After living a life in Wormhole Space for several months and looking back something just doesn’t feel right. Wormholes have always been something I was interested in, but if I am honest they just don’t feel very rewarding.
Say, you run Relic and Data sites in Wormhole space and collect some goodies on your way, always in danger of getting killed by a cloaky ship sneaking up behind you, unloaking in your face. You may make around 200 Million ISK in a few hours and are happy that you did not get killed, but why would you take that risk? NullSec gives you similar results if we are honest and it is easier finding Relic and Data Sites in NullSec that you can do in a T1 Scanning frig without risk too. So by joining a big Null alliance you avoid alot of the risk of getting killed by having a local, intel and blues around you to support if needed which leads me to the conclusion that it is plain unfair to reward those more who take less of a risk. Now you may argue that you can find better Ghost Sites and Sleeper Caches in Wormhole Space then in Null, but they are so rare they barely make a difference. A similar thing can be said about Combat sites aswell. You usually risk alot more in Wormhole Space ratting away having no idea of people that could be close to you, without having a single indicator of someone being right next to you. So even in that sense Null is more secure while more rewarding or at least about the same.
To sum up one could say that Null is overall more rewarding or at least to a similar degree while still being somewhat safe for what you are recieving, and also throws up the question why you would even go through the trouble living in Wormhole space if you could have it easier. In my opinion Wormholes need something you’d want to come back to, something more unique that you can find nowhere else. Having something actually rewarding the risk would help alot countering that problem. That could be alot of different things, say Sleeper Cache style sites with multiple parts or puzzles involved, rewarding items that are unique to Wormhole Space. Something similar could be done to Combat Sites. Multi-part Sites for example, while taking a longer time and keeping you exposed alot longer to PvPers traveling by, that reward you with something special at the end, making it worth your time even in lower class holes.
As we are already talking about lower class holes, I honestly think that Wormholes should be more engaging to newer players. Wormholes can be very though for new players to get into, making it hard for Wormhole Corps to grow. Many Newbros just feel useless joining Wormholes with low skills, as even the lower Wormhole Classes require you to at least fly a well-fittet Cruiser or even Battlecruiser for Combat sites, which just seems so unreachable for newer players. Now you can say that they should go mining or Scanning, as it is more rewarding in Wormholes Space, but it just makes you too big of a target in the end and Null would give you similar results. So having more engaging Combat Sites for newer players would be a great idea in my opinion. Something you can complete easily in a Frigate or a Destroyer, that rewards you with good loot for the effort you have put into it, say something equivalent to a L2 or L3 security mission reward, as you put the risk out for people to find and kill you.
All of this would in my opinion be a big step into bringing people into Wormhole Space and making it more exciting to be there, no matter if they are Veterans or Newbros. All parts of Space deserve a place in New Eden, and Wormholes feel a bit left out at the moment for me. Obviously such ideas need tweaking and it is just an opninion, but I’d love to hear some opinions from others.
Thanks for taking your time reading this. o7