Abyssal Deadspace now live on Singularity for testing

I had a cl XL booster because t2 didn’t fit with med injector to keep it running ancilary t2 rigs SB cap usage reduction rig forgot the name and an invul it’s what i was draging aroudn through tier3s and few tier5 last night

Pretty sure the low investment Vexor I used last weekend was only pulling about 150-200 EHP/s and it was (mostly) fine in the T1’s. Just one spawn was really a coin flip, and another spawn was just a go hard or go home situation. Hopefully I’ll have some time this weekend to do more testing.

Anyone can give me answers, please?

Last weekend I was able to web drones and frigs with a T2 Webi. It was cruisers that orbited at around 15-17 that gave me trouble.

just keep moving drag them after you destroy any snare ones fast don’t let them settle in orbits around you

What is the speed of cruisers? If they orbit 15-22 km and I need to get to 13 km overheated web range, I may be able to slingshot them. Otherwise faction web with 16 overheated range is a thing too… Caldari navy web is not that expensive right now.

Uncertain. I was running at around 1400 and couldn’t catch them.

3500 m/s for frigates, 2000 for cruisers, is that correct? Slingshot is the only way unless I fit MWD :frowning:

I would not be surprised, if the only ship capable of running through T4 / T5 in time will be Vedmak with T2 desinegrator and 3 nosferatos in high + abyss prop, abyss web, (X)LASB and shield hardener (or cap booster) in mids + 3 supressors, 2 DDA II and a DCU II in lows. Rigs / implants to fit all that…

Yesss ofcourse the XL ASB vedmak…

Took 13 mins to chew through 2 deepwatcher bs and escort in a tier3

room 2 12 eliphiates(I’m gona call them elephants ok) died to timer

Are drones under the control of triglavian ships - specifically ‘vila’ type triglvian npcs. These do not count as rats needed to be killed in order to progress through the pockets, and given the drone suppressor pylons are triglvian, it stands to reason that they are designed not to target drones under the control of triglavian ships. Hence why rogue drones are targeted and destroyed by the pylons and Crossfire Tessella are not.

They do not. I’ve faced them in fierce (tier 3) filaments. They pop drones almost instantly but their low resists mean they aren’t a significant threat even to a blaster boat. (deimos and eagle). The spawn i came across was one of each damage type of battlecruiser drone Sparkgrip/Embergrip/Strikegrip/Blastgrip Tessera.

tell me more there’s about 10 in tier5

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Having spoken to CCP Rise in game on singularity, they are testing to balance, and are also getting their butts kicked. hence the numerous balance updates in the past 3 days alone. Give it time. its still 10+ days to release and CCP have made it clear that balance work will continue on after this update drops on TQ and they have even more data.

AFTER it hits TQ great ty

they said balancing would CONTINUE - they are still at work balancing now. In the lsat 5 days a LOT has changed in terms of encounters in the abyss.

As has become apparent t5’s are currently very hard. Basing points of balancing solely on encounters in tier 5 is hardly representative, as you’ve said.

yea i seen it it went from mildly ok to worse 550 dps hac can’t do a tier3 now dies to timer

also theres so many spawns with more armor than shield how on earth can you do this when you have a 50% armor environment increase

honestly if you get paid to do this you better do it half well from start then tweak else if you do it completely bad from start shows your devs are just bad at the game for which they are paid to know

Burst jammers dont work. your best bet is a tracking disruptor that you cycle through the hard hitting ships either with range or tracking script to reset damage spoolup

There is a test server for a reason. for people to test fits and practice. If you arent willing to risk it on TQ, SISI provides that practice/test environment.