-1 All This Scarcity Has Made Me Scarce

Tough talk, very inline with CCP propaganda, people HAVE quit the game as you speak and more are still quitting.

No one’s self punishing except for some who probably want to feel empowered by their overlords and begged to be screwed over and over so they can feel good to defend their abusers at every opportunity to the extent that they just impulsively respond to any feedbacks (positive, neutral, critical) spewing things to the extent that they don’t even know what they’re talking about.

What is challenging? it’s not all the same from everyone’s perspective. Some says innovation, and from your response, you classify more grinding is more challenging, you designate the fun of the game as solely direct proportionate to only the scale of ISK/Hour and applying that logic to everyone, one’s that don’t hold the same views as you do.

Scarcity is (on face value) a result to deal with the problems that grinders (perhaps like you, who enjoyed working a job in Eve) created, that they churn up the resources endlessly creating massive ISK/Resource faucets. The implementation of Scarcity, does not however, deplete any of them ISK/materials effectively (if at all). On the contrary, they have continued to create contents to cater them grinders to effortlessly churning out ISK and resources in your own words. Giving you easy pass yet you call this “Challenge”.

You blame PVE players offer no solution yet you dismiss in Eve sandbox, almost everyone ultimately participates in PVE in one form or another, or multiple forms. It’s an essential link of (if you want to call it) the food chain, or circle of life.

Every ship you fly (except noobships and those airdrops from events) ultimately goes through the need of PVE to complete its construction. Unless you’re one of those wallet warriors and are ignorant, you don’t grind PVP (you cannot, forever when your targets exhausted), so you’d probably have to participate in some forms of PVE yourself anyway.

If you want to say you only need to participate in market PVP to make yourself sustainable, but the goods you acquired will have to poof from some form of PVE with the current mechanics. So stop dividing people between PVPer or PVEers, there’s no such yet, until EVE turns into a complete P2W P2P game.

You’d go on babbling about PVP will deplete the stockpiles, yet it won’t and it’s plain evident. The game so far also relies on PVE for it’s continued existence. You want non-consensual PVP that makes destruction mean something and deplete stockpiles at the same time? Easy! nerf player structures, make all of them including NPC structures destructible, make God or Trigs (or similar) things pop a few of the most popular structures that people like to stockpile their stuff (NPC or player alike) to instapop like how they popped Jayml’s flagship. Remove asset safety since “Nowhere in Eve is Safe” and “Losses Have Meanings”. Create such events to rock the whole thing up, force the depletion of stockpiles through events that are consistent with lores, it doen’t take 2 years, flick your finger and like Thanos, cull everything in 1/2.

Easy Peazy!

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If it wasn’t intended to be a free for all ganking wouldn’t be allowed at all.

So when Qia talked about wardecs you called them a Griefer because…?

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idk people , been here since 2010 , the player count is a bit low but tbh its par for the course . ccp has stripped almost all of the fun out of the game . they sold their souls to pa and what we have now is a game driven by greed and monetization . thats it . used to be a day when paying 15 dollars was enough to enjoy a game at its fullest , not anymore . and we just get ■■■■ on and eventually leave .
Over the years ccp has made some decisions that weren’t great
The majority of folks said put away captains quarters its a waste of dev time . well there’s one of the example of ccps narrow vision . you know how much money they could have made of cqs with skins and decorations and all sorts of ■■■■ . not only that , the possibility of now rpers and interactions with other players , a reason to do something different in the game . And it was there just a door away from a whole new world in eve . who cares of elite got it wrong , it has zero to do with eve .
i just use that as one example ,
While we are it , How bout some real content as well .
Not trig space which sucks , not making space more colorful , not bomber buffs which are silly af , not warnings that your de cloaking when on a gate and the annoying warning sound that goes with it . hell even the jukebox never hurt anybody , lets take it out of game , lets give them a red dot to look at for a year or so . Oh and lets not forget the the hyper net ! what a great addition to the game , with its constant player spam of bs . I can go on and on but Lately the underlying problem is beating people over the heads with constant monetization . there’s a way to sell things and there is being desperate . If all you have is ideas for different packs and zero ideas for the future you may as well pack it up
Its not the challenge like said above , the challenging part is looking past all this stuff and the tell tale signs of Korean game tactics . And what happens Exactly to them as its happening here . Put the game back to where it was a few years ago pre pa and stick them and their greed tactics in the garbage

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Let me go ahead and stop you right there.

