So, just looking over one of the active gank alliances today, we notice that PIRAT has 96 wars active, mostly against small PvE focused corps / alliances. Declaring war against 96 different entities allows them to operate high sec gate camps openly and without concord interference. People like this are too worthless to gain the attention of large alliances, and so they are able to abuse the war dec system with impunity, and zero consequences, ever. Is this really how the War system was intended to function, not as a basis of conflict between groups, but as a tool of suicide gankers who are salty about being 1 shot by concord? If this is truly intended, no wonder this game’s population is stuck and can’t grow, new players get to choose between trying to join a larger alliance to avoid these scavengers, or constantly dealing with losses against enemies flying ships and fleets that the average alpha pilot or group of alpha pilots is helpless against.
A power or group of powers declaring hostilities against one another, a basic definition of war.
A power or group of individuals declaring open hostility against anyone too weak to resist them, a basic definition of piracy. Except pirates still face consequences under the law, and cannot brazenly engage in hostilities within full sight of authorities without intervention.
The War system, a part of “law” in game which allows lawful armed conflict between powers, should not be a tool of piracy, in its current iteration, it is exactly that.