Why is the Noctis so awful?

We used to do the dessie thing (circa what 2006ish), then I even moved to a hurricane for null sec… then surprise surprise the noctis came out on the scene and it replaced my tanked and cargoed hurricanes extremely nicely. Theres a lot of 6 and 8 high slot ships to use these days for salvaging and they can be fitted in multiple ways to achieve what you want.
With the bonuses a Noctis is still worth it and at the top of its niche field and will be for a long time.

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My old noctis is liked since its paid for. and was the old intro pricing before CCP had their way with indy stuff and wrecked prices.

Since I have alts in heimatar so much supporting the FW char when in FW…I said wth lets set up a heimatar branch for the empire carebear nights. The salvage thrasher lives again. at current prices noctis was not thrilling me really.

Also less chars training. Dessies was there for a few alts.

Case by case basis there ofc. My heimatar runner is a loki blizter so I don’t have massive wreck parties usually. Caldari pve division I take knonos in and go wth…lets shoot even npc sentries too since I have nothing else to do as bastion runs out lol.

I will say the noctis has been useful on lucky nights I got a few massive lvl 4’s in a row.

Salvage drones and modules in high sec are a waste of money. The time spent is never worth the value. Top price is like $2 million from a mission, but you shot two battleships to make that in 15 seconds. So not a great way to spend your time. You are better off just leaving it and going and getting another mission instead and shooting more ships.

A golem has three slots for tractor beams and easily cleans up all of the loot. Skip the salvaging, and you can still semi-blitz and have plenty of T1 loot to reprocess into minerals for industry or sell.

Why is it that only people who don’t actually use the ship do complain about it?

Noctis is a pretty nice salvaging ship especially in hostile areas, because you don’t have to use MTUs.

We use Noctis for looting when farming in hostile WHs all the time and for a very good reason:

Once a site is complete and you leave it with your farming fleet to farm the next one, the location of the wrecks can’t be scanned down any more. So for two hours, only those with a Bookmark can go and take them. Leave an MTU there and a competent scanner has the location of all your MTUs in like 30 seconds. Good luck trying to scoop them in in time before a bubbler is there and not only kills your MTU and steals your loot (and if a larger gang rolls into your hole you can easily lose 3-5 MTUs this way because you will have to extract your farming-crew at the same time), he will also kill (and most likely pod) the char trying to grab the MTUs.
Which means not only an hour of farming wasted, but also giving some hundred million loot in the MTUs to the attackers and at least one (or more) char(s) podded out to Jita. And you have little hope to grab the rest of your loot because the enemy has all the bookmarks now.

If you use a Noctis you just keep farming with your crew and have one char in a Noctis warping to the Bookmarks of the loot sites one-by-one. He can fly aligned to your home-hole or a (deep)save spot all the time while comfortly tractoring in the whole site pretty fast (much faster than an MTU would have done it) and salvage it while moving. Hit Dscan every few seconds and you are pretty safe, because you can only be found with combat probes and if those appear, you get ready to warp off the moment anything dangerous happens. You will still be able to grab most of the loot and all the other loot sites are still safe because the opponents can’t scan them down!. Blueball them or form a defense fleet to fight them back, then grab the rest of your loot before the timer expires.

Simply can’t do that in a Destroyer or Gnosis or Praxis simply because the Tractor Range isn’t sufficient. For the same reasons a Noctis does work particulary well even in a L4 mission hub if there are the usual suspects around trying to suspect-bait by looting your wrecks or shooting your MTUs. I have a Noctis in each of my mission locations and never lost a single one. They are absolutely perfect for the job, far superior to any other solution.

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Bleep highsec. I live in Null. Any cargo ship with a (base) 20 sec align time is fodder ripe for picking unless it has its very own honor guard of battleships. Not that it seems to do any better in high sec as per the “ribs on the 4th of July” example showed.

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The Porpoise and Orca both have Tractor Beam bonuses. The Orca even has range near on par with the Noctis (+250% range and +100% speed vs the +300%/+300% of the Noctis.)

