War Dec Abuse, Driving Small Alliances and New Players Away

As I already said, that is your fault. You recrouted those new players into a game corp and then did not tell them how to behave during the war. You probsbly even told them to stay logged off and not undock until the war is over instead.

New players come to this game to play a game about spaceships and they are aware that there is conflict which is a big part of the game. If their first corp then teaches them to just avoid all conflict and excitement in EVE, not embrace or even how to work around it, then YOU are doing it wrong. Those players quitting are on YOU!

CCP has looked into this constant myth that new players who get killed quit EVE and it is just wrong, the data says the complete opposite. If people get killed or not in their first 90 days is the single most important factor if they stay with the game, in that if they get killed they are more likely to stay. That is just a fact. By telling them to just dock or stay away YOU are killing their game, not the wardecer. If they had found another corp which teaches them the essential things they would probably have stayed.

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Aha. Don’t disagree. Don’t agree either (just because I don’t know enough) but that sounds like a question of balance. And I have no argument against that in principle.

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I told you to not use the new players as a shield for your lack of spine. You are not a new player, you don’t speak for them.

Maybe your corp needs an audit, this is starting to make me really angry.

A timer or cooldown would also give large wars a more natural feel and look as they develop, WW2 didn’t happen overnight, and even once the fighting started, the whole party didn’t arrive for years.

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I told you don’t use your lack of spine as an excuse as to why you feel the need to prey on the new and the weak or justify such behavior.

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Expect more wardecs soon. Corps like yours have to be eradicated from this game. You are luring new players into your corp and make them quit. This has to stop!

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Be more toxic, that’ll help the game grow, great idea. “I don’t like your opinion, quit the game.” Just such genius debate skills, I can’t comprehend it.

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You are a horrible person and even worse CEO if even that.My best advice to you yes it’s quit and spare few dozen if not more new players the misfortune of being guided by someone like you

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You are the toxic guy here. You trap new players in your spineless corp and teach them to logoff if wardeced. You kill the game for them. You are the actual problem here, your corp has to be eradicated.

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At some level, I think that noobs should only be forced to take off the training wheels when they decide to do something that will give them a greater reward. Where that bar should be set is debatable. I’m ok with someone who flies a blinged-out pirate faction battleship to run level 4s being at a significant risk of being suicide ganked. They wanted lots of money, they took a risk, they lost. I’m not ok with the same thing frequently happening to someone who’s taking out their first T1 cruiser to run level 2s.

I don’t think that the reward of being in a social corp is the type of thing that should take the training wheels off, because simply being social is not impacting anyone else’s gameplay in the same way that the level 4 runner flooding the market with isk and modules is.

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I genuinely pity the sad life you must have, all you know is spewing hate and nonsense, I hope something good happens for you soon, so that maybe you can grow as a person and let go of this toxicity.

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There ARE timers and cooldown, that’s called the 24 hours notification before War is live (which gives time to either drop corp and be effectively immune or move somewhere out of the way and be mostly safe), and a form of cooldown exist if a corp/alliance surrenders, then it can’t be attacked for 2 weeks.

Maybe you have no idea of how wars were before the removal of Watchlist but while it existed, I was going for you, right away, as soon as you logged in, believe me.
Now, unless someone really has it for you and is watching your home and/or running Locator agents non-stop, if you stay out of trade hubs, trade pipe and mission hubs you ARE safe, 99 % of the time.

The blanket wardeccers you are complaining about are NOT looking for you, all they do is camp trade hubs, pipes and scout mission/ice belt systems to get the odd clueless miner/mission runner.

You are SAFE if you are remotely smart. It is your job as a CEO/director/veteran to teach the new players so they also stay safe.

Wardecs have been nerfed again and again over the years, however we see players like you who won’t be statisfied until CCP completely remove PVP from Hisec. It comes down to the now EVE Hisec meme: Just one more nerf and all will be fine.

Again and again. And again. Ad nauseam.

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So again, you’re ignoring the logic of the fact that the current system is used to conduct piracy, and putting blame on those they prey on. Kinda their only argument, thanks for stating it again tho. The “cooldown” you speak of does not prevent them from declaring mass war against unrelated targets.

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OK … and at the risk of taking your quote out of context … and/or skewing the topic … how do we define “social corp”? One argument is that these already exist, as NPC corps, none of which can be wardecced.

Under that definition, if you join and/or set up a player corporation, you have simply taken off your own training wheels. Game on !

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So by your logic, the strong shouldn’t be preying on the weak. So if I gang up 3 vs 1 vs someone I’m a pirat and a terrorist, instead of being smart and making it a sure win.

The current wardec system is no more piracy than lowsec/nulsec/WH random ship explodings, wardecs just allows to do it in Hisec - for a fee.

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Talk about taking a statement and running with it. Again, this is about exploiting the war mechanic in order to conduct open piracy against the public at large (but only the ones too weak to stop them, why you feel the need to champion such behavior I have no idea) in high sec indiscriminately and with impunity.

And yet, small timers like PIRAT or Marmites wardec big guys such as WH alliances or Goons, which can certainly fight back. And do sometimes.

There is no impunity, everyone can and will fight back if there’s a will and means, as seen on wardeccer’s losses on zkill. Thus.

I have been on receiving end of a coalition of wardecced entities many years ago - our 15-20 active players couldn’t take on the 70-80 players that assembled to take us on and we suffered losses as a consequence.

Impunity my arse. Do something about it instead of whining.

Don’t acknowledge logic or reason, just keep saying that unless you like things the way they are you’re “whining”. Anything new? No? No logical basis for why piracy should be allowed under the war system?

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I’m not saying that mass wardec is right or wrong, we have to awknowledge the fact that CCP have accepted mass wardeccing for many years now and haven’t done anything about it, and have indeed facilitated them.

You claim that mass wardeccing random people is an exploit, why don’t you file a ticket to CCP about it?

I have been on both side of the wardec system, and it’s only a problem if you’re the one getting shot at, which shouldn’t be happening if you know what you’re doing.

The fact that you post so much about it tell us that maybe you should show us on teh spaceship doll where the bad wardeccer touched you?

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To me real piracy meant living in low sec being red flashy camping the gates sometimes,catching people and ransoming them,having a bounty placed on me by angry victims not by my alts for lols. If it’s missing any of the above you’re not a true pirate as far as I’m concerned

People saw the differences between true pirate suicide ganker or war decer very clearly nowdays everyone’s a ■■■■■■■ pirate worse yet now we got terrorists too.

Closest thing to terrorism in eve was hulkageddon and burn jita so learn the differences