As pretty much everyone (aside from you) here knows, I have always believed in, argued for, and advocated in favor of exactly the opposite of these things.

In fact I can’t fathom how you came to these conclusions from reading what I wrote.

Dude, why do you even try? you can’t get blood from a stone, man.

Because you automatically interpret other people’s complain in such a fashion?

and I’ll stop quoting big block here, @ around post 138, your POST about division of players into PVPer and PVEer and how the players are hard divided that the playstyles cannot co-exist (and I point out why for now, unless Eve changes to a non-sandbox game, it has to)

You’re either quoting me out of context intentionally, or you’re not great at interpreting context/tone from people’s posts. I’m hoping it’s the latter, because that’s an excusable thing since writing isn’t like speaking, so some degree of familiarity with people is needed to understand them reliably. Let me make an example:

When I said this, I was referring to the activities of the player I was responding to, and not my own. In fact, it was a criticism.

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This part:

Made me think that it was indeed a hisec rant post designed to get a response, and that the player was concerned was looking for an emotive response rather than the post I replied with which was to point out that this was all made in nullsec.

The war issue is something that I do agree with, because I thought right from the start that perhaps allow 1 to 4 wars without a structure, as in being able to declare war would be perhaps better. Still the issue would be that the griefers would have a mass of alt corps doing just that, so it would have to have some sort of control mechanism to prevent that. Something CCP is just not very good at…

This was perhaps the bait part, as I said in my reply the majority of blown up freighters and JF’s in hisec by gankers were those run by nullsec players bringing stuff to market. Which is one of the reasons this post made no real sense at all. I tried to explain that in my reply.

Why can they not get into their heads that hisec space is meant to be a safer place and it has it’s own set of balance rules…

In terms of ‘griefer’, I tend to apply that term to apply to players who are more interested in getting an emotional response from their victim.


@ZhaoMin

Great post, certain troll posters believe and rant endlessly that Eve is a pure PvP game, actually it is a sandbox as you quite rightly said. I think one could just reply to them with the simple sentence:

EVE IS A SANDBOX, as in S A N D B O X.


Back to the subject matter:

Scarcity is necessary and I think the judgement on whether to lift it or not is going to be based on the massive stockpiles that certain entities and players have. Once that is seen to have been reduced to a more balanced level then they are likely to open it up a bit.


For my part I am close to re-subbing because my friends are doing something interesting, but have not quite made the jump yet. I do admit that I had a very negative reaction to the changes in production that added a whole new level of production hoops to jump through. It made me hesitate…

yes, maybe I’m just awful at it, but you said it, I quote it.

Yes, and I still interpret that you designate Industry (the said player was referring to) as PVE ( which you believe serves no role in Eve’s Ecosystem healthiness as these are creating and not destruction, instead of the core balance of stockpile vs depletion) and the only way to gauge one’s performance and fun/work factor in your opinion in PVE is ISK/Hour.

No, that’s my criticism of the people who in fact gauge their fun by their ISK/hour ratio. This is actually evident by the amount of people recently who are threatening to quit purely because their (perceived) ISK/hour ratio fell by some degree.

I play the game purely for the entertainment that comes from interacting with other players (both friends and enemies), and from the thrill I get from survival-oriented gameplay. I recommend others to treat the game in a similar manner, as in my experience (personal and empirical), those who do tend to have improved longevity.

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Dude, you seriously need to get your eyes checked… either that or learn how to actually read what’s written.

One thing is for sure, you constantly get triggered when you see a specific subset of words and without taking the time to actually read what was written, you twist things around and portray it out of context and continue to do so in an attempt to start some sort of forum altercation.

Get this through your thick head, I never called her a griefer, or whatever else crap you’re talking about. I said her post sounds like a griefer ranting about High Sec space.

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Ah, yes, the “I never called you a Nazi, I just said that you kind of remind me of Hitler” rebuttal, lmao.

