What is your definition of PVP?

Because it will wreck the eve economy.
If hisec was 100%safe, they’ll need to drastically nerf hisec income streams.
No more Incursions, lvl2 missions only, no ice mining, make belts 1/10th

You know that PIBC basically conquered Serenity and have no one left to fight, yuh?

Source?

Okay, cool. So, 2 players mining an asteroid belt, each trying to grab more than the other guy = PvP.
2 players who never undock from Jita, each trying to buy lower and sell higher than the other guy = PvP.
2 players, arguing in channel about whether shield tanks are more useful than armor tanks… also PvP.

Glad we got that straightened out.

Imo all that is indeed player vs player interaction, so pvp, yes.
However, most people think of pvp as in pvp combat, which involves at least one side wanting the destruction of a ship from the other side.

The economy is irrelevant. The only thing that matters is CCP’s capacity to sell PLEX to its player base, and the only requirement for that is for something in the game to have value. It could be anything: ISK, Tritanium, Fedos, whatever. As long as players want something in the game that they’re willing to trade premium currency for, the economy would be fine; everything else is expendable. It really doesn’t matter in the grand scheme of things whether a Kestrel costs 300,000 ISK or 12,500,000 million ISK.

Yes, and players couldn’t be happier.

I’m a big non-PvP-variant safe EVE enjoyer.

Grab an iPhone and download Echoes, we can go on a mining date!

You wot, mate?
The eve economy is the backbone of the game.

Then why does Fraternity have such a big presence on TQ? Fraternity are largely those who PIBC destroyed in Serenity.

I think I’d rather scoop my own eyeballs or with a rusty spoon.
How about we grab some Catalysts and make a hulk go boom?

I disagree. It’s an important component of the game, but not the game’s backbone.

You can have a game without a economy, but you can’t have an economy without a game (in gaming terms, of course). EVE would still work if players didn’t need to grind for marketable resources, on a principle similar to, say World of Tanks. But if the gameplay itself is shitty, then no one would bother logging in even if the economic simulation itself is immaculate, except for the small subset of the population that plays job simulator games on Steam.

Well, one big reason is RMT, for which you need a stable empire if you really want to pump those numbers. Did you know that in Chinese prisons adult educational facilities they use convicts students to grind in Western MMOs as a form of state-sanctioned slavery vocational training?

I’ve talked about this a bit in my C&P thread. I’ve interacted with quite a few FRAT members, and it always felt like I was trying to talk to someone looking at 50 screens at once, or someone who was desperately trying to meet some kind of daily quota and couldn’t spend a second on pleasantries.

Sounds like you need therapy, my friend.

I find making exhumers go boom to be very therapeutic.
I don’t do it as often as I should.

Sounds like something pilot Sargon would say!

Are you too buddies?

I think this thread ought to be part of a series…in which the next one is titled ’ How Many Angels Can Dance On A Pin Head ?’ Who knows…people might be able to come up with another 108 posts of meaningless semantics.

Even just 3 years ago we had dozens of active threads and thousands of posts every day in GD. Now it’s like 50 posts total on a good day. Be happy that anyone is talking about anything at all.

Yikes.

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most EVE players post on Reddit these days, /r/eve is very active.

/r/eve is very unactive.

Pfft.

You would actually trust someone with a sign?

Why would anyone lie about it?

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