You aren’t the authority on the game so get lost.
I’m more of an authority than you. And you aren’t entitled to PvE farming.
…and that’s your problem. You have a superiority complex. Pathetic.
Yep. And you should consider the fact that every person here is telling you to STFU and that your idea sucks.
Not everybody. Just sad little boys like you. The reasonable players on this forum understand that game content is meant to be played, and the small inconvenience it causes to mitigate the risk of losing expensive ships due to out of game circumstances which are not possible to fix is completely worthwhile and is infinitely more important than appeasing ignorant selfish beta males like yourself who feel the need to be a d**k online because you haven’t got the guts in real life.
…went to bed a long time ago. It’s you, Merin, and your pathological need to have the last word that has been gnawing at this particular bone for the last three hours.
Mr Epeen
Shut up, miner.
The business considerations information provided earlier is absolutely valid: there is an opportunity cost to picking one development item over another, as there is a finite amount of developer time to be had in any given span of time. Any development work is an investment, and a Return on Investment assessment happens in most businesses when planning development efforts. If the cost outweighs the expected returns (including tangible benefits such as sub/PLEX revenue as well as intangibles like player goodwill and player word-of-mouth impact), a proposed change is unlikely to be made. The fewer people impacted by a scenario (and thus benefiting from the changes), the lower the potential return, and the less likely it is to cross over into the ‘profitable’ expenditure category.
That doesn’t make the impacted players less valuable - they are literally equally valuable in this situation, but the mathematics of business are such that a change benefiting few players will almost always be deferred in favor of a change that benefits many players when the costs of both changes are equal.
Don’t develop content if you can’t be bothered to fix issues with it. I’m well within my right as a paying customer to ask CCP to improve the situation. End of.
Sure, you are absolutely free to ask. And CCP is absolutely free to look at it and say ‘sorry, but no, it isn’t a reasonable expense for us based on impacted player count and cost to develop’. That’s all I’m saying. This doesn’t discount your experience or desire to participate in the content; it’s simply information on the business decision making process. At the end of the day, CCP is in it to make money; if they project they will make more money putting the development effort somewhere else vs addressing disconnect scenarios in Abyssal Space, that’s what they’re going to do.
Further, unless the disconnect is caused by CCP, this isn’t an ‘issue’ with their content. It is an issue with your internet service. They can attempt to accommodate you and other players who have these issues, but that doesn’t make their content broken or flawed.
What’s your point. If they say it they say it. If they don’t they don’t.
My point is CCP isn’t going to come in and comment on this (they hardy ever comment on issues), so be prepared for this to go quietly into the night with nothing happening because of business economics. The most likely outcome is ‘it isn’t cost effective to make this change’.
It’s besides the point. If nobody ever voices their concerns then nothing will change.
You posted a discussion thread. I replied with some information on the realistic chances of your proposal happening. That’s perfectly on-point for a discussion thread. It doesn’t mean I think you shouldn’t raise your concern, or that your idea has no merit, but by the same token, don’t expect all other players to be gung-ho for it - after all, we as players are also impacted by CCP’s development choices, and suffer from the opportunity cost of their decisions. If someone doesn’t like Abyssal content, it’s perfectly reasonable for them to want to see CCP’s limited developer time go to something they do enjoy.
You can make your own thread with your own ideas.
And I can post my counterpoints or concerns in this thread. It is a discussion forum. This is not a private venue for you to make suggestions to CCP with no opportunities for others to submit comments.
Saying it’s a waste of development time is not a counterpoint. It’s just a personal biased grievance and should be kept to yourself.
If you want to make your own suggestions for how CCP should spend their time then make your own thread and write your own suggestions. I made this thread to explain my issue and put forward my solution to the problem.
I have the courtesy not to go to other people’s threads who experience technical issues which diminish the game experience and tell them that they don’t matter and CCP should not waste their time with them. Maybe you and your buddies should do me the same courtesy.
I never once said or implied that. I explicitly said otherwise, in fact. I get that you are frustrated by your experience, but that doesn’t make it right to claim people said things that they didn’t.
I offered information on the business processes that go into deciding what to develop, so you could have enough data to form a reasonable expectation of results. If CCP is unlikely to make a change, that’s relevant to your decisions on what you do next: do you want to continue trying to find ways to make Abyssals work for you? Do you want to pursue other content? Do you want to express your frustration with CCP by ending your sub(s), or scaling back on sub(s), since you are not able to participate in the content you desire? Do you want to try and gather data on player experiences (which is best done not on these forums - it’s a terrible place to do experience research) and present a more in-depth use case for developing more graceful handling of disconnect scenarios, perhaps across a broader spectrum of content (including missions or FOBs, for example) to tip the scales in favor of making changes?
You referred to an earlier argument which pretty much was exactly that. Therefore, you put yourself in that camp. Therefore, my criticism of you is fair.
No single vote or protest changes anything in a vacuum. But if the issue keep appearing, as it has, then eventually it will likely result in action.