Says who?
Like solo mining mission agents?
āWhat is Causing Eve to Die?ā
ā¦endless threads asking what is causing Eve to die. That is what is causing Eve to die. The endless drip, drip, drip of poisoning the well.
No, I am the reason the rum is gone, not the reason Eve is dying.
m
Roses are red
Rum is Good
Poems are hard
Rum is Good
ā Mike Azariah ā
ŠÆ ŃŠ¾Š³Š»Š°ŃŠ½Š° ŃŃŠ¾ ŃŃŠ¾ Š²ŃŃ ŠøŠ· Š·Š° Š³Š°Š½Š³ŠµŃŠ¾Š², Š¾Š½Šø ŃŠ¶Šµ Šø Š² Ń Š°Š¹-ŃŠµŠŗ ŃŠæŠ¾ŠŗŠ¾Š¹Š½Š¾ ŃŠ±ŠøŠ²Š°ŃŃ.
Warp bubble immunity for Interceptors, but they nerfed that
āI agree that this is all because of the gankers, they are already killing easily even in high-sec.ā
Thatās what he wrote.
They gave shuttles bubble immunity
It sums up most threads. To the point where with almost every thread I now askā¦is this really a game issue, or a player issue.
Do you think the game is thriving? The childish insults (I acknowledged it was fair that I lost my stuff, I have suggested a way it could be improved = butthurt) are so odd when I am not saying what you think - or perhaps what youād rather I was saying.
All of this āit works for me therefore it should stay the same foreverā is so bizarre. I mean a genuine post saying āI got through it, therefore the problem is the hundreds of thousands of people who were interested but didnātā is hilarious. I run a business with milllions of users. You know how we learn? We listen equally to the people who stay and the people who go, and we find a nice balance that addresses the reasons people leave, without impacting our core users too much.
I asked this in the other thread, but what is it that CCP have done that makes people think they ācater to carebearsā? No meaningful changes have been made to the agency of newer or more passive players in 20+ years, yet you guys are still insistent that somehow everything is going in the wrong direction. Literally living in a fantasy world, and making up strawmen to try and dismiss opinions that are inconvenient.
Nobodyās actually saying that. I could list 100 things in Eve that donāt āwork for meā as Iād like. But none of them would involve fundamental changes to the entire way Eve works.
All too often the response to any issue in Eve is to ask to simply ban or remove the alleged offending item or playstyle. The problem with these approaches is that theyāre asking to remove a fundamental part of what makes Eve what it is.
But you are asking for Eve to effectively not be Eve any moreā¦in order to āfixā that perceived issue. There are almost certainly far better steps ( I suggested a āplay penā area for noobs ) that donāt involve fundamentally altering the way the game works.
Again, I donāt disapprove of the idea, just donāt let it have any in game impact on the markets. You would basically have to have a different server?
Technically not. The ideaās been suggested beforeā¦ pretty sure @Aisha_Katalen and I had some posts along this line a few years ago.
Basically youād need players to start in a self-contained area like Pochven, and then jump/filament out of it when theyāre ready, with no way back in. Then it would have no economic impact on the rest of EVE but would let them train whatever for however long they chose.
Although it was tossed out as an idea, itās not a very good one since it would likely be pretty boring in there.
This part I like.
While boring for players, it should be implemented simply because I had to suffer through boring learning skills. JK.
Still a good place to learn. Shame they took Sisi away. Thats where I tested my fits and some gameplay.
It would be a small region, maybe half a dozen systems that simulate highsec, lowsec, and null, for which nothing inside it ( ISK, ships, etc ) could be taken out. Essentially an extended NPE where the player gets to try things out, without some pre-set schedule that the actual NPE hasā¦but perhaps with certain āgeneralā lessons. One could even have ships up to a certain level made available for free ( but never taken outside the system ) and have NPCs that would simulate ganking, gate camping, etc, etc. The noob would be allowed some periodā¦maybe 60 days or 90 days, in which they can stay in the area but can leave whenever they like but cannot return again after that.
Really, it would be quite similar to the extended āboot campā training areas that many games have before you start the āmainā game.
So true, we use to mine on SiSi in total peace
We had only been ganked one time on SiSi
Please bring it back.
By your alt?
Stop being jealous Uriel
Princess sold that exclusive video of CSMMike to me to watch and enjoyā¦ okay!