PvP isn’t a playstyle.
PvP is literally what EVE is about.
PvE is incidental.
EVE isn’t the kind of game to “relax after work”, I suggest X4: Foundations for that.
Sure. Because EVE is a PvP game.
Don’t fly what you can’t afford be blown up.
EVE has been open-world 24/7 PVP for 18 years now. You are playing a PVP game. Read that again, as many times as necessary. Everything in EVE is PVP. Even mining and market trading are PVP…
The convo was industrialist characters are needed in-game to supply the PvP, his reply was the PvP do their own industrial.
So what does that mean exactly?
Industrial would be PI, Mining, Manufacturing and Invention. Course would have to include doing Exploration to find the Ore Anomalies for Mining, Hacking sites for invention and PvE combat sites for Faction / Deadspace modules. Oh probably should include doing Market / Trade to help with Manufacturing.
So the only things left out is Project Discovery and running missions…
That happens in virtually every MMO. New players get experience by going against those who have started playing before them.
There’s no shame in being a noob. You learn, lose ships and learn some more until noob becomes less noob and starts destroying the ships of those who start the game after him.
I have a complete, no, multiple complete gank equipment manufacturing pipelines where I produce everything myself. This cuts costs and makes logistics a lot easier. Also it’s super trivial and low effort, it can literately be managed in the downtime between the first few ganks. No idea why industrialists always think they are so special.
I actually did that, but it was a bit to tedious for my liking, so I buy the few PI mats I need from the market at the moment. Might change if the ever make it more interesting.
I do that all by myself
My targets drop ore or place it in cans for me to take. I think that counts. I also probe them in anoms
I have a full set of R&D agents, that is enough for the blueprints I have to research, no hacking needed.
I don’t need any of that
Only for additional ore and PI goods. And to sell off loot.
And seriously, it wouldn’t be too hard to have a few more alts running for mining and PI if the price would justify the effort, which might be an option at some point.
Anyway, the point is that the PvE farmer crowd isn’t the replaceable backbone of the game they always pride themselves of. As you can see from my example they are merely “useful” in cases where the farming is so boring I rather pay ISK than subject myself to the torture of enduring it myself.
Well, I wasn’t going to nitpick because I sometimes make similar mistakes (i.e. leave a fragment that no longer belongs when editing a sentence). So, I don’t think a contradiction like that (on it’s own), would invalidate your argument.
However, since you don’t seem to understand what he was getting at…
Either it’s fact, or it’s opinion. You can’t say something is a fact, in your honest opinion. They’re mutually exclusive things.
And that’s a fact… in my honest opinion.
Uh oh, I see Lucas Kell is replying. This should be fun.
I’m a new player and I’m not dreaming of catching up with vets. What I’m dreaming of is participating in one of those huge freaking space battles. I don’t need trillions of isk and t3 ships/modules to do that, I just need to wait for a war and hopefully be in a corp that will participate ( I might not even wait for my corp, I might just jump in and start shooting at anything that moves ) and , yes, I will lose and lose ships but at least I’d have fun.
A new player who enters the game with dreams of becoming isk-billionaire and holding a citadel will have a lot of frustrations and is more likely to quit than a new player who plays the game for the game with humble aspirations, like, getting a kill within the first 6 months and manufacturing all his ammo himself and maybe even his favorite Destroyer within a year or less.
We can’t all be first and all be the best but we can have fun nonetheless.