That is indeed what you said, I understood that totally as I had the same feeling, especially with the reply I got suggesting I had taken exception to something in that post, which to me made it look like it was in fact a bait post.

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Ahh yes, the old blowhard windbag Destiny posting sarcastic demeaning innuendo’s once again in an attempt to prove some sort of devious cover-up plot, lmao.

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Go look at my last post on Killrights in C&P, that is a typical example, I had to show it in my own post as it was so hilariously funny. It cannot help but make posts like that, hilarious…

I almost re-subbed as some friends are doing interesting things, but that Battleship production change made me hesitate and then the dual training offer lapsed, so instead I am going to do a complete playthrough of Cyberpunk 2077 again and then see what I think. I am hoping that if I put it off long enough I can come back when scarcity has been lessened somewhat…

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You all think this is funny now, but when I prove that Epeen isn’t real, ain’t nobody going to be laughing then.

I’ll pay for your account on the condition that you maintain war eligibility.

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@Mr_Epeen

Somebody, a few posts above this, is saying you’re not real… :rofl:

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Ok, so I’m really awful at understanding and I apologize if there were anything that got overly offensive.

Though we cannot really put the full blame on all players that are complaining. Eve after all, is a subscription based game, and people treat it as a retreat for to immerse in their fantasy universe, given that only a comparatively rather small portion of the playerbase actually plays the game using someone’s wallet and most people want their paid worth of enjoyment to not fall below the level they hoped for.

Then things got worse when CCP opened Pandora’s Box and made it too easy for many to probably get over rewarded for minimal effort which hurts the entire ecosystem. Kudos to CCP realizing the problem, and impose radical solution to attempt to avert an apocalypse. However, thumbs down also to them for unable to implement effective solution that fix the problem that was now so deeply rooted (perhaps the real reason is that it got hold of some entities that CCP is truly afraid to trigger their wrath should CCP go hard).

Let’s say CCP’s overly ego statement was said in good intention “Let them quit!” to get rid off players who just contribute by exploiting the system (at CCP’s fault) and now are truly non-stop whining. I agree exploiters that game the system should just leave if not punished.

CCP might have the same philosophy (in PR terms anyway), but their action shown otherwise. Unless of course, out of any of our knowledge that PA forced them to do things this way. Then what do players do or can do? Best course of action, quit or threaten to quit with a tiny minority that actually comes to the forum and speak up their quitting intention. Some goes off on just pure whining, some legitimately giving feedback and a good amount of them gets target by trolls at some point.

I applaud you for encouraging people to explore aspects of gameplays that they haven’t encountered or thought of as a way of making Eve more interesting and fun. The self-entitled “I demand my moneys’ worth!” without even wanting to put in some efforts can go f** themselves. But many people and rather normal players are struggling or experience legitimately in-game hardships, they are not like the smaller subgroup of players who can sustain and ride out the (sh*t)storm that CCP created in response to over farming, they are not just “collateral damage”, maybe some kind words or guiding hands and some alternative method to tell them that ISK/Hour gauge is just wrong straight in their face helps more?

Then we going back to the thing that not all people are giving feedback because they want their ISK/Hour back, but how many legit normal players and small guys is CCP going to keep sacrificing on a “Lost Cause” (if they don’t change the approach, scarcity is needed, but current approach is fighting poison with poison, or more accurately, chemotherapy on a terminal cancer, killing both good and bad cells and barely prolong the inevitable)?

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Huh? Things I most enjoyed about Eve were supercap battles and fleet fights, I used rorq mining and super ratting to fund that. Rorq mining was also awesome, chilling on comms with 20 people in an anom whilst mining together all the while knowing Bombers Bar or a WH group could roam to your pocket and splat you all. I was dropped on several times and it was truly scary, I also came to the defense of friends who were dropped on.

You can’t buy that content now. It’s gone from the sandpit and that’s a real shame.

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Dammalin is indeed very empty at the moment, which is good for me, as I can now identify war targets much easier :wink:

But you just need to go one jump further and you will notice that Bosborger is full of live. So EVE is not dead, people are just in different places that usual doing different activities.