And another person who spews out some random gibberish fed by personal feelings, without thinking of the ramifications of their demand.
You mean like you code alts that have to go do something else, other then pick on noobs?
Yea, Im good with you guys being ejected from high sec. No problem at all.
You’re good with it because you have no comprehension of basic economic concepts.
You keep claiming this, yet the statistics disagree with you. The player numbers have gone UP since you started claiming this in fact.
At this point it’s gone beyond a joke to wilful ignorance at best, or malicious falsehoods at worse.
^ this
Do you have any evidence of this, or are you now engaging in commercial slander, or is it libel, I always am unsure which applies on a forum, but I guess it counts as written word.
No, im just way smarter then you. I understand that if null is generating to much isk, to nerf it. I also understand that if people in high sec are generating lots of isk through criminal actions, to remove it.
I Fix problems where they are. I dont nerf the rest of high sec because you want to suicide - farm people in even, or because null pvers want to crab. If something is making to much isk in eve, it should be nerfed, and high sec ganking and null income are where the nerfs need to be.
1000 Stations that generate billions each a month in null, Why dont you start by removing that is there is to much isk?
Seems your hat has room for a lot of people. One company two games if Echoes does well the teams will be put to work on the money maker, the slow mouldering death of eve will continue
Ganking doesn’t generate ISK, it reallocates it, you anti-academic troglodyte.
Well,… it makes isk for the ganked person. So technically it makes isk, just not for the ganker.
Of course, they also believe that stations in null make isk. So…
Ganking doesnt generate anything. Its only destroying some things.
Then people go salvage the wrecks, or loot them. Sometimes ganks are unsuccesfull or the destroyed ship doesnt drop anything valuable. Sometimes gankers lose a lot more than they earn.
People who really have full hands of work are the people who produce things that are destroyed, replacing them. And ISK goes to them.
In no situation does insurance every pay 100% of the loss of a ship. So trying to advocate that them dying is good for them is stupidity.
The impact of the deaths of most high sec people on an economic level is insignificant. There are far better changes the game could take to help it improve its economic standing, Just as this is one if not the best way to fix retention rates in eve.
It is nearly 100% of hull, but modules can be really cheap, anyway they would have to be replaced too.
Ships destroyed by concord doesnt get payout from insurance.
If any ISK is generated by Insurance, its for the person ganked. It is kind of balanced around tanked tech 1 hulls where the ganking is completely pointless and only wastes resources and time of ganker. Because when salvaged and looted the ganking ships the account can be said to be positive for the person ganked. Or certainly the offset is so big that its zero sum game for ganked. In each case above the gankers lose assets and time. The gankers donate dropped loot and salvage.
Isk is not generated from insurance, it is returned. Again, Removing high sec ganking is not about isk, its about abuse of new players and the growth of eve. There is a reason why everyone does this, its because it makes them isk. Isk that is used for many other things. It does not “generate” of isk, but it does “generate” a lot of problems and bad retention for eve. Any intelligent dev or designer knows this and are aware most people dont pvp as their focus, and that half the game or less does not want to do pvp at all.
No argument presented by you will ever prove to me that high sec ganking is valid or by any means “healthy” for the game.
Evidence required, just like your claims above that you suddenly vanished rather than reply to about CCP.
Learn game mechanics before making suggestions, it avoids looking stupid. Insurance generates isk.
Person earned 5M isk in bounties
Person gave 5M isk for a ship, to the person who build it.
Person insured it for 1M isk
Person received 5M isk, more than insurance costs.
So, 5M isk for ship builder and 4M isk for person who bought insurance, Its a new Isk generated into economy.
Being paid for losing ships.
What a surprise, you present a factual argument and they vanished. To pop up again in an hour or two with new allegations and claims of fake news when you’ve stopped paying attention.
I’m hoping Nana bought us at least half a day with that one. Based on previous trends, it should take him about that long to stop hitting the keyboard and yelling incoherently at the monitor. And to move the goal posts back in position for the next round, since they somehow wound up all the way out in the parking lot.
Person spend 5 million > To get 5 million back is not generating isk.
False
Nope.
Bro, you gotta decide whether you want ganking to go because it “makes” so much “money,” or because having your freighter alt full of 0.0 loot dunked while auto-piloting to Jita is “abuse of new players.”