Now, the WiS Problem. It was always somewhat problematic, because while surely attracting and exciting, the question remained if the dev time and money spent on it was worth it. I may have an idea how to get this problems out of the way.
First off, before i actually “start”, WiS should contain things like poker. The payouts however can be taxed, at lets say 5% - always the question if one keeps on playing, or just keeps the chips, or gets the isk out. But where do those 5% actually go?
Deed owners. As an important note, buying isk from other players was always possible, usually via plex - its important ccp doesnt actually give/creates isk for your money. And the point of the idea is, selling deeds - meaning shares, partially owning - in a webshop to “Kickstart” WiS itself.
Lets say, CCP offers 1 million deeds 5$ each in the webstore. Each deed gives you the respective partially payout from the 5% tax the payouts of the hold em has. as soon as its implemented. Ofc, people can freely trade the deeds for isk ingame, if they prefer that. And people love shares. As soon as enough are sold, the developement can start. Meanwhile, people can buy shares ingame for isk from other players or go to the webshop and buy some. ofc, one would need to find out how big the amount of money is thats needed to implement basic WiS, but the deed amount is quite adjustable.
I dislike all these “i got the solution to everything” posts, but considering the Success of KICKSTARTER and other platforms, that basically give you nothing for your money, a WiS kickstarter where you get shares can be successfull.