64-bit client transition complete

I’m afraid I can’t comment on connection issues, as it is not my area. I’d encourage you to raise a ticket and check the mega thread here: Tranquility Connectivity Issues Megathread

2 - The minimum specification is simply the minimum specification that we will offer support for and test against. We often see players launch the game on systems with lower specs - even though they may have a less than ideal game experience.

When the new minimum specification comes into force on the 26th of February, we will not be releasing or making any additional changes on that day which will cause the client to use more memory over our current 64bit client. The 64bit naturally uses a bit more memory, as that is inherent to a 64bit OS and applications.

It does mean that in the future we may release features that will start to use memory above our current 2GB minimum specification.

The 2GB minimum specification has been a concern for a while, as Windows 10 64bit has a minimum specification of 2GB for the OS.

A lot of people will be running with a browser in the background, along with voice coms like Discord or Teamspeak. Even some applications that ship with your hardware, like GPU & audio control panels, start to quickly use up this 2GB before Eve is launched.

I assure you that we give changes like this a lot of thought. We use a mixture of data (Primarily the client-supplied information, but also the Steam Hardware & Software Survey) before we change a minimum specification.

As much as we dislike increasing the minimum spec, it’s something we must do for the future of EVE.