DO you actually play this game as part of a group with more than 2 brain cells available between you to rub together?Just how many new players are capable at generating 800+mil in a decent timeframeOn the other hand I can whip my nyx out rat for 2-3 hours and voila another few hundred thousand sp for yet another rorqual toon done.The measure of power now is not sp anymore it’s how much isk/hr you generate
I felt like this pretty much last year.
i stopped paying for sub. i literally only add plex time if i need to use the toon, otherwise it stays unsubbed.
Skill injectors now mean my years (10) of effort in skills and such can be ■■■■■■ up by a 2h hold credit card warrior.
the reward for long time subscription has been erased.
and now, old structures are just being replaced with new, but same purpose structures which have stupid costs to try and absorb some of the isk from faucets.
when you get down to it, there not new. they are just re-hashed old.
Nullsec has become blob vs blob because if your not a blob, you get squashed into a blob. yes you can go to null and pitch a tent, but eventually the local blob will notice and decide to deal with it, and blob you back out.
Wh’s have become kiss the ring or be thera
theirs nothing ‘new’ on the horizon. hell even the “player owned star-gates” are just stupidly expensive replacements for jump bridges
the newest mechanic added to the game is a gimmicky resist modual. the biggest change to the game in recent times was 15 month ago with rorquals, and that went well…
the only reason eve is still populated, is the lack of a finished alternative.
Don’t be ridiculous. New players have options to speed up their progression where they didn’t before. How are you not getting that?
Any of them.
Ka-Ching…
–$$Gadget$$
Btw buying skill points didn’t make it easier for beginner’s to all of a sudden have a pimped character because character bazaar was there selling char’s from as long as I can remember, and even back then there was nothing stopping someone from buying plex with real money and selling all the plex for isk then buying a pimped char on char bazaar : ], It was actually cheaper back then I remember buying a 31mil sp char for 11 bil in 2016, now that same char would cost me 31bil.
Also about renewing sub, maybe there is still hope, after reading the note’s (https://assets.contentful.com/7lhcm73ukv5p/4ZaT62ZiM020MGgSEMYw6Y/b34896512f9486755be31d9627848511/CSM_12_Summit_II.pdf) it feels like CCP knows there is problems but its all built up and they are just running behind on schedule, so maybe with some time eve will become awesome again (Balanced game-play where technical skill matters in combat without oppressive effect’s/ship’s), one can dream.
Ima, simply put you shouldn’t worry so much about the game. You’re bound to drive yourself crazy doing that.
It’s a game. Your decision needs to be based solely on what you need to enjoy your free time (which is what you use when you play a game).
If you don’t need to sub to have fun… don’t sub. If playing isn’t fun… don’t play. We’re talking about leisure time here… not some sort of investment. You’re making it way more complicated than it needs to be.
Nothing wrong with investing emotionally into a game, It becomes a lot more rewarding when you do, but the negative is it also then has the power to depress the hell out of you when you can see it all sliding downhill.
Then why they dont ask about reasons? Maybe because these are the same reasons why people in general do PvP and PvE. Shared among every game and EVE is not special in that regard.
What is different than in other games its that its one universe and there is so much stuff to do, so many profesions with progression, and there is no end game. These are more important reasons I think, why those people start the game and stay with it. But maybe I am biased because it appeals to me.
How the stuff looks is another question.
First even if they did it would not be nice and neat. Why do PvP types do PvE? A person might give a specific reason such as: they do it to get ISK to fund their PVP. which is likely true…for some of them.
There are probably lots of reasons. Ultimately I’d say don’t worry about it. I would say CCP should focus on making the game “better”. Better includes all aspects of the game, IMO. To the extent some areas are ignored give those areas attention.
Like missions. Would adding more missions be good for those running missions? My guess is yeah. Changing the code so a guy doing missions doesn’t get the same mission 3x in a row? Sure.
Getting into why players do things is going to lead you down a bunch of bunny trails. Just focus on changes that benefit all players or broad segments of the player base.
You like the notion of immortality via instant equilibrium. That’s cool isn’t it? Resurfacing again and again and for what? Just to have your ghost’s follow you? Doesn’t make sense to me. A reasonable person with a second chance might want to shed such a burden,by turning around and saying BOO!
But then again I’m talking about reasonable people.
As you were.
Back in the day I also multiboxed, not large scale, but usually between 2-4 accounts at a time. Cyno + scout + hauling, or Combat + support / salvage etc. My main combat toon was underwhelming and I got kinda fed up with how much time it takes to close the ever increasing gap, so I left the game.
I came back because of skill injectors. I was able to drain my indy, mining, hauling (left some transport skills and 1 cyno alt) and pump them into my primary and secondary combat toons. It is the only thing that is actually keeping me in game. In addition I actually had quite a lot of assets scattered all over, around 28 bil after I sold everything. So not a huge amount but significant and I bought even more injectors especially that they were much cheaper then they are now, and also pumped them into combat characters.
So now I am doing combat and some explo on a decent level. Without that, my skill ques would have been sitting at around 1 1/2 to 2 1/2 years respectively on the 2 characters I play which would not let me play at anywhere near how I like.
So yes, skill injectors can be bad, but they can also be good. Its a double edged sword.
I think what I would like to see in the game, is perma boosts to actually subscribed characters. Not plexed, but actually paid for via CCP website. And have this boost taper off the more SPs a toon has, just like skill injectors give less and less skillpoints the more SPs you have. So for example: up to 10-15 mil SP, you’d get +12 stat bonusses, up to 25 mil + 10, up to 40 mil + 8, up to 60 mil + 6, etc. or alike.
Stuff like that, since it would be not tradable would actually make CCP some money, I think more then selling extractors. While at the same time provide a good incentive to actually sub and help close the ultra powercreeped gap and by its not tradable nature be immune to bot manipulation.
HTFU. You’re the most butt-hurt person in this conversation.
That was really good idea and it would definitely make more ppl sub rather than paying with plex. Hopefully ccp reads this thread
OPs situation is should she continue to pay sub, or just farm SP.
In the coming months there will be evermore people faced with this same choice, as SP farms begin to mature from their inception date when Alpha was introduced alongside extractors.
I think many will opt to SP farm, and no longer pay sub.
Extractors can be bought with PLEX bought with isk from NES, or right off the market with isk.
This is going to be very bad for CCPs cash income.
I wouldn’t be surprised if CCP starts selling SP directly during the next year.
They already toed that line with the Daily Injectors.
Pipe down and focus your energies on hardening up so this sort of thing doesn’t upset you so much. I already explained that you’re acting really butt-hurt so there’s not much left to explain.
The OP asked a question. Calm down.
The other 50+ people in the thread were fine with the content so really it’s just you sat in the middle throwing your toys around about skill injectors or whatever.
I dont see it that way at all.
As Ive said above, there will be increasing amounts of players with matured SP farms in the next months, all whom will be asking themselves if they will want to pay CCP any cash, or just run off their SP farms.
There is no point for Ima to “whine” about skill injectors, because she is dependent on them (or extractors rather) inorder to run her SP farm, in the first place.
Your argument makes no sense.
Check the CSM minutes they are already discussing selling the training accelerator boosters in the NES.
Next time some claims that “new players dont stand a chance cos they cant compete with vets” I hope I remember that reference and thank them for the straw that shattered the camels entire body.
For SP equivalency, it would still require substantial cash payout.
Training a full V stat supplied combat toon, especially, is far more SP intensive than miners/traders/etc.
That hasnt changed and perhaps is one of the reasons why PvP suffers in EVE.