I have been around the block, with MMOs, and the system of ‘chance based item upgrade’ usually comes with a cash shop item. The cash item protects the in game item, being upgraded, from adverse effects of the upgrade attempt… like preventing the item from perishing.
In Eve’s case, I guess, the item from receiving a negative bonus?
Was such an item announced, for the cash shop?
If not, I have already horded a lot of PLEX and please introduce it soon!
First of all OP: Post in the correct forum section, you lazy bastard.
Second: I agree with Dyver this idea is disgusting.
Third: the more attempts to change EvE into other MMO’s that are successful the more the experienced Content Creators that have played for years go away, once they are really gone the game will die.
@Perpetualed
thats a really bad idea … you crazy?
that would be the exact “lootboxthing” other publishers already had problems with
such “ideas” are crazy and yes thanks to others already mentioned disgusting
there is no need for that … get it with running sites or get it on the market or dont get it …
This would be more like the skill extraction system, in my opinion. You don’t get skill extractors dropping as loot… but then again, skill extractor doesn’t add anything to the game by itself. You would have had to train the skillpoints to begin with, in order to extract them.
Likewise, you would have had to obtain the item being upgraded/mutated… this item would merely be a tool to obtain an end product.