Why do you think that?
Then I am clearly playing wrong. How should I motivate a new group of players?
Telling them, âby joining us, you will be executed by those in faction and T2 ships, and you will never win, until a year has passed,â doesnât seem like a selling point.
Any advice? What should I say? Iâm not good at PR like CCP Falcon.
read this, there is farr more information in there than you will ever need to run rings around the current highsec lads,
trust me iv been at war with the lot of them at one point or another
No, you should be saying
âHey kid, want to learn how to survive in EvE?â
Because you never win in EvE.
There is no winning.
Thatâs, uhm, because they are.
What should I say to this other than⌠HTFU? Donât be a victim? Sorry, but this is EVE Online, not Hello Kitty Online. This reads like EVE is the wrong game for you and you want it to change instead of accepting that you just donât have any business here.
No, itâs not. Every other MMO targets the lowest common denominator. Stupid people. At least EVE was different (it isnât anymore), but EVE still is a PvP sandbox. If you donât like it, go play another game. Itâs that simple. You donât have to like EVE and nobody is going to hate you for admitting that.
many small corps are not full of noobs ; player corp can anchor posâs , POCOâs , and structures in high-sec , and make good profit . there has to be a way to fight over them , and war decs allow that .
while i agree that the content of your post is more important than the alt posting , it would be interesting to look up this war history to see how your corp fit ships and handled themselves . the problem may not be âworthless new playersâ , but a worthless ceo . putting new players in battleships is risky , and seeing the fits would give a clue to how well you did as a ceo in wartime . you should take a look at your own performance and see what YOU could have done better , and how to improve in the future . thereâs a lot more to it than handing out ships .
and you mention the safe nest of high-sec , well for some players war-decs are what pushes them out of that nest .
Do you really want me to answer that? Iâve had such a nice day so far without having insulted anyone. Do you really want me to break that now?
Hold on, let me get my popcorn ready.
i feel like this guy believes raising children in a safe environment will prepare them for the real world.
i donât even know why people keep talking about things, instead of just killing all those weak ⌠well, insert your favourite term here.
Ok, another misconception that Iâm happy to annhiliate. I like EVE. But is EVE intellectual, is it MORE, or BETTER?
No. Itâs just a take. I was a PennMUSH Wizard on a text MMO before Meridian 59 came along and created graphical MMOâs. I understand the idea of risk/reward and how to do MMO fairly.
I succeed, not at a stellar level, here, but good enough. I do pvp well enough. I have an average record. I won some, I lost some. Itâs not about my personal glory, here.
At this point, itâs a TrekMUSH wizbit thatâs talking. Saying, this MECHANIC is unfair. Iâ lose money hand over foot. I hand it out like itâs candy, when youâre a noob and youâre TRYING. I donât care about isk/hour, any more than the average player. Iâm not multi-boxing a fleet of miners. Iâm not gaming the system in any way.
Iâm annoyed because all of our recruits, âsnowflakesâ that one of you mentioned, are so easily dissuaded. Because of wardec mechanics. I canât make anything, if I donât have anything to work with.
Wardec makes sure we donât have anything to work with.
If you are a CEO:
- learn how to survive wardecs, while maintaining active and enjoyable play, then teach those skills to your Corp members, or
- find someone who does have those skills and work with them so you can understand, and or have them teach your Corp.
In terms of the first option, the easiest way is to find a Corp led by a good CEO and join it for a while. Another way is to join one of the wardec groups, learn their tactics, and figure out how to counter them (less likely path). Another alternative would be just go straight to null for a while and learn how corps manage risk, then transfer that approach to a highsec corp when it is at war.
The last, which allows you to stay in highsec and learn, is to use the second option. Find a good CEO, or someone experienced in managing wardecs and work with them so you gain the skills that allow you to keep playing during a war, while maintaining safety.
Itâs really not hard to do once you do some basic things.
This following statement brings my own bias here - if you donât know how to survive a wardec yourself, youâre not a good CEO for a highsec corp.
Seems a bit harsh, but itâs a kind of 101 requirement for a highsec CEO in my opinion.
I beliieve raising children in a semi-safe environment will prepare them for the real world. Yes, I subjected my kids to harm, but when that harm was going to really hurt them?
I intervened, and told them why intervention was necessary, and pointed out that cup on my nightstand. Every night your daddy turns that cup over. Because it may be the last time I use it. So I turn it over. We meditate on death, not just emptiness. We practice, in our meditation, compassion for all beings, but know that we, ourselves, will likewise suffer and be reborn. Today might be might last cup of tea.
Flipping it over is just admitting it.
Then stop giving isk to people who dont take your advice, ship up into a bunch of frigates and run the enemy ragged trying to catch you.
Hell, go to low or null, they (the enemy) probably wont even follow you.
Make an adventure of it and write your corpâs story of awesome.
If the money doesnt matter then take the correct tools to survive, not make isk.
Youll find a way to make isk with those tools anyway
I donât really understand your problem with wardecs. Every time someone wardecs me, I either ignore them or itâs hunting time, depending on the mood Iâm in.
And EVE community used to be well-known for being intellectually superior to every other game community out there. It was reasonably free of the intellectually inferior. But with CCP dumbing the game down, making a tutorial that a first-grader could complete and their marketing targeting the instant-gratification mindset of today, that sadly changed.
Why would you feel insults are needed?
Iâm asking simply because my experience was that high sec was very safe in contrast to the other areas.
Paper Cats was never wardecced. Donât know why.
Welcome to EVE.
Donât be so sure of that.
Risk and reward is almost entirely up to the players and not the Devs. If you play smart youâll minimize your risk even if the other guy plays smart too.
In short, when there is a war on donât be dumb. Do not continue to do things as when you are not under a war dec.
CONCORD exists to punish players who attack another player outside of the proper conditions. They are not there to protect you. They are there to destroy the ship of somebody who shoots you illegally.
As for you ignoring the remainder of the pointsâŚsee, right there that is you taking on more risk.
On the contrary I would argue it can stimulate growth and development. If you find yourself in war dec youâll need to develop strategies to survive and even beat your opponent. Of course, if you turtle up or just throw your bling ships at them it wonât do you any good at all.
If you canât handle some HS war deccers how in the Hell do you expect to make in NS?
read the blog i posted, also be thankful devils are on holiday.
Iâd inevitably have to talk about AFK cloakers and that would bring up all the angry feelings about morons and CCP. So I wouldnât insult you personally, but Iâd throw a lot of bad words around.