What is this wall of text…Sorry you have been hit hard by the last few years and seemingly need to vent about that, but this thread isn’t the right venue. If you want to talk about all those things, organise locally IRL and get stuff done. Posting here won’t change how your street looks, how your city looks and where your taxes will be spent. If it would the whole world would be in way better shape <3
Nobody can talk about anything after reading that, let alone give some feedback on my proposal to get some say in where the development time players pay for is spent.
Hence the proposed subdivisions and votes being depleted once a issue has been adressed. By subdividing each area has it’s own voting list. This then allows for a balanced approach when it comes to spending time dealing with the voted for things. Sure, you will see bloc voting on some things, but we see that now anyway. If anything it will clarify what occupies the playerbase per subdivision.
Pipe down miners. Giving miners control of the game will only result in creating 20,000 veldspar addicts. CCP should not allow players to have any input or the game will be ruined.
and in theory i would like the idea (at least how i understand it)
BUT… not gonna work.
votes to get ideas, or confirm ideas before doing something ok.
but you cant get a real healthy consensus with that many different play areas, playstyles,
nothing could get done or at least -maybe- only at really big issues…
And the Risk that just everyone ONLY works for their own good… (like big groups) and thats even more dangerous imo.
in a perfect world maybe… but <3 for the try, your effort and thoughts
This is a terrible idea, players are not game designers and generally just want a game to have things that directly improve or help their specific gameplay style. Most often they give little thought to how their idea relates or affects the wider game. Just spend some time in the ‘Player Suggestions and Ideas’ forum, you will soon see…
Also maybe the OP could let us know one successful MMRPG that uses this system…
Sure, but wouldn’t that be fun in and of itself? And would it be worse then some of the things that the developers have been messing up all on their own?
We will never know unless we try.
The only mining I have reliably done was by proxy by cleaning out jetcans when that was still a thing miners used. I do greatly appreciate miners keeping the ships I lose affordable.
And about player input ruining the game…something needs to change to stop the bleeding of active players. CCP have been unable to stop the bleeding and as such other possible solutions need to be considered.
It wouldn’t be based on consensus. Highest voted per category gets considered. Consensus is a great way to beat everything to death but is never interesting. It would be more akin to PVP by voting somewhat dampened by the CSM and the devs themselves.
And sure, people will want their own playstyle validated and supported. That does carry risk, but what is life without risks?
This proposal is meant to increase engagement and increase the feeling of stakeholdership for the playerbase. This thread is a good example of how opponents are the most vocal, 30 likes but almost all of the replies start by saying no and listing risks. Voting on actual specifcs gives insight in the silent majority. Something that is really hard to do in any other way. Most proposals wouldn’t make it.
And that there is no other MMRPG that even tries this would be an extra selling point for EVE, not a detractor. Think of the free publicity if it works and better yet, the free publicity if it occasionally doesn’t work in a spectacular way.
Let’s put that to a vote and see where we end up. Niche interests generally carry a really vocal backing but don’t make it when actually put to a vote. Though some Boaty McBoatface is to be expected and enjoyed.
Of all the thing’s that no game developer should never do, giving players “control” of said development is what developers should never do the most.
My guy, Atari releases the 2600 in 1977. For you common core folks, thats 46 years ago.
And I’m quite certain that in those halcyon days of 1977, there were fans decrying that Atari should do what they wanted.
In all that time, you’ve never heard of a smash hit where the fans had direct input and control over the decisions the developers made. There’s a reason for that.
Your choices as a fan/customer begin and end with “support product” or “do not support product”.
What are “common core folks”? Oh, looked it up and you are not being nice in the most roundabout way. So you think being old makes you wise? Your outlook on life tells me otherwise. By your anchient view on the world we would have never seen any progress in any field since you would just never innovate anything with the “support product” or “do not support product” surrender to the past.
And the gall to bring “entitlement” into it. You, sir, are the reason that youth is always on the right side of history.
Entertainment value is a thing we should hold in high regard
That might be seen as paying to win, which most all CSM, past and present have mostly been starkly against iirc. By extention there it can be assumed that there would not be a majority to be found for this amongst players.
As long as we can remember being young and can remember being wrong, sometimes both at the same time, we will be ok.
Players have been driving this Chevy for almost two decades, listening to their design input is valuable. You could regard it as a paying focus group consisting of every currently subscribed EVE player. Most car companies would pay an arm and a leg for that kind of feedback.
That would be because the engineer seldom services a car he designed. In EVE, developers play the game as well. This isn’t without risks either as we have seen when Pochven was locked to players who sided with Edencom when the content was nice and fresh resulting in somewhat of a bitter pil to swallow for half the participants.
The trouble is that you then have a battle of perceived importance of ‘issues’ that may not be clearly defined and which may impinge on other areas. You then end up with ‘It was in our manifesto !’ syndrome where you find that riding on the back of something you wanted was the small print of stuff you didn’t want. And nobody can define the issue clearly enough that everyone can agree that it doesn’t affect some other area.