Physics won’t ever allow dimensional jumps from one universe to another. How ever I’ll follow along.
I’m going to jump to the carebear server and create the largest particle accelerator. One on a galactic scale. I’m gonna fire it up and jump back just before the particles impact. It will create a cascade event spawning a singularity so huge the black hole that is birthed from it will suck up the whole universe and all the carebears that inhabit it.
Solves your problems and those who still dwell in the original universe.
Sounds fun doesn’t it?
Serious though. I indulged for one minute until you started talking about moving assets between the two. This server has enough problems with assets and how they are acquired and accrue.
Regarding the b4r situation, yeah, it’s important, but if attempting to address it bankrupts the company, then it’s not the company’s responsibility, except maybe to add trigger warnings to the login screen. Beyond that, it would need to be the individual’s responsibility to find something else to do.
Maybe give SISI a try? There’s ALWAYS something else to do. Other video games, arts and crafts, exercise, indulge vices. If EVE stops being fun, no one’s under any obligation to keep playing, or to keep playing the same way.
It is a problem and there should be serious steps to solve it.
No middleways (as splitting onto 2 servers).
The problem with chaotic high-secs must be solved.
But there is also a problem of small community which can be damaged by splitting.
So there just need make special twiks on current mechanics: boost CONCORD, rise consequences for attacking players (huge ss drop, restricting access to 0,8-1,0 systems). That may be enough and would fix current situation.
I’m support idea of creating normal gameplay but i can’t support server splitting.
Eve already has a place you can play all day in perfect safety - it’s called Singularity - non consensual PVP is banned. You can mine, run missions, build Citadels for 100 ISK, whatever you want. You even get early access to all the new features!
You will also die of boredom unless you are participating in a mass test or have some corp mates with you to test fits or practice maneuvers.
Sandboxes don’t have levels - raw recruits and grizzled veterans play together - by design. The learning curve is steep but flying around highsec is safer than going for a walk in most large cities once you understand the basics. If someone shoots you - convo them and ask what you did wrong. Odds are, they’ll teach you and replace your ship.
No, I think we’re back to “if you don’t find it fun, do something else” territory. If you’re getting yourself killed just walking around highsec, maybe you should try being better at the game? A game can’t be designed around its worst player. A game where you can’t lose is called a puzzle. Maybe you should take up puzzles instead?