They are an actual ‘pirate’ faction but one made and run by players exactly how this game is suppose to work.
Forgive me for pontificating, but I find it strange that so many players say they are here for an sandbox-y virtual universe experience, but when some players go out there and decide to be the bad guys, they get cold feet and start declaring this “greifing” or that “harassment” or this “unfair”. What do they think a full-time, PVP Battle Royale experience is going to be?
This is a video game though we all play for fun, so there should be a way to play it safer (and less rewarding) way as a group for many reasons, but this game is all about aggression, either directly by shooting spaceships, or gathering and building things to facilitate that aggression. The fact that even newer and casual players are open to criminals is fine, especially given how many tools there are to stay safe in highsec. If anything, there should be more ways for newer and casual players to play the role of criminals and content-generators in the sandbox.
I also this this latest wardec nerf is kludgy but fine - there really is no additional safety that couldn’t be access by using/exploiting the NPC corp. I think the whole system needs a more careful balance path with clear trade-offs and advantages for being open to wars and being protected from them, but CCP has their best people working on it. I am optimistic they will do their best to come up a system that supports the core game of Eve Online while keeping some of the softest and most casual players in the game by giving them access to a war-immune social group.
I mean, who can really disagree with their goals? They could make a mess of it, but the worst messes usually enter the game when CCP is forced to add rapid band-aids upon band-aids. If they have the time and resources to do this right, people, including carebears, will be exploding more than ever in highsec.
Unlike the last Fanfest, I came away from the Eve Vegas presentations much more optimistic that CCP is still trying to develop the game that Eve is. They genuinely still want the original vision of a full-time PvP sandbox, and while there is still some tendency to pander to the farmers and safebears of the world as some play to a wider audience, they seem to be getting better focused on pandering to new players like they should have been all along. The game is still too safe, especially for the most established players (who, coincidently are usually the loudest at screaming “think of the children!” and abusing this safety), but giving safety to new and casual player groups will only fill the universe with life. And raise a new crop of content to be enjoyed when they set-out on their own to carve a place for themselves somewhere in New Eden.
There is lots of room to re-imagine a better wardec system. I’ll wait to see what CCP comes up with before I declare this a success, but I am convinced whatever system they build, it will still allow people and their things to get regularly exploded in highsec and the same game of Eve go on as it has for so long now.