The Activity Tracker holds information on different activities you have been participating in. The more active you are in an activity, the more points you accumulate for the path of that activity. The are 5 main paths: Industry, Combat, Encounters, Exploration & Resource Harvesting.
Industry
Number of Material Efficiency levels researched in blueprints.
Number of Time Efficiency levels researched in blueprints.
Number of Blueprints research to 2-20% (separate categories) Efficiency
Manufacturing of modules used to augment the capabilities of ships. i.e. signal amplifiers, CPU enhancers, cloaking devices.
Manufacturing of modules used to help other players. i.e. remote repairs.
Siege Module are counted in this category.
Manufacturing of afterburners, warp and jump technology modules.
Manufacturing of Offensive oriented modules, i.e. weapons, target painters, weapon enhancers.
Manufacturing of modules used for mining/harvesting and mining enhancing.
Manufacturing of Defense oriented modules, i.e. Shield Boosters, Armor Repairers etc.
Manufacturing of Bombs and Structures Guided Bombs.
Manufacturing of all types of missiles.
Manufacturing of all types of weapon charges (projectiles, energy, hybrid).
Manufacturing of mining crystals.
Manufacturing of charges for utility equipment (Capacitor enhancement, command burst, probes, scripts, repair paste).
Manufacturing of Fuel Blocks used to power structures.
Number of manufactured construction components manufactured.
Number of capital construction components manufactured.
Number of advanced capital construction components manufactured.
Number of station components manufactured.
Number of Tech I drones & fighters manufactured.
Number of Tech II drones & fighters manufactured.
Number of successful inventions.
Combat
Total damage applied to Pirate Strongholds and FOBs.
Amount of HP repaired to other players.
Amount of capacitor transmitted with Cap Transmitters.
Amount of time spend supporting with Tracking and Sensor enhancements.
Number of destructed ships that belong to players.
Number of destructed structures that belong to players.
Time spend using Electronic Warfare techniques against other players.
Amount of capacitor drained from Nosferatu modules.
Amount of capacitor neutralized.
Number of NPC ships destroyed.
Number of small player ships destroyed.
Number of medium player ships destroyed.
Number of large player ships destroyed.
Number of extra large player ships destroyed.
Number of Citadels destroyed.
Number of Engineering Complexes destroyed.
Number of Refineries destroyed.
Number of Customs Offices destroyed.
Number of Deployable structures destroyed.
Amount of shield HP boosted to other players.
Amount of armor HP repaired to other players.
Amount of hull HP repaired to other players.
Time spend supporting with Armor Command Burst.
Time spend supporting with Information Command Burst.
Time spend supporting with Shield Command Burst.
Time spend supporting with Skirmish Command Burst.
Amount of capacitor transmitted to other players.
Time spend using Tracking Computer modules.
Time spend using Sensor Boosters.
Time spend using ECM modules.
Time spend using Weapon Disruption modules.
Time spend using Sensor Dampening modules.
Time spend using Warp Disruption modules.
Time spend using Stasis Web modules.
Time spend using Target Painting modules.
Encounters
Incursions completion.
Agent missions completed.
Distribution missions completed.
Mining missions completed.
Security missions completed.
Number of completed missions that belong to an Epic Arc.
Number of Epic Arcs completed.
Pirate Strongholds attacked.
Number of Infrastructure Hubs converted.
Number of Faction Warfare complexes completed.
Number of sites successfully completed.
Total amount of ISK acquired from NPC bounties.
Number of Infrastructure Hubs converted to Amarr, Caldari, Gallente, Minmatar.
Number of times successfully completing a novice, small, medium, large complex
Number of Level 1-5 distribution missions successfully completed.
Number of Level 1-5 mining missions successfully completed.
Number of Level 1-5 security missions successfully completed.
Number of storyline missions successfully completed.
Number of successful Epic Arc missions completed that belong to the Sisters of Eve faction, Gallente faction, Amarr faction, Caldari faction, Minmatar faction, Angel Cartel faction, Guristas faction.
Exploration
Number of filaments activated.
Number of successful Abyssal Space runs.
Number of Calm, Agitated, Fierce, Raging, and Chaotic filaments activation regardless of weather.
Number of successful completions of Calm, Agitated, Fierce, Raging, and Chaotic Abyssal space regardless of weather.
Number of cosmic signatures successfully scanned.
Number of Project Discovery submitted entries.
Number of unique regions visited.
Resource Harvesting
Number of raw materials extracted from planets.
Mining of moon ore.
Harvesting of gas clouds.
Mining of ice.
Mining of asteroid ore.
Resources salvaged from wrecks.
This is by no means the full list of stats tracked (or properly sorted).