Yeah EVE actually has pretty awesome lore and backstory. If you poke around on the net you can spend days in it. Afaik players have never been able to access Jove Space (except that the Alliance tournaments were technically held there I guess).
The EVE website also has good backstory, SCOPE videos and EVE Chronicles, although I’ve never really found them to be well organized for heavy reading. A good place to start would be: EVE Online: Backstory
EVE has even had a couple novels published, not bad reads if you can track them down.
That said (again IMO only), that is all sort of “interesting info that has no actual impact on day to day gameplay or the core problems with the game”. But it is well done (mostly) and very interesting. In fact it’s the sheer awesome potential and creativity in the EVE IP that doesn’t translate into interesting gameplay that is my primary frustration with the game (and CCP).
It is because the leadership is bad, and they probably lack a dedicated UX designer, or the one(s) they have are bad at their jobs.
Developers should never allow players to dictate what they will develop. Instead, ccp should quietly in the background through ux research decided on its development moves.
Taking mass public feedback is a bad move. We can equate it to pulling the entire public for tax increase, they will by default say no in general because it directly effects them, but maybe the income from those taxes are better for the over all health of the country.
In a similar way, ccp could pool opinions about things from players, but they will react in a way that ultimately is rejected, even though that change is better for eve. An example of this would be the war-dec qualification system that removed a lot of abuse from the game, which was publicly resisted, but ultimately removed bleeding and negative aspects of game play.
the rest of what ccp does out side of this, in my opinion is haste. As we say “haste is waste”, which was the destiny of those projects.
once again people thinking that WiS was “the problem”.
The problem was 1000 dollar pants or something. And a leak of internal communications that was a bit revealing of this fiasco.
Nobody had a problem with WiS until it was implemented, but by then that other problems surfaced. WiS got backburnered and turned into a joke.
The end of the golden age would not come until the Great Malaise hit around late 2014. This was roughly the time when the blue donut hit it’s peak - or perceived to hit it - and Krabbism was starting to take hold. Eve had by this time turned into a girlfriend that got fat on purpose.
The rest, as they say, is history.
No truer words. And to add to that, as soon as the blocs found that there was some effect to gain from forum brigading, it was over.
As we way about democracy and it’s failure: Fire the voters. CCP should have gotten a vision, stuck to it, and ignored the people who had nothing better to do than complain about everything or clamor for whatever they were told to by their corp/bloc. I hope this is the ultimate lesson learned.
Aye, and Goon swarm specifically is at fault for this, and was the instigator to the others doing it. Ccp really needs better leadership to resolve these issues.
On another note, its not just the super alliances that do it, there are also alts of people in the super alliances in smaller organizations that are doing it also.
the biggest issue here is not the organized effort, its that only one side of the argument is listened to.
A number of things caused it. To explain in detail first, the majority of the game is pve oriented. Overall, about 85% of an mmo’s population (regardless of the mmo) is PvE focused. About 45% of those players do “optional pvp”. Only around 15% of player base are purely pvp focused. This is why the population is so low.
To this effect, in feb 2014, some changes were made that massively upset the pve oriented playerbase, specifically the higher sec players.
Massive nerfs were introduced to high sec, which greatly effected high sec income. In addition to that, a specific item that was part of the backbone of the economy was changed specifically by ccp for the purpose of causing inflation in the game, which ultimately lead to them getting more income annually.
Lastly, we come to the announcement of the introduction some sort of “pay to win” option that was leaked (now the injector system) which lead to massive blobs of death by goonswarm in high sec (now known as the “burn jita events”, which goonswarm later found out makes them a ■■■■ tone of isk and why they keep doing it).
To demonstrate the effect of the three above examples, before the patch in late 2013, early 2014 the population was around 54,000 concurrent players online, a day after the patch, 20,000 players left eve.
In general at the current rate, eve is losing about 9% of its active population a month. This puts its death time around 1 year from now, however, ccp is directly manipulting these numbers making it appear like more are online then actually are.
This is why players recognize no activity, and often think everyone is an alt.
More on this a few years back ccp use to publicize metric data on the player base that is unique, meaning that only play on one account. In those periods roughly about 55-60% of the overall population was unique, 30% used two accounts, and the remaining % made up 3 or more accounts.
This means that with the 24,000 online we have today, there is actually only around 15,000 unique players. This number drops about 1500 players a month.
Eve is at a level of population that it existed at 2 1/2 years after its launch, a level it has not existed at for almost two decades. It’s pretty insane.
You probably should ignore the above rantings. Like any good crazed conspiratorial rant on YouTube, there maybe a grain of truth in there, but so much bias and conjecture are layered on top, the final product is basically fiction produced by a delusional mind.
A lot of things happened in that era, so you can’t point to one thing. There were coming changes to sovereignty and jump drives, and a consolidation of the big groups, and a good dose of resource/power creep. There were major changes to industry, and the first major spike in PLEX prices. There were changes to highsec safety, and also CCP finally cracked down on “input broadcasters” whose cheating by replicating their inputs across many accounts was tolerated up until then. That reduced some of the most excessive multiboxing that was likely propping up player numbers some.
In short, there probably isn’t one simple explanation. CCP made a bunch of changes, and the players also shifted the metas some. With so many changes, anyone can write some narrative telling you what happened and why CCP should do exactly what they want to get more players. Anyone who does try to claim the have the answer should be viewed with extreme skepticism, if not ignored outright.
Actually the discs were changed specifically for the reason of inflation. there was no other reason then this. This single change was the reason why so many left.
There was a viral video on youtube explaining why this change was made, and why it could of only been made to line the pockets of ccp. You can probably find it still by searching for ccp disc.
This single change was the reason for the 20,000 player drop. Nothing else effected it, but there was some push behind others changes for additional drop off over the next month or two.
It’s like you’re living under a rock. What you mistakingly call “fighting back”, is exactly the response you get from thin skinned people. That mental leap you’re making in your post, from “they’re victims”, to “they fight back” is quite astonishing.
Yes yes, I know it makes you feel better to discount them as overly sensitive, rather than acknowledge that a lot of the ‘olden days’ internet behaviour wasn’t actually acceptable by a normal social standard, only by the ‘old boys’ club standard.
It avoids any need for you to reflect on your behaviour as a person and actually realise that you do engage in bullying behaviour.
I mean, your very post here shows it, where you immediately leap to personal attacks.
Wait, you’re saying that it should be expected that CCP employees come to the forums and just sit through hours of morons (who don’t know what they’re talking about) throw ■■■■ at them?
To what end? Make your fee fees feel better? They’ve got better things to do than to listen to the knee jerk cries and whining of forums goers. Especially those who are pretending to be lawyers and making legal threats about the recent Hypernet Relay being a “violation” of international gambling laws.
Whatever, kid. You’re free to have your own opinion. Just realize that your opinion in wrong, lol.