We are running around in circles.
Let’s recap. You claim that what players do in a game cannot be content. Ok. What is the definition of content?
Noun
content (countable and uncountable, plural contents)
(uncountable) That which is contained.
You do not agree with that definition, and you claim that content needs to also be a thing, because if it’s not a thing, it cannot be contained. What does “to contain” mean?
Verb[edit]
contain (third-person singular simple present contains, present participle containing, simple past and past participle contained)
(transitive) To hold inside.
Cool, that works mostly for things. But there’s also that:
(transitive) To include as a part.
That doesn’t require a thing (which by your definition is tangible and persistent) now, does it? But let’s just assume something needs to be a thing to be able to be contained, just for the fun of it.
So what is a thing?
Noun
thing (plural things)
That which is considered to exist as a separate entity, object, quality or concept.
You do not agree with that definition either, and claim that a thing needs to be tangible and persistent. Also - exist is a difficult word. What does it mean?
Verb
exist (third-person singular simple present exists, present participle existing, simple past and past participle existed)
to be; have existence; have being or reality
And what does tangible mean?
Adjective
tangible (comparative more tangible, superlative most tangible)
Touchable; able to be touched or felt; perceptible by the sense of touch
That can’t be it, because nothing in Eve can be touched, and you apparently accept that some things in the games are content. So, what else?
Possible to be treated as fact; real or concrete.
Might work. But the things there are in Eve are arguably not real. Is there something better?
Comprehensible by the mind; understandable.
There we go, that works.
And what does persistent mean?
Adjective[edit]
persistent (comparative more persistent, superlative most persistent)
Obstinately refusing to give up or let go.
Nah, doesn’t fit.
Insistently repetitive.
Doesn’t fit either.
Indefinitely continuous.
There, that might work. But those are complicated words again. What does indefinitely mean?
Adverb[edit]
indefinitely (not comparable)
In a manner that is not definite.
Alright. And continuous?
Adjective[edit]
continuous (not comparable)
Without stopping; without a break, cessation, or interruption
So, something is persistent if it is without interruption for an undefined amount of time.
So, let’s put this all into a single sentence:
Even by your strange definition of “content” and “thing”: Content is that which is considered to be as a separate entity, quality, object or concept without interruption for an undefined amount of time, is comprehensible by the mind and is held inside.
A battle meets all these criteria, as does a gatecamp, as does a fleet operation, war, campaign, … And really, if we go by the actual definition of “content” they don’t even need to, because content is just “That which is contained”. It doesn’t need to be tangible and it doesn’t need to be persistent. You just made that up for whatever reason.
So, you are redefining the meaning of a whole bunch of words to try and convince us that players cannot create content in Eve. Next you will probably tell me that another one of those well established definitions is not correct. And I really have to wonder: Why?