But didn’t he say that the timer would pause and the ship becomes invulnerable until the player logs back in?
So it wouldn’t matter if he pulls the cable. He’d be right back in the same shyte he left the moment he logged back in. If CCP did has he suggested, pulling the cable would not be feasible means to avoid loses. That’s the beauty of instances I guess.
you see I dont know how hard it would be to make it so that you would be paused in the abyssal until you return however my question is would CCP change it or not?
Only if the threat is inside the abyssal site. If you’re pulling the cable to escape a threat waiting for you to return to normal space then it’s a very effective tactic.
None of it really warranted a response. The part where a game written in Python was apparently released prior to Python (narrator: It wasn’t.) was noteworthy purely for the hilarity of it. Eve is probably one of the more high profile commercial Python projects in existence.
One solution would be to just save the state of the pocket, with the timer and composition of ships inside, as with the HP of ships. In case of disconnection. The game actually knows when it happens and the place, it recalls drones for you and makes you warp out to safe in case of disconnect. When you are connected again, ship warps to the place you have been when disconnected.
REALLY? True, it is difficult to argue with you, because you obviously hadn’t tried to do what you were claiming to be easy. (just like I didn’t do any research saying eve was released before python, apparently I was under the impression that python was relatively new) (but anyways as python is a runtime language you don’t usually compile it, and even if you do the point of compiling is to turn it into directly machine-runnable code and those are difficult to read)
Well yes, when you’re arguing from a point of hopeless inferiority and you have no clue what you’re talking about it’s going to be difficult to argue with me. Come back when you’ve done your research and have something more useful to offer?
Which, again, allows you to avoid a threat waiting for you on the exit if you pull the cable. This is not going to happen, deal with it.
The state would just be as the disconnect happened, so not really avoiding the threat if someone was about to die anyway. Upon login the action would resume and then the result would be known, instead of condemning someone to sure death.
This is not possible. If a PvP fleet is waiting to kill you when you exit the abyss and you pull the cable to avoid it how are you going to keep that state? Force all of the PvP players to sit on pause for hours to preserve it?
In what moment? When someone scrams already or when they are in system? How do you asses that they want to kill? Specifically, because some factors can be made to prevent use of that method.
That would be pretty wasteful time for an alt most of the time. But maybe actually a good reason for CCP to add that. Doubling the paying accounts number…
The timer could prevent someone to escape into abyss. Like an escape to it preventing kill. Instead of timer there could be other conditions to activate the filament.
The method with alt watching the exit is actualy profitable for CCP I think.