You really have a written comprehension problem.
PS. If you can read you can succeed…
You really have a written comprehension problem.
PS. If you can read you can succeed…
Et si tu allais te faire voir chez les Grecques, cela ne serait-il pas mieux ?
Written comprehension problem, not philosophy.
Uh.
Ok bro. Take your marauder to an SoE hub. If there are peeps with Hawk in the name. stick around and mission
Let us know what happens alright?
True most of the time. I should have said I kept my mouth shut for a change.
Cruisers for way back when hs wars. Destroyers for roams when I was in a wh corp. Interceptors were a fun class to fly. Even DST’s can be a good chuckle when the cats give chase.
I don’t really have a favourite class, as I’ve come to see how multifunctional many ships are. For example the Talwar can carry either rockets or missiles. The missile setup has a much longer range, over 30km, but about half the DPS of the shorter range rocket setup. I have planned uses for both setups.
I really like how my Thraser is shaping up. Cheap, massive DPS. A good tool for AG activities.
Wait till you find out just how long the skills queue actually is…for example this is my saved fittings over 21 days…and its still nowhere near the max DPS a Thrasher can get to. This is all without changing the fittings at all…just increased skills…
Booshers (Command Destroyers)
As T2 variants of destroyers they have a ton of really cool traits that make them invaluable in many types of fights and can singlehandedly provide your outnumbered fleet with win conditions with the MFJD by either splitting the enemy fleet or defensively. Self links are also super useful.
Marauders because uhhh reasons lol
For every ISK faucet there has to be an ISK drain.
Now THAT’S how science is done!
Same with me. I have some cruisers and even a battleship (Rokh) but I prefer destroyers.
My favorite ship class is the Cattlebruisers!
I enjoy that they’re often hard hitting with projection and often have a lot of slots and fitting space to play around with. I also enjoy that they’re a lot more expendable than a Battleship so that I can just kind of throw them at stuff and nobody in fleet even feels the cost if we all explode.
I remember when the myrm dropped and what a terror it was.
Ahh man. Memories.
My fav BC is the cane tho. And fav BS is the mega.
Brawl4lyfe amirite?
I disagree with that statement because I have been looking at the killboards of known ganker gangs on zkillboard and they’re getting a significant amount of marauder kills in high sec alongside null and low.
Hard for me to single out one ship type, because the way I set up my bases of operations looks like miniature self sustaining fleets with multiple different types of ships. If I had to choose one, I would say Marauder, because of multiple reasons. Two main reasons is that these ships are really good at what they do, and there’s specific demographic of players that are hunting this type down on the regular, and they do that in the exact systems where I am using this type of ship.
I mean if you avoid SoE hubs you’re pretty safe. Hell, I seen a dude running 4s in the EDENCOMM BS in perfect safety LOL.
Same. Destroyers are the way to go and I’m concentrating all my training into them and their modules.
CCP is even tightwad on Likes
Lame.
Let’s just say that I placed all my marauders in systems where most Marauder kills are happening. All 3 highsec SOE hubs are among these systems. Missioning without some real risk of losing your ship is way too dull, don’t you agree?
Next step would probably be to bling those ships the hell up. I kept to T2, but with the steps I am taking to avoid getting jumped on, it seems it’s pretty hard to get caught. Although I had two close encounters where I was able to warp out with gankers arriving on grid as I was warping out.