Btw, have you thought about giving out Structure Permits?
Would you believe me if I say I had talks about this 2 days ago? Or maybe destroy every structure in HS? People will complain to CCP that the structures are broken and need to be fixed!!
I like to do things in Eve in an excessive way. You have a few alts, I have 450. You war dec a few people, I war dec entire Eve, you ice mine a belt, I mine a region. If you have this play style, people will always say it’s broken, because they want the same as you, but not put the effort in it.
Your completely missing the point about none of this actively taking place for most wardecks where the older ‘elite’ almost always completely overpower the opponent before the war is even started whilst operating at practically zero risk…
as you so eloquently put it…
uhm… only they dont do they? they just sit around trade hubs or bottlenecks doing well… not much at all…
yeh sure cus a group of ten capsuleers with less than 5 mil sp between them, pretty much zero isk and no alts can really compete agains a group of 5 with 160mil sp and several logi alts each…
which even wardeckers arent happy with for the most part. Or is this targeted at suicide ganking only?
yep that is by and far the larger issue with wardec abuse.
hmm… there should be some sort of opsec attainable from using mercs but only a proper merc contract system with proper… utilities/selectable items for payouts etc could possibly cover that…
It is indeed a can of worms as pretty much everything can likely be abused simply by using an alt.
For example (taking your kb into account)
Wardecks against corps or alliances with low power citadels that are the target could tick the box low power structure clearance and salvage, maybe with an additional box which a number can be added too.
If your corp then kills specified number of structures you get a big green tick and a merit on a kind of mercenary check sheet that says whether your good mercs, or bad (worth hiring v not worth)
So so much that could be done, that i would do
I was talking about suicide ganking.
Wardecs do appear to disproportionately impact newer and smaller groups. For 50M ISK, you take their free CONCORD protection away which likely does decrease their activity.
Still, a wardec without action does nothing much like an AFK cloaky camper. No losses are inflicted if an aggressor doesn’t login or undock. It also seems pretty balanced - wars are trivial to dodge or evade as with literally just a single click you can opt-out - it’s just not especially good game play as the intended counter requires you to disband a social group. I am all for a social corp or equivalent protection to let those unable or unwilling to deal with wars play the game with their friends without dealing with wars, with the appropriate limitations of course.
I suppose in closing my thoughts on this:-
Relegating it to only corps that have structures for a short period of time ONLY is a good TEMPORARY bandaid but corps that are actually viable targets for wars and operational disruption, such as hauling and mining type corps; should not be allowed to not be wardecked.
Though permadecks should at least be somehow actual bonified merc contracts… again, can of worms a bit but im certain there are viable solutions.
Why do people think we are interested in war deccing small corps? The chance of getting a kill is low and even if you do its worthless loot I wont even take with me. Besides the financial side, it’s also dumb to war dec them, as in the end you’ll have zero bigger fish to kill. MANY of the wars we have with small corps, are inactive corps being purged from alliances or a contract. We have better ways to spend our hard earned money.
It’s not going to be removed. i was just sarcastic in that post if you didn’t catch that.
It’s a lucrative business model. Suicide ganking is only the start of the chain of events that usually happens. Different gankers do different things, but let me assure you that even when it seems not like piracy because you lose money with the gank, in the end you earn money. Otherwise I would be long out of business as I don’t use the SRP and could expand quite nicely in the last years just with miner ganking, nothing else.
Too little for me in ganking miners and high value targets are… well ive done it before and i dont have the time or patience to be sat around for a few hours spotting, ganking and then hauling… works easier if you have a team but well, still can take time.
Ive also warped into an ice belt before blazing disco lights for a bit of stupid fun… i didnt kill anything but was still fairly amusing at the time.
Most recent bit of ganking i have taken part in was with a guy around… near botane i think but was easy stuff… had one spotter that literally just said “yes we can kill that undock and warp too, blow up xxxx” again, amusing for an evening drinking with a mate but not something i would make a habit of… he was rich af too tried giving me 20 bil, too much that… for me at least; used to earning my way i guess.
