The thing you are asking is so superflous, that it’s not even worth typing a forum post about. I guess to you it is though, so here we go:
Basically, 1.0 systems are as safe as it gets from the get go.
There are ways how you can make your stay in these systems even more safe.
You can well and truly prevent every feasible way to attack you simply by strategic thinking, fitting and researching the game mechanics.
Also, here are a few shortcomings that the safe zone proposal does not adress:
- System cost price index would, if all inudstry were to actually move into this safe zone, rise so dramatically, that manufacturing would become untenable. You’d end up paying twice the actual market value in taxes for all your goods.
- If all the miners were to huddle up in this system, you would also quickly run out of ore to mine. It would become a rat race to eat up the ressources as fast as possible. You’d be competing with massive botnetworks that operate autonomously. They would be fit for maximum yield, operating even faster because nothing can endanger them.
- Same with any combat sites (if included), botnetworks would be competing for them non-stop. And that is to say nothing of actual players that you’d be competing against as well.
- While protecting inhabitants of the system, all haulers that are in and out going would still remain vulnerable. And in the hypothetical scenario that somehow a ton of highly valueable goods were to be circulating around in this safe zone, the gates to the safe zone would end up being mercilessly camped.
So, if the safe zone would come to pass as the OP probably envisioned (new Jita, convergence point for all miners, universal center of industry) then it would quickly end up becoming an utterly putrid shithole so bad, that no player would ever want to be there.
And given that you can, with minimum effort, achieve the equivalent level of safety in so many other systems all over new eden, they don’t have to anyway.
Really, the “serious” question you should be asking, once you have just a very basic handle on how the game works, is: Why would I need this?
I also can’t help but roll my eyes at statements like “I just want to chill and relax with my friends man!” and “New players need a breathing space!” - as if every second in high sec is spent being chased from gate to gate, running for dear life because any moment a ganker is going to get a lock on you and obliterate you and everything you ever owned. Are we playing the same game??? Where in New Eden is this the reality?! Please tell me, because I really want to go there!
So, to summarize, an incredibly short sighted and lazy proposal that would not work and betray the vision of EVE for no gain whatsoever. Also considering the low percentage of ships that are being destroyed by ganking compared to the total number of ships roaming about, it is hardly a pressing issue, and thus the intentions of this proposal are to be considered highly dubious.
With dangerous regards
-James Fuchs