50MN Punishers do wonders, believe me. I sometimes bump Tornado-Gankers until they send me hate mails or just go docking. Because if you hit an Arty-Tornado it moves enough to ruin their tracking on close range and if you bump them repeatedly, they are out of the spot from which they want to gank, having either range or angular issues
It’s quite a bit of fun, since they need to eat their own medicine, they can try to kill me of course, but the ship barely cost a million ISK and they would suicide a 100M+ Tornado for it :). No one ever did.
Also works against Thrashers and Ruptures, you hurl these incredibly far if you hit them well ^^
That’s interesting to learn, though the original inquiry was about bumping barges with a frigate. Would that specific Punisher succeed with that?
Because in that case it is not about ruining tracking but actually bumping the ship away enough not to be able to warp away or if not for ganking then to move the barge away from the ore to prevent it from mining.
Should work fine, a Covetor and a Tornado roughly have the same mass if I read PyFa correctly.
[Punisher, Bumpy]
Micro Auxiliary Power Core I
Micro Auxiliary Power Core II
Micro Auxiliary Power Core II
Type-D Restrained Overdrive Injector
Type-D Restrained Overdrive Injector
50MN Y-T8 Compact Microwarpdrive
Eutectic Compact Cap Recharger
[Empty High slot]
[Empty High slot]
[Empty High slot]
[Empty High slot]
Small Ancillary Current Router I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Start from like 60km, align on him and fire MWD, last cycle overheat and you’ll get close to 10.000m/s with a mass of 6.1M kg. That has some impact.
Okay, Ship does cost ~4M. My bad ^^
For Orcas you do the same in a cheap Omen with 500MN MWD, works also fine.
One can’t repeat that often enough. Even 70T in 4 years isn’t even a drop in the ocean.
Thats a great achievement for a Ganking-PvP Alliance, no doubt! And it has to be respected, these guys know what they are doing. But influence on the EVE economy? Laughable!
70T over 4 years means 1.45t average per month. Even if we assume there are other gankers around, not as successful as Safety. but lets even double that amount and round it up. 3T in ganking killmails per month. Roughly 50% of that isn’t even destroyed, because part of the fitting and part of the cargo will drop. In most cases of ganker’s targets (Blingships, Transports) the value of both fit and cargo will exceed the cost of the hull quite a bit, so lets estimate 1.5T are really “destroyed”. The other stuff is just “changing owners” (aka loot).
Now we have 1.5T real “damage/destruction” per month, okay, lets look at some MER from the last months:
Total Production value:
25.5T The Forge
22.5T Vale of the Silent
21.5T Fountain
20.9T Immensea
19.6T The Citadel.
We are already at 110T of stuff being PRODUCED in just the top 5 regions. And there are SIXTY more regions to come.
The total amount of ISK faucets in just this one months (Bounties, Blueloot, Redloot, Payouts etc…) were more than 150T.
The total trade volume in The Forge was 828T, even in Domain 62T.
Face it, if the 1.5T destruction from Ganking would simply disappear in the statistics, the economy wouldn’t even notice. You probably couldn’t see it in the graphs, except if you know it and are looking explicitly for it.
And that doesn’t mean it should be removed. It shouldn’t! I personally don’t like the rather repetetive and immersionbreaking design it currently has, but nonsensentual PvP should definitely stay a part of HighSec. But please come with real good arguments, not with some myths about that it is economically nessessary else EVE would collapse. It wouldn’t, because it affects way too few players.
You’re not factoring in the fact that players like brainard use SB’s to get KM credit for everyone in his fleet. I think you numbers are highly inflated.
A properly fit Stabber delivers about 30 billion kg·m/s of bump force — a brutal shove in EVE terms.
It’s one of the most effective ships for precision bumping without sacrificing agility or cost-efficiency.
I think the main impact is on the people who aren’t ganked. For everyone that is ganked, there are ten more in local. It’s not about how much is ganked, but about how much isk is ‘lost’ by miners docking up and not mining. Without ganking, there would be quite a lot more botting in Highsec, and that would affect the economy.
Thats speculation. Gankers are not covering so much space in EVE, the amount “lost” to that “fear of being ganked” is probably in the same region, well below 5%. And those people who mine the overwhelming majority of m³ don’t get ganked anyway, since it is incredibly easy not to get ganked and they know how.
Oh yeah classic gankhaters’ argument - “you are achieving nothing ganker, your actions are meaningless”. And then they spend hours trying unsuccessfully bump me, or whore on my ship after I kill or multiboxing 10+ Griffins 24/7 to try stop the gankers from doing something they believe has no impact on anything.
Our actions do have impact and big one. If you can’t see it, you are blind and delusional.
I am everything, but not a “gank hater”. I just try to look objectively on a topic and not through rose-tinted glasses.
Since I never gank and never get ganked, and on top, took a look at raw numbers, one could argue that the probability that I have a more objective perspective is a bit higher than the probability that a professional ganker has.
I don’t want to take away your fun and if you think it has meaning, enjoy that. Doesn’t change hard facts. And fact is: 99% of the eve population doesn’t get ganked, each day. And if ganking would stop tomorrow because CCP would make it mechanically impossible (which I think would be bad, I repeat that), barely anyone would notice.
Yes, over time you would see more people afk in the belts or running missions with minimal tank or fitting haulers to maximum cargo. But even then, take a look how little total mining/faucets really come from HS, increase that by 50% (and thats a bold estimate, because even a less tanky Missionrunner doesn’t suddenly make twice the bounties), it’s still not game breaking.