Uriel had a great idea of adding drifter ships to the game. Thats found here:
[Ship Design] Precursor Drifter Shipline and Modules
He did not mention how to get them tho. I though of maybe a drifter incursion of sorts.
So in wormhole space there would be a drifter incursion into systems that have a player structure in it. When a incursion happens the system practically become uninhabitable.
These things will happen:
Sleepers will get a 100% bonus to Hp and Damage, so you cant ratt.
Drifter fleets will roam the wormhole so its hard for you to travel, do PI, etc.
Drifters will camp all wormholes in system ON BOTH SIDES.
Drifters fleets will attack vulnerable structures.
How do you end the incursion?
The drifters will come through a portal that is like a small drifter hive. The hive has massive defenses, so you need to do smaller sites to get to the hive and start the incursion. The smaller sites will have towers that āboostā the hive. The sites will need to be destroyed to get to the hive. There are also farming sites to make more isk. Once you go into the hive and kill the fleet you can kill the structure or structures that stabilize the vortex, and the vortex will collapse and explode. The explosion will be like a mini eve gate explosion, so big. You must kill the tackle and fleet first before you blow the vortex, or you wont be able warp out before it dies. Thats why you must time your exit. The explosion will be visible throughout the whole system, and will kill anything within 1000km. This will end the incursion, the drifters will be gone by downtime.
The types of sites:
Hive
Tower
Farm
Rewards:
All ships will drop loot and salvage. The salvage will be worth a decent amount, and they will have a very small chance of dropping drifter mods. All ships drop blue loot, but it is not worth much (execpt for drifter āmain battleshipsā. These will drop the normal amount that they drop now). Structures also drop a bit of blue loot and salvage.
From each site you will get concord a small amount of Concord LP that would be payed out once you turn in your code (I will touch on this later). There is no isk payout.
The hive is where the main rewards come from. Its the hardest but it drops blueprints for the drifter ships and mods. After the explosion (P.S. the explosion kills ships and drones, not MTU, mobile depots, or cargo/wrecks)
There will be a super valuable gas that can be mined, along with a ore that can be mined. Both are needed to construct drifter stuff.
C5 and C6 space will drop cruiser, battleship, and frigate blueprints, along with more gas and ore and higher drops.
C3 and C4 drop cruiser and frigate blueprints, along with some gas and ore. The drops are mediocre.
C1 and C2 will drop frigate blueprints. It will have very little gas and ore. The drops are bad.
Tell me what you think!!!