It seems really strange that especially you would say this about Hyperdunking as you are the guy who always says that CONCORD response should be delayed to get a longer fight. This was exactly that and it was very very fragile for intervention trough ag. You just needed to jam the ships a bit and they could no longer break the tank do to shield recharge. Or mess with the bumping a bit… it was very easy to interrupt.
I find it absolutely hilarious and it seriously never gets old for me. I just warp in nuke a miner and then sit there with a suspect Venture and tell everyone this system is under my control. There is always something different happening and people start talking and interacting in local, start to build up resistance or dock up and scream at you from inside the station.
And I often get compliments even from miners that even some of their buddies get blown up it was a good show and finally something happened and it was interesting. Maybe they even had that EVE thrill for the very first time
This is not for everyone. i have done a lot of other things in EVE, but for me this is the most fun so far and that is my main goal when playing a game. To have fun.
Wow! You can sit in a Venture without Concord intervention after you, “nuke a miner”?
Do tell!!!
Repeat this one hundred times & link to the CSM where CCP says we dont and you still get “You focus small newbie corporations”.
TL;DR
A game is still a game and has to have some sort of illusion of fairness, even in a sandbox.
The thing is that it was never ruled as an exploit. CCP took an official stance on it and said it was perfectly fine, then one day while I was on SISI I discovered that it was not possible to do - It was stealth patched out of the game. That’s cool though. After the patch went live there was no official document or statement from CCP even announcing that hyperdunking was an exploit and that it had effectly been “removed”.
So let me ask you a question: If I were to find a way to hyperdunk that involves a different method than what we previously used, would it be considered an exploit or clever use of game mechanics and theorycrafting? Sure the mechanics that I would use and take advantage of to do it aren’t the intended use, but don’t Eve Online players do that everyday with mechanics? The cloak + mwd trick is one that comes to mind. Using HIC bubble mechanics to close annoying wormholes is a player created use of mechanics…
So again I will ask: If I found a way to hyperdunk and did it today, do you think it warrants a ban? Considering that CCP never said, we don’t want you doing this no matter how you find a way to do it. Do you think that if they saw me do it that they should contact me and say, “hey please don’t do this because of x, y, and z” or do you think that they should ban me without warning? Do you think it’s right to be intentionally obscure and cryptic when a player like me petitions a GM and lists the exact steps I’m going to take and the intended result I’m working to achieve with it in an honest attempt to get a “yeah don’t do that” or a “yeah go ahead”?
Players that constantly theorycraft and find ways to accomplish neat things in the game woth the mechanics and rules that CCP gives us are some of the most knowledgeable and interesting players. It creates unique and niche activities that most normal players find neat.
Huh? wut? wait… are you sure?
I certainly can. An eating contest fits this description, but war doesn’t.
I’m not sure what exactly goal #1 is trying to be. If this isn’t just about ships shooting ships, but about structures and timers, then of course this needs explaining and must be fair. But it’s also ridiculous, because it puts warfare on tracks, which only gets meta’d and thereby making it only more complicated and not simpler.
In most real life wars is there no common understanding between the parties, all reasoning has ended, yet this seems to be the idea of goal #2. Whatever this intends to solve, it certainly doesn’t describe war.
Goal #3 is going to be the biggest disappointment I’m assuming. War has always been about bringing a very specific fate to the other side, meaning, to end them. Here it seems it’s meant to bring happiness to each other. While this would be cute does it just not describe war.
Goal #4 is the most honourable of them all, but if a corporation’s survival isn’t a goal of players and not a reason to engage then this should also be the lesson for a player to learn when playing war. Apparently this is again meant in a different way, to have anyone engage and for positive reasons, which simply doesn’t describe war.
So whatever CCP is going to turn this into would it be reasonable to also change the name of it. Maybe one can call it Contest Declaration. To keep calling it war and war declaration would be what would turn this whole change into a joke. It’s going to mean the end of wars in high-sec, but the introduction of contest- or tournament-like events between corporations.
The char in the Venture is obviously the looter alt.
- this is a game set in a dystopian future
- this is exactly what happens
Uh…no. There is very much an organized society. Concord is not poor, just look at their fits!
+1 on the obvious looter