Want players to pay more, then give players development control

Sit down and drink your juicebox.

Voting can’t be done referencing a manifesto. If you can’t state it clearly you will probably struggle to get enough enough votes to get the proposal ranked.

Only if you lay down and drink your prunejuice, dear. You have had quite the day and we wouldn’t want you falling over from fatigue now, your bones being as brittle as they are.

THAT WAS ME!

Ill drink the prune juice. Ill eat the fiber muffins.

I won’t however, tiktok myself eating detergent.

Or spoonfuls of cinnamon.

Want players to pay more, then give players development control

–Gadget notes a bit of a slip there…

The thing is written in Python, nobody wants that crap. They can keep “control” of it.

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Like I said, I am not asking for control, I am asking more control be given to players.

Are you a player? Then yes, you are asking for more control.

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Yes i can agree with that, just not with a game I and so many others are actually playing :slight_smile: Maybe some burner game to test absolute player input, what the player says goes.

I don’t think CCP is messing anything up. everything what they put in the game is working. People can mine, people can build, people can fight with no crashes. come to think of it i have in my years of playing EVE Online not once encountered something or anything that was game breaking. Unlike another developer that starts with an F and ends with rontier.

If it comes to crashing… yeah…

but lag, server issues …
well… when was it… when they startet to outsource chat to amazon… known as blackout (#kappa)… 2018? … not sure…
until than i had never seen before chat is randomly disconnecting which was never completely fixed… or the disconnecting in general /broken or delayed local.

or i was just lucky the previous 6 years…

but have to say its not as bad as it was 2 years ago tbh.
just a few times per week
at least atm.

:+1:
that is a law of game development
everibody has ideas on how to improve every aspect of a thing they have no idea how it works

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Not really a fair and balanced metric when its not possible to ‘Not Like’.

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The players don’t need no development control.

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Inmates shouldnt be running the asylum

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And how do you resolve the fact that some player groups are going to be so small that their issue is never fixed making them feel entirely ignore given there will literally be a vote showing them their issue is insignificant?

That and players aren’t good at deciding what should be fixed in general

Thats how votes work, people vote for what is in their best personal interests, it has always worked this way

Who said anything about them needing cash badly, the price rise for subs is very long overdue, wages haven’t stagnated, operating costs haven’t stagnated, licensing costs haven’t stagnated

The price should have gone up before now lol

Sure but thats not really going to happen for a niche game like EVE, its a complicated game and casuals aren’t going to be able to get in to it, the average person these days doesn’t even seem to use google to look for information anymore, you can’t be expecting them to do the required reading to play EVE lol

They made a PvP game with actual loss, what were you expecting, habbo hotel?

This style of gameplay doesn’t appeal to everyone and never will

Give us the API, you can keep the game.

More control for all subscribed players. Since the CSM frequently gets blindsided by CCP going off the rails in a way that bleeds subscribers.

We are already subject to absolute player input, EVE being a sandbox. What I am asking for is more then a token CSM that is frequently ignored and is marked by skewed representation. Voting on specifcs in a well thought out way would give an unbelievably valuable insight into what players actually care about versus what the loudest scream about the most.

According to your killboard you went away for a long time to return to EVE as the world was in the grips of the COVID pandemic. And it shows you biting of just a minute chunk of what EVE has on offer. Just because your niche gameplay works as you like it to doesn’t mean CCP ineptnes isn’t bleeding players.

Yes, many issues are old, some are newer and some are brandnew. Every fleet sees some disconnections, people getting stuck between gates is a weekly thing. There is a lot to do to make it less jarring on some of these issues.

Hence the voting. With the CSM as a backstop to save players from themselves. And since EVE is a game, there can be voting on changes after they go live to see how they are recieved. If it turns out people don’t like it they can vote to change it back.
Democracy as new realm for ingame PVP. Think of the headlines, think of the influx of new players seeking to partake or overthrow the voting system…all of them paying. It would be a glorious battle between people wanting cat ears and people wanting duckface portrait options and people wanting none of that.

Yes, you are absolutely right, voting should be done with multiple options. More choice will set us free.

Your double negative reads as “The players need development control”.

You are calling the players inmates in an asylum? That is exactly the hubris that has plagued CCP for a long time. They forget people have a choice since they have had a few dedicated fans that would follow them into the abyss.
Most people aren’t that crazy loyal and raising the price without anything meaningfull in return will drive those players away. And “trust us, it will be worth it” from CCP is an absolute concern. They have squandered enough money on developement dead ends, they would be saved by player input where they would drown if left to their own devices.

Having the votes per category will solve that issue. And even if your specific idea falters, you can see it falter while looking at the suggestions that do make the cut. What topic is hotly contested and what issue gets the most love from the players.

And yet if many people all vote in their personal interest, it will give a decent direction the majority would like to see traveled.

Making EVE the MOST EXPENSIVE MMO…the issue is player retention and the new player influx. EVE is bleeding paying players faster then they are replenished. Raising the price is extremely risky and would not be needed if CCP would simply do better and keep more of the players that give EVE a try.

All of that is failing on CCPs part as it has been for years. Any number of fixes would be great, but a decade of revamping the new player experience hasn’t really made a dent. Mainly because it’s the players making the game but a new player starts all alone.

Everybody either gets to be ok with loss or leaves EVE. That is fine. Personally I would like to see more balance in the toolbox. Let me be helpfull to a random newbro BEFORE he loses his battleship in lowsec by sending him there in a frigate fleet of newbros with rotating FCs that take them by the hand on their way to their first PVP loss. Eve is about community, sure we all blow each other up, but we do so together.

The majority will be the massive null blocs that just want to improve their own investments

Only based on subscription, like i said, if you played WoW or FFXIV you also would have had to buy full priced expansions fairly regularly, and you’ve had 18 years worth of expansions for free, WoW is $15 a month with you having to pay for expansions, EVE is $20 a month with you not having to pay for any expansions past, present or future, i mean unless you want to now have to pay for expansions and be locked out of content like the other MMO’s do

But like i’ve said those get away with a lower subscription due to player volume

There is nothing CCP can do to force people to read and absorb complicated information, are you expecting CCP to make a 6 month long tutorial in order to teach people every single mechanic the game has lol

CCP isn’t to blame for kids having no attention span and expecting instant gratification, they also aren’t to blame for peoples unwillingness to read and learn the game, there isn’t anything CCP can realistically do to combat the fact that EVE is complicated without absolutely destroying what EVE actually is

Yeah players already do that, you might want to look up EVE-Uni, thats not something CCP can really deal with nor would anyone rational expect them to, players make the content and players arrange things like this and there are things in place for people to learn those things, if they have the patience for it, i have no doubt that EU gets mentioned numerous times a day in the new player channel that all new accounts are forced to be a part of, but again you can lead a horse to water but you can’t make it drink

I agree that CCP and in particular very senior management have suffered from enormous hubris, I mean World of Darkness, Valkyrie, Dust 514, Incarna, these all blew millions. In 2006 eve online had over 100k subscribers, they thought they were gods, they thought they knew best;

This just in… they didn’t know best, they were chaotic and scatter gun at best. Honestly, I don’t think much has changed, so I agree they have squandered their advantage, their cash and the momentum and goodwill of their subscribers year after year. Allowing more sticks to stir the pot is not the right answer though, a laser focus and a series of scheduled goals planned in advance would be a good start…

So you first deny you want more control and now are affirming you want more control. This is ridiculous.