What do you feel is a simple change that could increase our playbase?

Sub is increased, ok then… double the sp generation and double the sp and double the cap in injectors.

Give something in return that won’t cost you nothing

There’s this, if you spent U$ 150 in the game, this would bring you X amount of skill points… now these $ won’t bring that sp anymore, the clients wered ripped off regarding skill points. People were economically nerfed regarding skill points

there’s economical reasons that go against staying in EVE, the long training qeues always were a meme and now you have to pay more for the meme

double that sp generation

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As it is…they can’t even manage to give me free reward skins for ships I actually have. They are invariably for ships I don’t have.

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Don’t we all. Problem is we can never get it back. CCP would have to start from scratch and restart the game with all the good things they did without all the bad, assuming they had learned their lessons which I doubt simply because of a new gen of players coming on board. And there were many good things that they did that everyone overlooks.

Reimbursement is giving EvE a black eye.

Whiners and crybabies should not get free handouts.

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Honestly, ships should never be reimbursed.

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How much skill points you would train for $60 and how much you can get now?
Exactly: skill points * 0.75

Here’s what, we are getting 25% less skill points per dollar

Who will address this?
CCP didn’t comment nothing about that, CCP is just selling the injectors quietly

I find it very disingenious when you immediately try to whitewash me with the label “tool.”

Considering how much you guys put hate on fits that are outside your normal field of purview or experience. How can I be a tool [paid off or otherwise] when I still get the fool perspective dumped on me all the time?

And even CCP and ISD and CSM people are like your are crazy with fits and concepts I work with.

Do you see me being lock step with group think? Sighs…well that is totally reassuring when EVE Online players can’t see the larger ideas and concepts in this sandbox which are possible.

@Gix_Firebrand
what more proof do you need?
I know one variant is caused by the log out mechanic and its used for cyno cloak in local. Hence why I tend to shoot Cyno Venture or any ship Cynoing and they are not showing up in local. Alot of Jump Freighter pilots use this technique to light cyno alts across EVE. They know if they time the Cyno cycle and the logout timer correctly the Cyno will keep the ship hull in position. While the character is “logged out” and doesn’t show in local.

The PVP variant I have been party to seeing in action. I don’t know how its possible. Because you can see their ships on grid and dscan and combat probes, but you can’t see them on local. And its not a logout cloak. And some have actual pilots and characters engaging your ship, yet its not showing in local.

Both variants have shown up in Molden Heath region and Russian corps do operate in that region of New Eden Space. So, maybe we need to see if we can flush out who is doing it.

The Logout Cloak can be done with a little figuring out cycles. And these guys have it down to an art there is only so much fuel for X cycles and activation. [It varies] then when the fuel runs out the venture will logout finally once the timer for logout penalty is exhausted. The same issue happens if you shoot the hull out from under the pod. The Pod will jump away to a logoff position and within a set time period logoff. Hence why you have to rapidly combat cloak and kill the pod. [With its downsides] to inconvenience a player and force him to respawn the pod elsewhere. Some stations where these semi-automated/automated alts are are non-cloning bay stations.

The combat local PVP cloak is a whole other little head scratcher. And between me and @Dracvlad there are some simularities of how it happens. Its in lowsec, which raises eyebrows because it gives a huge benefit to the piloting using whatever this is. And the ships being affected vary wildly. And should be classified as a EULA violation if its using some external system to do so.

The Cyno Local Cloak…technically isn’t agaisnt EULA because its using ingame mechanics to pull it off. But I think that needs to be nerfed so people can’t abuse alt mechanics to get easy "Jump Beacon Networks around New Eden. Because if a player is looking at local for players in system to hunt and don’t see anyone they will tend to miss overview cyno beacons.

Maybe the problem is thus, maybe reimbursment is the only way to get CCPs attention to ingame issues?

and those Hull reimbursments were back checked, there were issues with server input and reception.

If everyone was losing ships to weird server sneezes [And I can be honest it happens alot more than CCP wants to admit] Do you want EVE to be known as a really janky computer game that gets people killed randomly even for weird things that normally would barely bother anyone?

And in many cases we do not get the whole ship back…rigs and hull only. Especially during blood raider / Hunt Events.

But is one of the problems I think alot of the “Salt Farmers” get upset about, well they think it cheapens their value of the zKill. To me though it cost me way more time, than any ISK amount waiting out the process. I can understand the AT ship…nope you lost it fair and square. YOINK issue. But then again alot of people like to think why do AT ships end up as hangar queens. Points to gankers who want shiny on their killmail and not an actual fight where someone can shoot back at you.

If someone loses a ship here or there, and maybe there is a questionable loss due to something else. They can put the ticket in. Now if you went “Dumb” with shiny in the open well you get your EVE Darwin Award.

Irony with this argument, because the only ones who don’t feel any real loss, until the Update are the gankers.

