioned⌠on my Mac, setting the font size to HUGE will not save between sessions. I am continually thinking, âOh so its a tired eye dayâ when I log in, and then I remember
When refreshing in the window, the Daily Goals will now retry loading, if they failed to load initially.
That works. Great. You forgot to add the by the way.
However: Before today, the ADG would send you a notification for a completed goal even if it was not visible in the window. Now it doesnât do that anymore, and you have to open the window to make the ADG load to see if you completed something. Kind of weird.
Yeah, I havenât seen a single notiification today. It is not even present in the notification feed.
Plus, it takes longer for the Opportunities UI to refresh the daily goals
The whole process of rewards not being automatically redeemed goes back years ago to when CCP first started doing it in events.
Basically their whole goal is to turn this game into a gigantic time festâŚ
And CCP never explained why they want players to have a more miserable experience in that regard.
Other than being a bunch of Iceheads, it seems over the past few years almost every single change to the UI has increased the amount of mouse clicks needed to complete a task.
For example the Daily Tasks. Now you have to click / open the Opportunities window, see whatâs available and complete 2 of 4 different tasks. After each task is completed, you have to click / open the Opportunities window again, click / claim the reward, then click / open the redeem queue, click / redeem the reward.
Completing those tasks also completes AIR / NPE tasks which also requires click / open the AIR / NPE window, click / claim reward, then click / open Redeem queue, click / redeem rewards.
So yeah, itâs a gigantic click fest intended to make players spend more time in game. Mainly to boost in-game stat numbersâŚ
Maybe they hope people will forget to redeem stuff so they hand out less value for free but still can say they did and it is just âlazyâ players not redeeming the stuff.