I was returning to eve just to play like before. Do some mission/mining and checking if their was some good 0.0 corp that i could join for pvp/pve etc
In highsec i see a person ice mining with 12 account - ok i try, ending up that he has a alt (bumping me for 2,5hours, til ice i gone )so i cant mine their. He owns the system. He mines every 4 hour 24/7(have checked most 4 hour except when i have to sleep( But he maybe not need sleep. Regular mining work ok.
Try some mission. Its the same. Sometimes u get people that try make it hard for you. Then u take a break and come back 1-2 hours later. If u got lucky they have done the mission. If they still their u play the mission next day and try some regular mining.
Bad thing is now that I have to do more of this instead of doing some fun or if i want to buy a ship/stuff.
Now prices rise, I have to pay more for modules etc.
Meaning that if i want to pvp or got unluck and my ship is gone in a second. I have to do more mission/mining/ratting than before. It also cost me more to buy ammo and sell loot.
And to lower my tax i have to train some more skill… that not givning me something “fun”. Its only extra time that i have to pay for real money.
I work and sometimes it means that i dont play for 14 days. Getting it harder to earn isk makes the games more boring for me.
When i log in i want to have my battleship etc and do most stuff. Not to work hours and hours. I can understand that u can buy plex. I dont now if ok do pay for gametime and buy plex just to play eve.
I have 2 month now but i dont know if im going to play after that. Going to be a break again i think. Something is wrong with the game. I want some change, even if they never going to happen.
Player station - gone. — want poses
Supercarriers/titans gone - Take away this ship, so we get a healty 0.0 were small allianses can win to.
Carrier still in game- regular carrier and rorq still their. Player dont lose their ship if they have one allready. Its only that u cant make anymore of this ship. Skill can be trained. So some carriertype going to disapear after a while.
Local in 0.0 - Still want it
npc miner - get rid of them. More minerals cheaper ship. maybe not good for bots becuse they dont get alot of isk (or in real terms they have to mine alot to earn something, then its easier to find them).
5 account max for all players - Players that not have alot of IRL money or is in a big allians could play on same level.
Move minerals. Less veldspar in 0.0 - Less ark, crokite etc in higsec, (pocket minerals) - then we get more trafic with minerals. No jumpcarrier means regular trafic from 0.0 /lowsec/highsec and back or in wh. Could mean a good sink and alot fun for players.
Carrierrats - take away this.
With some of this change CCP maybe dont get more money because isk get cheaper and people dont need to buy plex.
To raise drain of isk.
More transport empire/0.0 means more risk and loss of ship.
Take away T2 BPO(player with t2 bpo get same amount gametime that they bought it in isk - so if u have a bpo that is woth like 20B u get 10 month free playtime for that account- with maxium 1 year) - make all to use invent instead more isk away.
Easier to kill poses/station - shorter timers
Skill injectors dont work on carrier skills - more traning, more time in eve. Less cap pilot in eve online. And ccp eran more isk.
To use a carrier i takes more ice to jump ("bigger tank -uses more fuel). Ice prices going up maybe but it going to be less supercarrier etc so maybe not.
More gates less endsystem - with some more gates 0.0 get more unsafer - mening that if u mine its harder. People can jump in.
Going to play one more month then i say goodbye, and check in later in about a year to see what have happen.