Sort of missing the point. I know the Amarr Cruiser skill is for the Amarr Cruiser. I want to know specifically which one and why I added the skill and not some other one. This is not just for Amarr Cruisers but every skill. What specific goal am I aiming for in training the skill. Why am I training Heavy Beam Laser ? What ship is that going to go on…and so on.
Post it notes ! How 1980s. What’s wrong with simply coding a notes facility into the skills menu ? In fact any decent system would link skills in the queue to a ship fitting and show all those in the current queue relevant to that ship…and vice versa.
Sigh…I may be training for multiple things. Do you practice being obfuscatory or is there some Level V skill in it that’s not on the skills queue ? What’s wrong with there simply being a built in notes system ? It would be extremely useful.
I would expect to be able to make suggestions here ( you know…that is what it’s for ) without a bunch of silly snide comments that serve no purpose whatever.
No…I simply want, when a message comes up saying ’ level V skill now trained’, to be able to immediately see what I trained it for. It may be some ship in a dock 57 jumps away that I have long forgotten about in the 23 days it took to train the skill. It would undoubtedly be useful to be reminded what the training was for…especially as some training is not specifically to ‘fly’ a ship but to gain the bonus advantages, etc.
This is especially the case if new skills take priority in the queue ( for example some change of corp doctrine ) and other skills slide down the queue. One can end up completely forgetting what the skills that slide down the queue were put there for in the first place.
There is milestone feature in skill plans. I know it is not exactly what you want but at least in a visual way you could had plucked that ship there. But I guess it would be an overkill to pack every skill path into a skill plan. Or it wouldn’t?
if you forgot it, it was not that important. maybe the rest of your training queue indicates what you wanted to do with this skill, since most ppl train up weapon skills timely.
the phantasm is a great ship that needs this skill, if you already have hac/recon 5 the sac and curse are also really nice.
Not that I’ll ever use it. My skill queues are fairly simplistic with obtaining one goal at a time. Sometimes 2, but that gets dicey. My poor brain can barley handle walking and chewing gun at the same time.