The “highlight” of the Noctis between the three is the -25% reduction in Salvager cycle.

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You can try to use an 2b Orca for salvaging loot-sites and will notice that a 150M Noctis will do the job twice as good. Hint: The boni are better, the mobility higher, the slot layout superior.

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The comment was “…there is no other ship that can tractor like that.”. Which simply isn’t true. I never said using it to salvage was a good use of the Orca. The tractor bonus is for grabbing jetcans from the Hulks.

Some RV orca inspired players can use it like that lol. Dual box setup though. Or yeah…a salvager is jsut in the hangar too lol.

I lacked the guts to try the roving nomad orca life back when cheaper. NGL, its modern price…doesn’t help find that inner strength lol.

Why it isnt true, when you yourself admitted the bonuses are better on noctis:

But Noctis also gets 5% reduction in Tractor Beam duration.

So it can be used not only for

But it can be used to tractor wrecks in uberfarming of trigs, where wrecks are produced so fast that one noctis have to use all 8 tractor beams to keep up.

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On paper, 8 Salvager surely is better. Yes.
By default, the Catalyst can lock only 7 targets though. You need to sacrifice a low slot for a Signal Amplifier if you want to have all 8 Salvagers going on individual wrecks. Pre-locking things so one can cycle the Salvagers without delay is kind of a thing.

In practice, I found that I had a lot of overlapping and idle times from locking alone. Doing more at once also increases the frequency of input errors and accidentally cycling salvagers on the wrong target or decycling by mistake happens.
While one can set up shortcuts for switching selected targets, it certainly requires some effort and practice to become effective at that. If you could auto-target wrecks that would speed up the process of switching between your key binds and locking wrecks to some extent. But we can’t.

I found that I was the most effective with 4-5 salvagers going at once. I ended up using the Magnate over a Destroyer because it was simply much more enjoyable to me than trying to be super-duper efficient and have all 8 modules running from a Catalyst.
But it has been a couple of years since I actively salvaged sites. I have much less practice now. I’m slowly getting old and starting to prefer to press fewer buttons if possible.

This is my logic. I hope using more words made it more understandable to you.

Edit: Scrolling up again I realized I fell for the troll. :smile: gg wp

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You don’t really need those lows for anything else .

You can activate two salvagers on the same target.

ctrl + drag.

It’s not a troll.
what you call “less micro management” is only being worse.

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okay.

have a good one.

The pettiness level is over 9000 !

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I believe you are underestimating the salvage worth from running level 4 missions in HS. While some pirate and NPC factions do indeed produce poor salvage, I can routinely pick up 8-15 million in salvage (not loot) in certain missions. I have several times recently exceeded that 15 million isk mark, but it is true that it has to be certain missions against a certain pirate faction. Blitzing still generates a higher isk rate than salvaging, but my apparent OCD just seems to make me want that battlefield sparkling clean before I motor on. A Marauder and MTU meets my needs most of the time and it only becomes an issue if I pull my Rattlesnake out (since it has such a small cargo bay). Then I usually dust off the Noctis (since that mission site only spawns in system) and spend <5 minutes cleaning up. The Noctis works fine for the limited role (and location) it was designed for.

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From a personal point of view that’s not a compelling argument because it’s pretty much peanuts especially if you then state it’s only for some missions. WOULD I be doing missions I’d be far more inclined to just speed up the missioning itself and make up for it that way.

But people are different and if one’s OCD compells them to complete and clean up then so be it and for that, assuming we’re talking HS missions, the Noctis is the best choice.

Noctis is my choice. 1 cycle or less is all it takes to salvage. And i can hold all loot/salvage plus 6 mtus from the extravaganza

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Because its considered an industry related ship. All of those as well as industry related gameplay has to be awful

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Guys come on, let them believe the Noctis is garbage.

Hopefully the price will drop :slight_smile:

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I mean, that’s kind of the point I was making? It’s super expensive for what it brings.

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