One of the more interesting ideas with my Project Synergy tests showed you can get to 2-2-3 per sec or 2-2-2-3 per sec. Skillpoints. But its a limited time window of 14 days for Prototype Cerebral Accelerator and 35 days for a Standard Cerebral Accelerator. Both of these stack ontop of the 28 day Cerebral Accelerator.

I do agree, that it feels like CCP is turning down the training speed to benefit packs and training skill packs. They have already reset the packs in the EVE store fairly recently. Which means a whole new set of skill points are ready to be collected again.

I cant tell if they did on purpose, would be too much implying that

But what’s on the table now is exactly that, we got ripped off on skill points in the long run and we will get 25% less skill points per dollar

I am telling people for days there’s economical reasons for not playing EVE now, because it’s all intertwined: ISK, PLEX, Sp and sub price for quit playing or having less alts

CCP has to crank up the skill points production and skill caps from alphas and skill injectors, plus give some more because nowadays we have way more skills and way more content in EVE and people should have access to stuff, specially new players

Am I finally being understood now? In the long run you are at a loss if you pay the sub or if you farm the isk for plex

The Isk for plex problem is intertwined with flat ingame payouts, but there’s plex inflation since they raised the sub

Because of this, the community is transitioning into something else

The ISK farmers are disapearing

We are becomming a community of credit card warriors and veterans who are all set in EVE

I understand the perspective, I was in particular annoyed by the mining skill refund “fiasco” When they pretty much nerfed all the mining community via those changes. And gave back even less skillpoints than what SISI showed we would get.

The PLEX-ISK conversion thing has always made me a bit concerned, because there are PLEX stockpiles that some players have from the old days of “referral codes” and CCP didn’t help the issue by artificially inflating the sub price. And now in EVE Store in game, they artificially drove demand up which then make ISK pricing for PLEX go through the roof.

I have always wondered why we have bank stations in EVE Online, but we have no way to transfer plex to a bank convert those PLEX either into ISK or Encrypted Bonds? I have always wanted a way to save ISK [hard capped] like the Encrypted Bonds. So players can pull ISK out of the game and later either redeem it for ISK or PLEX later down the road.

Yeah the pricing for EVE online is very out of place versus its competitors. Albion is a breeze for a month and even has packs that give you a vanity item, a player skin, some gold and a month of premium time. EVEs packs have kind of become really expensive in ways I don’t think is good. I think only Warthunder packs can beat EVE Online Packs…but that is generally only one vehicle you are getting.

And to even top off the whole mess, CCP has added with wonderful new trait where alot of materials can’t be sent to your hangar and must be used for that character you are redeeming it from. Which adds a whole new level of headaches to the mix as well or they degrade. Some items do not and just clog up your redeem que. [Yay}

The thing is… ok there’s the price, let’s leave the price aside and think of content accessibility per dollar… then off the bat we can tell EVE is way behind in this

The skill point generation should have been cranked up before 2020, now we have way less skill points per dollar than ever

So that’s my take on increasing playerbase, the clicky part of PvP and PvE in EVE is ok, but how much milk you can get from this cow today?

It’s much less now, the content is too big, you gotta pay way more for accessing stuff and doing stuff, being optimal in something requires a lot of money and time, more than ever

The bar was raised in economical reasons related to EVE

Learning the game is easy nowadays, that is covered, CCP did a good job in that, kudos

Uh screenshots? Anything but bare words? ROFL.

Huh. Such a coincidence only you two have seen this apparent “trick”. And how would Drac know these “Russian hackers”?

Lemme guess. You guys know a guy right :smiley:

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This is the first time I have ever seen somebody on the forums refer to Dracvlad as a subject matter expert.

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Mmhmmm.

A lot of sock puppets lately.

But you’re not even a puppet, just the empty sock.

Boom roasted

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Merely competent…, and being competent sure seems to annoy a lot of people…

Or paying attention to your surroundings and information.
I separate my chat channels and moved my notification buttons to set up my UI a specific way. Local is always right bottom for me. And chats are left bottom. The Notification is put over by NES/Redeem buttons.

And because of that I always look at the bottom right corner. When I enter a system. And then up to the Overview UI at the top right. Depending on the tab open Cynos always show up although their icon is kind of similiar to some other items in system namely Jovian/Unknown Wormholes.

Once I learned about Cynos and what they do, I tend to look for them in lowsec. And I have killed these logoff cloaked guys on and off when I pop in on my patrols. But it hurts my security status a bit, so I don’t like biting that much. But the majority of my kills were these logged out local cloak cyno guys. Majority were Ventures, but there were Keres that were doing it too. T1 Haulers can fit base Cynos.

So if I see a Cyno and I don’t see someone in local…“cha-chink” goes for killing the logged off cyno ship. And sometimes I have done this several times in a row in the same day. Its that common.

But, I have also run into his @Dracvlad PVP combat local cloak as well. So its probably something going on that particular area because versus the Cyno stuff…its not as widespread. Probably the players using this, are smart in that regard.