This is correct. It is fiction that it is easy to make isk in j-space, you need TIME, courage, knowledge, determination and take lots of risks for granted. The changes last year killed three corporations i was in last year… lot of players and CCP forget that the investments isk, risk and time wise are very large… I think c3 and c4 are defenitly killed now
The amount of work it takes to live in a wormhole, I think nullsec is better. Just saying.
i have to say… i like to life under my C3 / NS Stone …
And i thinks its supports us in our game style. Most of us have Familie and Work, we cant go Online every day.
So we have our weekly “Torches and PitchForks” Fleets into the NS and the incoming WHs… so we are fine with that…
it’s a horse racing term, first recorded in 1898 but in common use before then. Probably originated at an East Lothian stable.
I’d be all in for the pruning of all of the frig wormholes. Can’t use them for logistics, can’t do more than huff gas on the other side (mining even in shattered ice fields is pointless in an endurance when you could bring a barge another time), and they pretty much ensure that little to nothing is happening in adjacent systems.
While the rather timid requirement of ‘moving a scout outside’ seems easily doable, sizeable groups aren’t circumstanced by the present frig hole. Small groups and independents are the one’s that will simply stick to their cloaking device.
Being active those last few days meant rolling 4+ holes everyday to keep doing things, at times you get a new one every half hour, seriously, this is starting to become annoying.
I’d like to add that the assumption “But then you might just have to rat without safety” is about as unrealistic as expecting nullsec to do their logistics using armored freighters taking gates or ratting without local and not complaining. There is either a scenario where sufficient safety is reached and you do it, or you don’t.
PS: Two new wormholes since downtime completed 40 minutes ago, one of them a frig hole. See you on saturday.
You do not have to roll all your holes in order to “do things.”
I suspect you have your fair share of experience with wh-pve. If you have the confidence to sit in an anom with open holes and no potential backup, that’s cool, but I don’t have the impression that’s how it generally works.
We had this discussions also in our Corp, but i have to say. PVE is activ Baiting.
Yes we have day where we want to make so Green sites… but like every time since i life in the W-Space.
You Close the incoming WH, you fly your Static VOC.
You just beginn with PVE… 20 min after someone is rolling with an small gang into you WH …
at this Point, i have to tell you an story… years ago.
It’s is a nice sunday in new Years day, and we all sit in the Ore site for Hours …
After 4 hours an mining… i had a great idea to bring out the Rorqual
And i made jokes about it… “i tell you, if a bring the Rorqual, i promise you, there will be new WH, and i still in the core cycle…”
And so it comes…
the moral of the story… YOU ARE NOTE SAVE IN THE WH, ANY TIME MAKING PVE… and this is since introducing W-Space to EVE
You are clearly doing it wrong, you should close your static and don’t warp to the new one. Leaving it critical is an invitation to anyone come and check activity.
Sorry, Our Static is NS.
Is the System is dead … i will not close it.
I have an Scout in front of the WH, so i will see and Hear it if someone will enter.
If a wandering WH is popping up, the new scanner , doesnt open the the new Static, beause there is no new static. And if some was rolling into our WH it is good … it is content.
Safest Way is, to put a scout in front of the Static WH … or scouting the NS itself.
I would suspect it has a lot to do with the class. High class WH’s where you can more easily roll them (especially if they fits caps), and where you might be using caps to run the sites you are more likely to roll.
Lower class WH’s not so much. Especiallly considering generally those in say a C2/C3 or a C4/C3 are often rolling specifically to farm the static.
I lived in a C4 with a small corp awhile back. (yea I know laugh it up, still made plenty of isk on the C4 sites), I would generally not bother rolling the statics. Just put scouts on the active WH’s and be ready to reship if something came through.
As for frig holes. Given you can’t do much with them anyhow, why worry about them. Sure I guess a swarm of frigates could come through and attack you, but you should be able to fight against that.
the extra connections aren’t really that much of a hassle. it’s the inability to rage roll a high class static with a single capital that makes life annoying.
9 sigs, 7 are wormholes.
That’s a bit much
Great if you’re a hunter, not so good if you’re trying to make ISK.
I wonder - make it harder to make ISK means paying for subscription if you can’t PLEX right?
My WH alt lives in a C3, so I see these sigs every day. You’re right in that WH connections are much more common than they used to be, but I’ve also had days with just the one wh (it’s a static) and a mix of 6 or 7 sites which are worth harvesting - and there’s no shortage of combat anoms as well. Between those and the PI I make enough isk to meet my modest needs (mainly buying ships for my null-sec alt’s PvP), and I rarely lose a ship in the process.
CCP make more money from people who use PLEX to sub their account as someone has already paid actual money to get the PLEX to put on the market, and haven’t gotten the benefit/deal of a 3, 6 or 12 month sub (which makes it cheaper for the player purchasing a subscription that way)… so no this isn’t some underhanded way for CCP to make more $$s by ‘forcing’ you to pay for a subscription.
Regards,
Cypr3ss.
a c3-running praxis only costs 200m-250m. you can make that back in an hour in a c3. if you spend an hour probing wormholes and checking neighboring systems, that’s approx. 200m isk you lose in opportunity cost. you’re basically ganking yourself every time you play it safe.
Not sure if it has been mentioned, but me thinks that the lack of people in wormholes is more related to the Moon Ore nerf than connections. Aside of the usual T1 explorer kills, the other favorite targets are miners, or were, there are basically none around.
I could understand the reasons behind the Moon Ore nerf, but if you are in a wormhole, at least give those moons some value equal to what nullsec moons get, and then, you’ll find miners again in wormholes…
Miners bring indy people too… but nerf the moon ore, and then take the darn veldspar also out, as if mining in a wormhole was easy. Before the nerf, was hard thinking on how the hell you move out more than 63K m3 of tritanium… and now, you are thinking on how the hell you bring it in…
CCP show some intelligence please
I agree! I don’t enjoy mining or indy, but I love wormholes and the “starvation phase” has dramatically decreased the amount of targets… uhh… I mean players… in the wormholes. It would be great if wormholes got a buff to increase players using them.
I guess WHlers and Nullers needed more routes, lol you noobs do you think this was made for you to enjoy exploration?
lawl.
WDS ≠ EvE-Scout
But a big fat “like” for your sweet attempt to troll me with an ancient post.
CU in the dark.
Regards YP